Castle Agony was boring and underwhelming, hopefully this one will be better.
H Corp: A dystopian visual interactive fiction.
Hi there!
I'm UnFantomeBleu, I’m french and I’m a student in a third year program « Licence en Sciences de l’Information & de la communication » with a video games option.
Since 2014, I worked on several small games like Archeos.
"Archeos" - "For Them" - "Blue":
During a work placement, from 7 January to 15 February, I decided to create a mix of point’n’click and interactive fiction with Atavismus (who worked for examples on Dustbowl and Somewhere).
I did not bother with that one because it had no appeal to me.
Also I don't think Atavismus worked on that game: his games are Somewhere, Dustbowl, Xenotep and probably H Corp.
The original Pompous Pixel was formed by Atavismus and a British guy.
This new game seems to be developed by Atavismus and a French guy.
Maybe at some point he will jump back in this thread and correct my statements.
I did not bother with that one because it had no appeal to me.
Also I don't think Atavismus worked on that game: his games are Somewhere, Dustbowl, Xenotep and probably H Corp.
The original Pompous Pixel was formed by Atavismus and a British guy.
This new game seems to be developed by Atavismus and a French guy.
Maybe at some point he will jump back in this thread and correct my statements.
Hi there!
Glad to see someone here still care about my games. : )
You are right, I didn't work on Castle Agony.
Indeed, I wrote and coded HCorp (and Archeos and some other point'n'click like U-Ropa).
Despite the +500k download of Somewhere, it is was a commercial failure (but I was not surprised), so after 2 years of indie I had to take a fulltime job, so few time for gamedev...
But I still write and code regularly and I have tones of ideas.
I'll probably finish HCorp demo in 2020 (it's 95% ready I guess...).
Cya and take care!