Weeks said something like: "Blood Magic is not a hero way".
Someone, please tell this person that protagonist and a hero are different terms. What about people who weren't going to play a hero in shiny armor? What about the different alignments according to a moral compass?
In previous games they showed us that blood magic is merely a tool, yes, a dangerous one, but why now make absolute evil out of it? By the way, isn't necromancy in general considered as bad as blood magic?
There is only one "right" way we have to follow their story, and it's the wrong approach when it comes to RPG games. It seems that after working in one place for too long you become rigid...
We can make a protagonist from Tevinter... AND OF COURSE, he's from the faction that fights capitalism for the rights of poor and oppressed people. They could've made it different as it is expected from an RPG, to give the possibility to be at least a morally gray protagonist, but no, we're going to play a hero. Everything from this game screams "modern values", and I'm sick of it. I've been waiting for the game in the famous “Evil Empire” setting for the last 10 years only to know that I would be another Superman saving the world. Screw that.
I'm afraid the only meaningful choice we will have is the choice of the person we will share the bed with. Good job, Bioware =\ If I wanted to play gay dating simulator I'd play Robin Morningwood Adventure or Monster Prom. If I wanted to be a hero I'd play Spider-Man. If I wanted to play social simulation I'd play Sims. Why should I play a game that is the next one in the RPG series but no longer an RPG?