by "allowing us to have multiple weapon arts" i didn't mean "having multiple cancerous anime abilities", but rather having a customizable moveset. Sort of like in Dragon's Dogma, where you could put special abilities in specific slots.Nope. The impact of Weapon Arts is undeniable decline.I have the opposite opinion, they should go full Nioh and allow us to have multiple weapon arts equipped at the same time.The basics don't matter much. What matters is how broken a weapon art is. Speaking of, can we agree "Weapon Arts" are pure decline and should be purged from the formula altogether for the next installments?
DaS1's pvp was a backstab clusterfuck but DaS2's pvp was quite good.
DaS3's pvp was all about R1 spamming but it is where the weapon arts faggotry started and now - in ER - pvp is all about weapon arts faggotry.
Nobody is thinking about positioning or other tactics, it's just weapon arts spamming. It's more flashy but it's the same shit as R1 spamming. It's even worse because some weapon arts are completely broken.
weapon arts aren't necessary anime.The pew pew shit i saw when i checked this series is the reason i haven't played it yet lmao.
I hate spazzy animu shit. Same reason i could never play the Devil May Cry games etc.
>Nope. The impact of Weapon Arts is undeniable decline.
>DaS1's pvp
>pvp
>PVP
Who cares. don't balance these games around whining pvp fags. Stop acting like these are competitive online games with that shitty netcode and P2P lag. Muh honor duel - connection time out. From has some retarded fanbases but the worst by far is the pvpers.
If you want "challenge" then run around naked with a melee weapon.
>Nope. The impact of Weapon Arts is undeniable decline.
>DaS1's pvp
>pvp
>PVP
Who cares. don't balance these games around whining pvp fags. Stop acting like these are competitive online games with that shitty netcode and P2P lag. Muh honor duel - connection time out. From has some retarded fanbases but the worst by far is the pvpers.
>Nope. The impact of Weapon Arts is undeniable decline.
>DaS1's pvp
>pvp
>PVP
Who cares. don't balance these games around whining pvp fags. Stop acting like these are competitive online games with that shitty netcode and P2P lag. Muh honor duel - connection time out. From has some retarded fanbases but the worst by far is the pvpers.
Chill out.
You can whine as much as you want but the reality is that the pvp was and it's one of the main reasons why people flocked to this game/series.
In fact that's the way I've heard about Dark Souls - as the game in which you could invade other players and potentially ruin their day
I'm not great at pvp but you cannot have Dark Souls without pvp. It's a fundamental part of the game's DNA.
In fact that's the way I've heard about Dark Souls - as the game in which you could invade other players and potentially ruin their day
I used to enjoy the pvp, but it seemed like the more popular it got, the more retards and cheaters it got to the point that it became not really worth it.
I used to enjoy the pvp, but it seemed like the more popular it got, the more retards and cheaters it got to the point that it became not really worth it.
I've invaded 3 times for the Varre's quest. Twice I got ganked by three players just swinging madly at me. Third time I was looking for the host, then he just materialized next to me and suddenly my health went from 1800+ to zero in a second. No idea what happened.
Good thing FS bought the anti-cheat system, worth every penny.
I used to enjoy the pvp, but it seemed like the more popular it got, the more retards and cheaters it got to the point that it became not really worth it.
I've invaded 3 times for the Varre's quest. Twice I got ganked by three players just swinging madly at me. Third time I was looking for the host, then he just materialized next to me and suddenly my health went from 1800+ to zero in a second. No idea what happened.
Good thing FS bought the anti-cheat system, worth every penny.
I used to enjoy the pvp, but it seemed like the more popular it got, the more retards and cheaters it got to the point that it became not really worth it.
I've invaded 3 times for the Varre's quest. Twice I got ganked by three players just swinging madly at me. Third time I was looking for the host, then he just materialized next to me and suddenly my health went from 1800+ to zero in a second. No idea what happened.
Good thing FS bought the anti-cheat system, worth every penny.
Unseen Form is a Sorcery in Elden Ring. Unseen Form makes both your character and horse partially invisible, allowing you to move undetected. (This spell reduces the range at which enemies notice you, allowing you to get the drop on some and completely bypass others. They will still notice you and attack if you get too close, and can still hear your footsteps; also, Unseen Form has no effect on some enemies, such as bosses.)
