Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
News Content Gallery About Donate Discord Contact
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Dragon Age Dragon Age: Dreadwolf - finally coming in 2023, Solas fangirls rejoice

Joined
Jan 14, 2018
Messages
42,771
It's going to be terrible because it's going to be more elfshit, the worst part of the entire series that they focus on because of their tumblr fanbase loving it.
The one part of DAI that was decent was the descent DLC because it's basically a trip away from everything terrible they've built up back to the core of DAO.

The effort put into dwarf lore vs elf is hilarious. Pick any part of dwarves and they put more effort into designing it than everything involving elves combined. Mostly because DA2/DAI were so terrible that DAO towers over them in terms of lore contribution, and elves were a very minor part of DAO.
Hate hamburger helper all you want but she was leagues ahead of whatever tumblrtards they're hiring now.
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,444
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
This Awakening expansion around rebuilding the Gay Warden Keep for DAO was cool, it has new Dorf companion and some interesting lore about them, Dorfs and this Human not-Bizantium were the only intresting parts of setting its shame that we instead were forced to play in not-England and not-France instead. Elves were the worse the literal gypsies for wild ones and some allegory of niggers for city ones.
 

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
3,807
Hepler's dwarf design in DAO was fairly good. It was just that DA2's writing was shit (party because they made really stupid decisions, partly because the entire game was a horrible rushjob), but a good part of that negative PR fiasco also came from Bioware's own policy of acting like Bioware can do no wrong and defending each other from criticism. They don't realize that an inability to to take in feedback and admit when and when and where you dropped the ball can encourage negative feedback to explode because you look much more incompetent when you stand next to a burning building and are praising how you are proud of all the work you did and rejecting all criticism than if you were to honestly engage and discuss the subject of where you fucked up. If you look like you have that much difficulty getting a clue, it's only obvious that a lot more people will get annoyed at you and feel the need to hammer you with the message that you're a fuck-up.

A policy of mutually burying heads up asses is always a shit policy. Sure it feels good, but that "I'm fine just the way I am" attitude also causes you to breed in incompetence and can fuck up PR far more than you'd care to admit.
 
Last edited:

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
3,807
Well, back then no one really took note of the fact that Hepler was the one who designed the dwarves in DAO. And Hepler's suggestion of a story mode (which she got massively shat on for) was pretty much a natural consequence of Bioware reducing combat to extreme filler and trying to sell their RPGs on the story cutscenes. DA2 definitely pushed the envelope in terms of making combat feel like an utterly pointless slog. But the correct solution is to make combat good and meaningful. It isn't to just get rid of combat (but cutting down on trash combat a bit would be advised).

Anyway, that's the consequence when you keep evolving the genre with reductive conveniences to make it easier. At some point the entire presence of combat starts to feel pointless and unnecessary. Convenience really needs to be done in a way that preserves challenge rather than undermining it. Otherwise you end up with shit like DA2 where you have a ton of combat and no good idea why you're doing it.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
33,710
Location
Bulgaria
1a4.gif
 

StrongBelwas

Savant
Patron
Joined
Aug 1, 2015
Messages
275
https://blog.bioware.com/2022/06/02/our-next-adventure-dragon-age-dreadwolf/
Our Next Adventure — Dragon Age: Dreadwolf

Our next game now has an official name. We know you’ve anxiously awaited new details, and today we’re excited to reveal the official title of the next adventure across the lands of Thedas—Dragon Age: Dreadwolf™.


Who is the Dread Wolf?
Solas, the Dread Wolf. Some say he might be an ancient elven god, but some say not. Others say a betrayer of his people…or a savior who now seeks to rescue them at the cost of your world. His motives are inscrutable and his methods sometimes questionable, earning him a reputation as something of a trickster deity—a player of dark and dangerous games.

Whether you’re new to Dragon Age™ stories or you’ve experienced them all, using Solas’s namesake no doubt suggests a spectrum of endless possibilities on where things may go. But at the core of this, like every past game, is you. If you’re new to Dragon Age, you have no need to worry about not having met our antagonist just yet. He’ll properly introduce himself when the time is right, but we did hint at his return when we announced #TheDreadWolfRises back in 2018.

More Dragon Age: Dreadwolf later this year
We suspect you have questions and they’ll be answered in time. While the game won’t be releasing this year, we’re growing closer to that next adventure. Rest assured, Solas is placing his pieces on the board as we speak. That’s all we have for now, but we hope knowing the official title has sparked some intrigue, as we’ll be talking more about the game later this year!

