Hümmelgümpf
Arbiter
http://kotaku.com/5339855/ea-gamescom-2 ... r-liveblog
:headdesk:McWhertor: We're also getting a new gameplay mechanic, Righteousness. Which certainly sounds like Dante's Inferno's take on the popular mortality system that every game has. Your player will be able to level up as either "Righteous" or "Unholy". Dante has the option of choosing, at some point, whether Emperor Frederick II should be spared for Righteousness and slaughtered in an Unholy fashion. The same mechanic extends to certain finishing moves. That righteousness will affect the leveling up of your holy cross, your unholiness leveing up your scythe.