mediocrepoet
Philosoraptor in Residence
Oh God, they didn't properly sculpt the muscles. I can't even!
Now try making a character in the Street Fighter 6 demo.Spent another thirty to forty minutes editing the arisen in the free character creator (last "played" in March), which amounted to nothing as I then looked at other people's and saw more interesting faces. No getting around the neck that becomes bigger higher up, however. Like some animal.
If you don't spend at least two hours in the character creator, you aren't really playing Dragon's Dogma.Pick a premade and put on a shirt. Who gives a shit?
plot twist - it will be shit anyway when you see it ingame.If you don't spend at least two hours in the character creator, you aren't really playing Dragon's Dogma.Pick a premade and put on a shirt. Who gives a shit?
My go-to:Spent another thirty to forty minutes editing the arisen in the free character creator (last "played" in March), which amounted to nothing as I then looked at other people's and saw more interesting faces. No getting around the neck that becomes bigger higher up, however. Like some animal.
The muscles in these character creators are always shitty, too. Same as in Dark Souls: textures. You can't make muscles with textures, you have to sculpt them. Again, the creators all suck ass. So few exceptions that it BARELY depends. Just let me find dev-made characters in the world and make my party. Would have more interesting conversations in the field and towns.
Pick a premade and put on a shirt. Who gives a shit?
Did he do that or was he pushed out of the company?This game was a love-letter to no one, which in unusual for recent Capcom games, which are usually oozing reverence and love for everything that came before.
I wonder what Itsuno is going to do now that's he's essentially taken the money and run.
I doubt he got pushed out. If he was pushed out, landing as the head of a newly formed studio sure seems like luck. He was probably poached by LightSpeed Studio.