What do you think #Dreadwolf could mean?

—The Dragon Age Team
 
Last edited by a moderator:

Gradenmayer

Learned
Joined
Jul 21, 2019
Messages
302
https://blog.bioware.com/2022/06/02/our-next-adventure-dragon-age-dreadwolf/
Our Next Adventure — Dragon Age: Dreadwolf
by Author -BioWare - Posted onJune 2, 2022


Our next game now has an official name. We know you’ve anxiously awaited new details, and today we’re excited to reveal the official title of the next adventure across the lands of Thedas—Dragon Age: Dreadwolf™.


Who is the Dread Wolf?
Solas, the Dread Wolf. Some say he might be an ancient elven god, but some say not. Others say a betrayer of his people…or a savior who now seeks to rescue them at the cost of your world. His motives are inscrutable and his methods sometimes questionable, earning him a reputation as something of a trickster deity—a player of dark and dangerous games.

Whether you’re new to Dragon Age™ stories or you’ve experienced them all, using Solas’s namesake no doubt suggests a spectrum of endless possibilities on where things may go. But at the core of this, like every past game, is you. If you’re new to Dragon Age, you have no need to worry about not having met our antagonist just yet. He’ll properly introduce himself when the time is right, but we did hint at his return when we announced #TheDreadWolfRises back in 2018.

More Dragon Age: Dreadwolf later this year
We suspect you have questions and they’ll be answered in time. While the game won’t be releasing this year, we’re growing closer to that next adventure. Rest assured, Solas is placing his pieces on the board as we speak. That’s all we have for now, but we hope knowing the official title has sparked some intrigue, as we’ll be talking more about the game later this year!

What do you think #Dreadwolf could mean?

—The Dragon Age Team
So they announced this to be a small scale city-fuckery akin to DA2. But main antagonist is a god, who was also a reall annoying companion in the previous game.
Kind of lame.
 

Immortal

Arcane
Joined
Sep 13, 2014
Messages
4,152
So not a failed MMO converted to a 14 hour long single player game?
Just when you think you've found rock bottom.


Obligatory - "how many non-binary companions can I smash hips with?"



EA just fucking liquidate this shit show of a company already..
 

mediocrepoet

En français: poètemédiocre!
Patron
Joined
Sep 30, 2009
Messages
5,396
Location
Combatfag: Gold box / Pathfinder
Codex 2012 MCA Project: Eternity Divinity: Original Sin 2

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
4,758
That shit logo doesn't exactly instill confidence.
 

Roguey

Codex Staff
Sawyerite
Joined
May 29, 2010
Messages
31,519
Why are you guys acting like it wasn't inevitable that the next Dragon Age would be about Solas when the epilogue DLC for Inquisition set him up as the antagonist?

That's an utterly terrible font though, looks like a sci-fi game font.
 

mediocrepoet

En français: poètemédiocre!
Patron
Joined
Sep 30, 2009
Messages
5,396
Location
Combatfag: Gold box / Pathfinder
Codex 2012 MCA Project: Eternity Divinity: Original Sin 2
Why are you guys acting like it wasn't inevitable that the next Dragon Age would be about Solas when the epilogue DLC for Inquisition set him up as the antagonist?

You finished Inquisition AND played the DLC? Why?
 

Aarwolf

Learned
Joined
Dec 15, 2020
Messages
181
Oh no, another hundred or so pages about how shit this will be, how shit BioWare is (of course it is) and how shit are developers of that game (yes, they are).

And of course it took them 4 fucking years to reveal... a title.

Pathetic.

Let the fun begin, my eyes and fingers are ready.:popcorn:
 
Joined
Jan 14, 2018
Messages
42,771
Why are you guys acting like it wasn't inevitable that the next Dragon Age would be about Solas when the epilogue DLC for Inquisition set him up as the antagonist?

That's an utterly terrible font though, looks like a sci-fi game font.
"Should we make our next game about the mysterious titans, dwarves, hollow earth or.... Continue peddling more elf garbage?"
 

mediocrepoet

En français: poètemédiocre!
Patron
Joined
Sep 30, 2009
Messages
5,396
Location
Combatfag: Gold box / Pathfinder
Codex 2012 MCA Project: Eternity Divinity: Original Sin 2

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Top Bottom