sqeecoo
Arcane
- Joined
- Dec 13, 2006
- Messages
- 2,629
Faceless soldiers in x-com are great, despite the hilarious and unique personalities of the mercs in JA2. This is because you can afford having faceless soldiers die. So while in JA2 if you get 20 mercs killed you've more or less botched up the game, in x-com it's perfectly normal to have dozens of soldiers die if you are not a save-reload whore.
Anyway, JA2 is a incredibly good game, but suffers from the fact that the enemy soldiers just rush you when they spot you, so you can just take up a solid position and wait (not something you can do in x-com). Some scripted entrenched positions, or just an AI with a more static defense mentality would make the game much, much better. When an enemy sniper decides to actually stay put and cover an area, taking him out is quite hard, for instance, especially since your first clue as to where he is is one of your mercs getting shot. Clearing out hostiles from a house if they don't just rush out is also a very nice tactical challenge.
Anyway, JA2 is a incredibly good game, but suffers from the fact that the enemy soldiers just rush you when they spot you, so you can just take up a solid position and wait (not something you can do in x-com). Some scripted entrenched positions, or just an AI with a more static defense mentality would make the game much, much better. When an enemy sniper decides to actually stay put and cover an area, taking him out is quite hard, for instance, especially since your first clue as to where he is is one of your mercs getting shot. Clearing out hostiles from a house if they don't just rush out is also a very nice tactical challenge.