One of the night sorceries of Sellia, Town of Sorcery. Makes the caster semi-invisible. While on horseback, effect extends to cover the mount. This sorcery can be cast while in motion.
The Sellian assassins considered every option that aided their dirty work.
Maybe he used this?
I used to enjoy the pvp, but it seemed like the more popular it got, the more retards and cheaters it got to the point that it became not really worth it.
I've invaded 3 times for the Varre's quest. Twice I got ganked by three players just swinging madly at me. Third time I was looking for the host, then he just materialized next to me and suddenly my health went from 1800+ to zero in a second. No idea what happened.
Good thing FS bought the anti-cheat system, worth every penny.
Unseen Form is a Sorcery in Elden Ring. Unseen Form makes both your character and horse partially invisible, allowing you to move undetected. (This spell reduces the range at which enemies notice you, allowing you to get the drop on some and completely bypass others. They will still notice you and attack if you get too close, and can still hear your footsteps; also, Unseen Form has no effect on some enemies, such as bosses.)
One of the night sorceries of Sellia, Town of Sorcery. Makes the caster semi-invisible. While on horseback, effect extends to cover the mount. This sorcery can be cast while in motion.
The Sellian assassins considered every option that aided their dirty work.
Maybe he used this?
I love how people assume cheats when it is obvious there are spells that make you invisible in this game. The lag is causing most of the issues that are not exploits in PVP, not hacks. It just reminds me of when I was 7 playing Street Fighter 2 using a fireball and my uncle was like "YOU'RE CHEATING!" or something. Granted I know there are cheats.
https://en.bandainamcoent.eu/elden-ring/news/elden-ring-update-notes-103
They rebuffed Radahn. I think that's it from the looks of it.
The invisible guy might have been legit though. The two things that occur to me are lag and the hidden body spell is in the game again, I just don't remember what it's called now offhand.
EDIT: What Sunri said above.
The invisible guy might have been legit though. The two things that occur to me are lag and the hidden body spell is in the game again, I just don't remember what it's called now offhand.
EDIT: What Sunri said above.
Ok it's legit then. But my being instagibbed at 50 Vigor by something mysterious doesn't sound legit at all.
https://en.bandainamcoent.eu/elden-ring/news/elden-ring-update-notes-103
They rebuffed Radahn. I think that's it from the looks of it.
Fuck weapon arts. This series began with grounded physics and combat and if anything the decline began with DS3 and its weapon arts. The only weapon arts that should exist are called "weapon movesets" including the shield kicks, ripostes and flowery scimitar dodge of old. Go back to DS2 and re-increment from there, give me more fundamental moves tied to weapons categories - shoulder pushes, sidesteps, flurries, etc and make enemies interact accordingly. Give enemies (hidden) stamina bars and make rolls stamina ineffective or better yet, swap it entirely for a realistic quickstep dodge with little to no i-frames, etc, etc, etc.by "allowing us to have multiple weapon arts" i didn't mean "having multiple cancerous anime abilities", but rather having a customizable moveset. Sort of like in Dragon's Dogma, where you could put special abilities in specific slots.Nope. The impact of Weapon Arts is undeniable decline.I have the opposite opinion, they should go full Nioh and allow us to have multiple weapon arts equipped at the same time.The basics don't matter much. What matters is how broken a weapon art is. Speaking of, can we agree "Weapon Arts" are pure decline and should be purged from the formula altogether for the next installments?
DaS1's pvp was a backstab clusterfuck but DaS2's pvp was quite good.
DaS3's pvp was all about R1 spamming but it is where the weapon arts faggotry started and now - in ER - pvp is all about weapon arts faggotry.
Nobody is thinking about positioning or other tactics, it's just weapon arts spamming. It's more flashy but it's the same shit as R1 spamming. It's even worse because some weapon arts are completely broken.
weapon arts aren't necessary anime.The pew pew shit i saw when i checked this series is the reason i haven't played it yet lmao.
I hate spazzy animu shit. Same reason i could never play the Devil May Cry games etc.
Ok I changed my mind, STR builds are actually good in this but the investment before it gets any good is significant you and simply must colossal weapons and good armor (and thus its actually an STR/END build)
Secondly while some have complained about the lack of care given to the colossal swords, I actually think they've done quite a good job here. By mid game you will probably have access to the zweihander, the guts greatsword and the grafted greatsword.