La vie sexuelle
Learned
Personally, I hate these psyops who try to convince us that femininity is overweight and generally unhealthy, more than those who condemn all sex entirety.
Ah yes.Lmao, this new Darkspawn design. More like DORKspawn, am I right?!
So, you are saying that the game devs deliberately made things out of proportion in order to uglify the characters... Why? Is it some sort of troll aim at the players? Some sort of "fuck you" aimed at the game company? What the hell???
Pretty hot MC, not gonna lie, big head or not
they cant go too crazy, or else it would cause armor clipping and everyone would complain even MORE!!!1I don't think this slider actually does anything.
This. And probably to trigger man.Im starting to think - do they make all these "feminine" sliders meaningless solely to not trigger trannies?
So inclusive right? Except if you are a curvy woman. I think they justify this with the argument, that curvy woman are overrepresented in other games anyway. Like they wanna restore some kind of balance with only making ugly haks possible to create, lol.
Codex biodrones mass-downrating my post because I dared criticize their precious relationship simulators. I thought this species has gone extinct.
Origins is a single player MMO, with boring RTwP combat, terrible encounter design, and last but not least extremely dumbed down RPG mechanics.Codex biodrones mass-downrating my post because I dared criticize their precious relationship simulators. I thought this species has gone extinct.
Origins is good. The gameplay makes up for its cliched story. It just needs that big patch that fixes most of its bugs, there are some unforgivable ones like at least one of the abilities in the two-handed weapon skill tree having no effect. I always thought that that skill set was completely useless compared to sword and board. No wonder. You might think that you can turn your warrior into a badass barbarian with it, but instead you get a glass cannon compared to, say, Alistair.
They poorly utilized him in DAI, but he's way more of a sympathetic figure than Solas who is de facto intending to bring death to all people. And I find it extremely lame how DA4's way of redeeming him is to pull an "akshually, he now took precautions to tear the veil without killing everyone!" Such a lame copout."I once breached the Fade in the name of another, to serve the Old Gods of the Empire in person. I found only chaos and corruption. Dead Whispers. For a thousand years I was confused. No more. I have gathered the will to return under no name but my own, to champion withered Tevinter and correct this Blighted world. Beg that I succeed, for I have seen the throne of the gods, and it was empty."
Maybe Cory wasn't so bad after all.
View attachment 55264
??????????Origins is a single player MMO
It's not multiplayer yes, but it still looks, plays and feels like an MMO.??????????Origins is a single player MMO
Both Cory and the Architect should've been a bigger part of the franchise rather than doubling down on elven nonsense.
Have you even played any MMOs?It's not multiplayer yes, but it still looks, plays and feels like an MMO.??????????Origins is a single player MMO
It's not multiplayer yes, but it still looks, plays and feels like an MMO.
Imagine paying this creature to make a game.
Lol millions. They won't sell 100k.You are right. Let's say half of the company was busy with other stuff. That's still 300 million.Okay, so I heard the new leaks about how much Concord cost to make.
Firewalk Studios has about 150 employees.
It took them 8 years to develop the game.
6 years for 200 million
2 last years for another 200 million
Total 400 million
Bioware has 320 employees (more than double) and they took like 9 years to develop the game.
My end estimate is around 600 million.
Let's say everyone buys the deluxe edition for 80$
So just to break even they need to sell at least 7,5 million copies and I'm not counting the taxes and the 30% Steam cut.
With that they have to make millions more on top.
Now I could be off by like tens of millions or even hundreds but this is a pretty bleak picture for any gaming studio to be in.
This will not be the grand success they want.
They released Andromeda and Anthem in those 9 years along with multiple The Old Republic expansions(though TOR changed hands I dont know how recent). I have no idea how big of a failure Anthem was but I think they still made profit from TOR stuff and Andromeda. I also think its lower than 600 because there is the fact that when dropping the live-service version in 2021 they didnt start from scratch, it is extremely obvious how much of it is still there(UI, gameplay mechanics, whole artstyle, main player hub that looks like a perfect online hub).
But on the other hand a game like Concord took 8 years and needed 200 million for its last 2 years of development, this industry doesnt makes sense to me anymore.
Plus it is known that it was in development hell for a long time.
With that they still need to sell more than 4 million copies of the deluxe edition to break even or 6 million of the 50% one. That's a lot.
Feel free to correct me, this just very VERY rough estimate.
I pray for you to be right because that would be soo funnyLol millions. They won't sell 100k.You are right. Let's say half of the company was busy with other stuff. That's still 300 million.Okay, so I heard the new leaks about how much Concord cost to make.
Firewalk Studios has about 150 employees.
It took them 8 years to develop the game.
6 years for 200 million
2 last years for another 200 million
Total 400 million
Bioware has 320 employees (more than double) and they took like 9 years to develop the game.
My end estimate is around 600 million.
Let's say everyone buys the deluxe edition for 80$
So just to break even they need to sell at least 7,5 million copies and I'm not counting the taxes and the 30% Steam cut.
With that they have to make millions more on top.
Now I could be off by like tens of millions or even hundreds but this is a pretty bleak picture for any gaming studio to be in.
This will not be the grand success they want.
They released Andromeda and Anthem in those 9 years along with multiple The Old Republic expansions(though TOR changed hands I dont know how recent). I have no idea how big of a failure Anthem was but I think they still made profit from TOR stuff and Andromeda. I also think its lower than 600 because there is the fact that when dropping the live-service version in 2021 they didnt start from scratch, it is extremely obvious how much of it is still there(UI, gameplay mechanics, whole artstyle, main player hub that looks like a perfect online hub).
But on the other hand a game like Concord took 8 years and needed 200 million for its last 2 years of development, this industry doesnt makes sense to me anymore.
Plus it is known that it was in development hell for a long time.
With that they still need to sell more than 4 million copies of the deluxe edition to break even or 6 million of the 50$ one. That's a lot.
Feel free to correct me, this just very VERY rough estimate.
That is true, but he is mostly correct about Origins. That game is aggressively meh.I was never a fan of origins and even I see that veilguard has nothing in common with it. It's just low effort rage bait. He's one of these edgy codex hate posters, it's just a little sad to watch
Armor and clothing should morph according to the body morph on which it is placed, as accomplished by Dragon's Dogma, a game released in 2012 for a console released in 2006.they cant go too crazy, or else it would cause armor clipping and everyone would complain even MORE!!!1I don't think this slider actually does anything.
Some of us have detested Bioware since Baldur's Gate in 1998.Codex : "Screenshot the bioware fans, they are NPCs"
Also Codex: " BG1-2 are the best RPGs ever made, BG2 is the greatest and Origins is the goty"