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Dragon Age Dragon Age: The Veilguard - coming October 31st

the mole

Arbiter
Shitposter
Joined
Aug 1, 2019
Messages
1,933
Bruh, you gotta stop generalizing people as "they/them", stop making your own shadow on the wall to scare yourself like this.

You're an adult Homo chudling, let's think with a little bit more nuance. Yes, both are fundamentally selling sex, but there are differences between having sex noise during sex scene vs. women wearing striper uniform/outfit as if it's a normal thing to do.
They refers to all jews, nigs, fags, and women working on the project
 
Joined
Mar 15, 2022
Messages
96
Location
The Jollyee olde lande ofe Nod
Do your pee pee get hard for ugly bitches, y or n?
Y. me pee pee get hard for bitches in general, ugly bitches (harding, your mom) and fine bitches, alles.

u pipi hard for doode, lord fagit?
Wowza Piss in the Mouth. Rude.

You know you can fuck a midget irl, big guy. You don’t have to wait until the game come out to make your dreams come true.

Don’t just think it, be it!
 

HammyTheFat

Scholar
Joined
Aug 27, 2018
Messages
202
Location
Boomer Ville, USA
It's a cargo cult of Larian marketing. Larian also targeted furry porn art and fanfic lovers, because they were largely unexplored territory for "renaissance CRPG" games. Bioware now is targeting almost exclusively furry porn art and fanfic lovers, which is a small part of BG3 players, despite disproportional marketing efforts.
That's probably the funniest thing about this.

Congratulations to bioware, they cornered the VN yaoi fangirl market. Too bad its not big enough to sustain AAA development prices, which is why most visual novels are made by one guy or girl in their basement using ren'py.
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
1,990
Location
La Rochelle
Cassandra was fantastic.

Ah-I-See-Youre-A-Man-Of-Culture-As-Well-expresses-the-admiration-for-certain.jpg

I don't know, mate:

 

MjKorz

Educated
Joined
Jul 11, 2022
Messages
530
It's a cargo cult of Larian marketing. Larian also targeted furry porn art and fanfic lovers, because they were largely unexplored territory for "renaissance CRPG" games. Bioware now is targeting almost exclusively furry porn art and fanfic lovers, which is a small part of BG3 players, despite disproportional marketing efforts.
That's probably the funniest thing about this.

Congratulations to bioware, they cornered the VN yaoi fangirl market. Too bad its not big enough to sustain AAA development prices, which is why most visual novels are made by one guy or girl in their basement using ren'py.
If Bioware are trying to cater to the furry market, then where are the Bioware's fluffy ladies? Even Obsidian seems to be doing more on that front with orlans, although in an entirely wrong way.
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
1,990
Location
La Rochelle
It's a cargo cult of Larian marketing. Larian also targeted furry porn art and fanfic lovers, because they were largely unexplored territory for "renaissance CRPG" games. Bioware now is targeting almost exclusively furry porn art and fanfic lovers, which is a small part of BG3 players, despite disproportional marketing efforts.
That's probably the funniest thing about this.

Congratulations to bioware, they cornered the VN yaoi fangirl market. Too bad its not big enough to sustain AAA development prices, which is why most visual novels are made by one guy or girl in their basement using ren'py.
If Bioware are trying to cater to the furry market, then where are the Bioware's fluffy ladies? Even Obsidian seems to be doing more on that front with orlans, although in an entirely wrong way.

Masturbate to old Cullen screenshoots, as usual.
 

Camel

Scholar
Joined
Sep 10, 2021
Messages
2,356

S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,067
Interesting, not sure if this is news


If the best example of writting by BioWare is Baldur's Gate 2 or Dragon Age: Origins, and the best example of Black Isle (Avellone) is Planescape: Torment, then the later completely mogs the floor with the former.

Not only because Torment has much greater atmosphere, characters and plot - which it has; but because there's something inherently vulgar and repelling about all BioWare games. Both in the more wide sense of the world and the original sense of lowly mundane. There's something about their writing and aesthetics that never stop crossing as ungenuine and mockery, even if not always present. Meanwhile Torment, which is set on a weirder and stranger world never rubbed me that way. Everywhere you go the characters are fun, serious, crazy, adorable or despicable, but never ungenuine. The stories told, including those that are not the main one are cautivating and the ending is truly moving. On top of being set on an exotic setting which is invariable harder to set in motion.

Any hack can take a world and fill it with idiocy, jokes and general unseriouness. Mid or decent writers can take generic and safe worlds like Forgotten Realms and make stories equally mid on it. But it takes more than a pinch of real talent to make a genuine story in a strange place like Planescape. These Bioware guys were never as good as they think they were.
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,178
Interesting, not sure if this is news


If the best example of writting by BioWare is Baldur's Gate 2 or Dragon Age: Origins, and the best example of Black Isle (Avellone) is Planescape: Torment, then the later completely mogs the floor with the former.

Not only because Torment has much greater atmosphere, characters and plot - which it has; but because there's something inherently vulgar and repelling about all BioWare games. Both in the more wide sense of the world and the original sense of lowly mundane. There's something about their writing and aesthetics that never stop crossing as ungenuine and mockery, even if not always present. Meanwhile Torment, which is set on a weirder and stranger world never rubbed me that way. Everywhere you go the characters are fun, serious, crazy, adorable or despicable, but never ungenuine. The stories told, including those that are not the main one are cautivating and the ending is truly moving. On top of being set on an exotic setting which is invariable harder to set in motion.

Any hack can take a world and fill it with idiocy, jokes and general unseriouness. Mid or decent writers can take generic and safe worlds like Forgotten Realms and make stories equally mid on it. But it takes more than a pinch of real talent to make a genuine story in a strange place like Planescape. These Bioware guys were never as good as they think they were.

The problem with Bioware is that, at least for me, there is always a feeling that the characters are cosplayers or LARPing actors, if that makes sense. The games never actually feel genuine or sincere, its as if these are normal people that were transplanted in a fantasy setting. Planescape otoh was a genuine and immersive peek at a strange and wondrous world. Sure, Bioware has declined massively since ME1 and DAO but even their best offerings were never at that level. Their best games remind me of a somewhat fun but generic game section with a DM who thinks he is better than what he actually is.

This is just my opinion, of course. I enjoyed some of their older titles quite a bit but there is always some veneer of insincerity, almost like a nagging feeling or a filter where I can see the man behind the curtain.
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
1,990
Location
La Rochelle
Interesting, not sure if this is news


The problem with Bioware is that, at least for me, there is always a feeling that the characters are cosplayers or LARPing actors, if that makes sense.


I think this is part of a bigger process than just Bioware. I remember that one of the actresses of The Outer Worlds had several lines deleted because they did not give her a chance for self-expression. And this last word is the key if you want to understand why so many contemporary creative professions cannot produce anything good. Self-expression is a part of life, especially art, but for it all to have value, you must understand that there is not only you in the world and you do what you do for others. And they behave as if their work was to create their ideal version of the world in which they do not always get what they want. As a result, their work only serves them and therefore has no external value.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,058
Location
Asp Hole
Interesting, not sure if this is news


If the best example of writting by BioWare is Baldur's Gate 2 or Dragon Age: Origins, and the best example of Black Isle (Avellone) is Planescape: Torment, then the later completely mogs the floor with the former.

Not only because Torment has much greater atmosphere, characters and plot - which it has; but because there's something inherently vulgar and repelling about all BioWare games. Both in the more wide sense of the world and the original sense of lowly mundane. There's something about their writing and aesthetics that never stop crossing as ungenuine and mockery, even if not always present. Meanwhile Torment, which is set on a weirder and stranger world never rubbed me that way. Everywhere you go the characters are fun, serious, crazy, adorable or despicable, but never ungenuine. The stories told, including those that are not the main one are cautivating and the ending is truly moving. On top of being set on an exotic setting which is invariable harder to set in motion.

Any hack can take a world and fill it with idiocy, jokes and general unseriouness. Mid or decent writers can take generic and safe worlds like Forgotten Realms and make stories equally mid on it. But it takes more than a pinch of real talent to make a genuine story in a strange place like Planescape. These Bioware guys were never as good as they think they were.


Pretty much the same feeling I've gotten about Bioware's characters. They are cliches and archetypes designed to be fuckable first and foremost, all other nuances are but flavor subservient to this highest purpose. Every character is a specific "type" that appeals to some certain subset of people sexually.

It's like those writers either do this knowingly, or they're only familiar with Harlequin novels where this kind of lame pandering is commonplace.

Interesting, not sure if this is news


The problem with Bioware is that, at least for me, there is always a feeling that the characters are cosplayers or LARPing actors, if that makes sense.


I think this is part of a bigger process than just Bioware. I remember that one of the actresses of The Outer Worlds had several lines deleted because they did not give her a chance for self-expression. And this last word is the key if you want to understand why so many contemporary creative professions cannot produce anything good. Self-expression is a part of life, especially art, but for it all to have value, you must understand that there is not only you in the world and you do what you do for others. And they behave as if their work was to create their ideal version of the world in which they do not always get what they want. As a result, their work only serves them and therefore has no external value.


Someone somewhere already underlined why - because Bioware writers self-insert. That's all that amateurs can do. They lack the wisdom, unique insight and the ability to create literary magic. Our most beloved authors possess these qualities that hacks can't even dream of.
 
Joined
Feb 19, 2021
Messages
284
You guys nailed it about old BioWare writing and characters not feeling genuine. I’m playing through Baldur’s Gate for the millionth time and the rampant faggotry is becoming more and more intolerable. It’s what happens when your writers are a bunch of level 100 neckbeards who think they’re way more clever than they are, and no one calls them out on their hacky shit because everyone around them thinks the same.

It’s why I much prefer the tone and style of IWD 1&2. Playing IWD after BG is always refreshing because the basic dialogue isn’t complete drivel.
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
17,004
Location
Stealth Orbital Nuke Control Centre
If the best example of writting by BioWare is Baldur's Gate 2 or Dragon Age: Origins, and the best example of Black Isle (Avellone) is Planescape: Torment, then the later completely mogs the floor with the former.

Not only because Torment has much greater atmosphere, characters and plot - which it has; but because there's something inherently vulgar and repelling about all BioWare games. Both in the more wide sense of the world and the original sense of lowly mundane. There's something about their writing and aesthetics that never stop crossing as ungenuine and mockery, even if not always present. Meanwhile Torment, which is set on a weirder and stranger world never rubbed me that way. Everywhere you go the characters are fun, serious, crazy, adorable or despicable, but never ungenuine. The stories told, including those that are not the main one are cautivating and the ending is truly moving. On top of being set on an exotic setting which is invariable harder to set in motion.

Any hack can take a world and fill it with idiocy, jokes and general unseriouness. Mid or decent writers can take generic and safe worlds like Forgotten Realms and make stories equally mid on it. But it takes more than a pinch of real talent to make a genuine story in a strange place like Planescape. These Bioware guys were never as good as they think they were.
The problem with Bioware is that, at least for me, there is always a feeling that the characters are cosplayers or LARPing actors, if that makes sense. The games never actually feel genuine or sincere, its as if these are normal people that were transplanted in a fantasy setting. Planescape otoh was a genuine and immersive peek at a strange and wondrous world. Sure, Bioware has declined massively since ME1 and DAO but even their best offerings were never at that level. Their best games remind me of a somewhat fun but generic game section with a DM who thinks he is better than what he actually is.

This is just my opinion, of course. I enjoyed some of their older titles quite a bit but there is always some veneer of insincerity, almost like a nagging feeling or a filter where I can see the man behind the curtain.
At the very least, BG 1 and 2 have such ungenuine sections.
 
Joined
Feb 19, 2021
Messages
284
The way the vast majority of dialogue responses are written, the way a lot of the characters are written, the way a lot of the voiced dialogue is written and delivered. It’s like one giant inside joke.
So still no examples of "rampant faggotry".
No, I’m not wasting my time giving you specific examples off the top of my head, which is why I’m speaking generally. I really don’t care if you agree with me because the rampant faggotry is there.
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,178
Hello fellow gamers!1!1! Arent you also excited for the newest Bioware™ RPG in the epic fantasy award winning Dragon Age franchise? Teheheh

From our friends on reddit:

This is lending further credence to my theory that they really let them cook this time. From first impressions at SGF that said that the game ran flawlessly, to them talking about features like transmog and mirror transformation, which in previous games either wouldn't exist or would be patched in later.

Also some of the leaks around its development that it's basically been done for almost a year, and they've done nothing but polish and bugfix for all of that time.

Gives me hope.
From everything we’ve seen and heard so far it’s been obvious to me that everyone working on the game has a genuine love for Dragon Age as a whole.
This is my big takeaway as well. That doesn't necessarily mean the game is going to be great of course, but it gives me a lot of optimism knowing that the team clearly cares not just about the project, but are obviously very passionate about the franchise itself. I feel like it's in good hands, or at the very least, the hands of people who want to take care of the world we love
Yea this is honestly one of those times where I went from having no idea when or what the game would be like. To absolutely every new bit of news making me more excited for it.
May not be the direction everyone was hoping for, but nothing ever will be. And this direction looks extremely my jam.

And I'm very happy to see more of that sentiment growing!
Signed: totally not a bot or paid shill
 
Joined
Feb 19, 2021
Messages
284
Hello fellow gamers!1!1! Arent you also excited for the newest Bioware™ RPG in the epic fantasy award winning Dragon Age franchise? Teheheh

From our friends on reddit:

This is lending further credence to my theory that they really let them cook this time. From first impressions at SGF that said that the game ran flawlessly, to them talking about features like transmog and mirror transformation, which in previous games either wouldn't exist or would be patched in later.

Also some of the leaks around its development that it's basically been done for almost a year, and they've done nothing but polish and bugfix for all of that time.

Gives me hope.
From everything we’ve seen and heard so far it’s been obvious to me that everyone working on the game has a genuine love for Dragon Age as a whole.
This is my big takeaway as well. That doesn't necessarily mean the game is going to be great of course, but it gives me a lot of optimism knowing that the team clearly cares not just about the project, but are obviously very passionate about the franchise itself. I feel like it's in good hands, or at the very least, the hands of people who want to take care of the world we love
Yea this is honestly one of those times where I went from having no idea when or what the game would be like. To absolutely every new bit of news making me more excited for it.
May not be the direction everyone was hoping for, but nothing ever will be. And this direction looks extremely my jam.

And I'm very happy to see more of that sentiment growing!
Signed: totally not a bot or paid shill
Gotta love Reddit shills. Reminds me of the disastrous Diablo 4 launch and copious amounts of disingenuous cope posting.

“As a 40-year-old dad gamer, I actually like how dumbed down and simplistic the game is now!”
 

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