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From Software Elden Ring - From Software's new game with writing by GRRM

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
1,095
Hhmm, maybe I should try a parry build after all.
ive tried this many times. all these dreams of being a parry master like the youtube videos. then I get bamboozled by some random foot soldier and I snap out of my delusions

I've been watching some of Ongbal's ER videos and I'm almost convinced the man is an AI built by Elon Musk purely for the purpose of crushing Souls games. I look at him and it all seems so easy, just like rock paper scissors. Then I have a go and I'm panic rolling as soon as Malenia lifts her sword up. Sometimes you just gotta accept, there are people that can play so much better than you.


yea ill fuck up a couple times with parry master dream and just be like "fuck this parry master crap" then ill go get the scarlet rot dragon breath and kill a dragon while I hide in the bushes
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
2,671
Location
The North Sea
yea ill fuck up a couple times with parry master dream and just be like "fuck this parry master crap" then ill go get the scarlet rot dragon breath and kill a dragon while I hide in the bushes
Well dragons can't be parried to begin with, so I'll say that it still counts as parry mastering them ;)
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
1,095
yea ill fuck up a couple times with parry master dream and just be like "fuck this parry master crap" then ill go get the scarlet rot dragon breath and kill a dragon while I hide in the bushes
Well dragons can't be parried to begin with, so I'll say that it still counts as parry mastering them ;)
yea I should have used a better example. none the less I always feel really guilty after, cause I keep telling myself "I will not use this dragon breath again. it feels so cheap." although I have no problem using rot pots. im just like "well you sorta have to work for it and I have to craft them. thats hard work"
 

Lutte

Dumbfuck!
Dumbfuck
Joined
Aug 24, 2017
Messages
1,726
I've been watching some of Ongbal's ER videos and I'm almost convinced the man is an AI built by Elon Musk purely for the purpose of crushing Souls games. I look at him and it all seems so easy, just like rock paper scissors. Then I have a go and I'm panic rolling as soon as Malenia lifts her sword up. Sometimes you just gotta accept, there are people that can play so much better than you.



Of note is that he does it with a weapon parry. Those are significantly harder to pull off than any of the shield parries.
I tried using the wakizashi as a parry tool because it looks cool... but looking cool is all it does, you need to be a parrygod to use this shiet, I prefer golden parry on a shield :>
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
2,671
Location
The North Sea
yea ill fuck up a couple times with parry master dream and just be like "fuck this parry master crap" then ill go get the scarlet rot dragon breath and kill a dragon while I hide in the bushes
Well dragons can't be parried to begin with, so I'll say that it still counts as parry mastering them ;)
yea I should have used a better example. none the less I always feel really guilty after, cause I keep telling myself "I will not use this dragon breath again. it feels so cheap." although I have no problem using rot pots. im just like "well you sorta have to work for it and I have to craft them. thats hard work"
Due to how vulnerable dragon breaths leave you during their insanely long casting time, I'd say they're less cheap than rot pots. Now, if you're using dragon breath AND a summon that's another story (not that I didn't do that against Mogg :oops:)
 

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
1,547
Location
Poland
Enemies get black flame visuals, but they don't take any additional DMG what a disappointing sword
CmE1hdV.png

FFKk3TB.png
 

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,536
it just does normal fire damage.
also while fastest swinging colossal sword, weapon art and horseback speed is horrid.
I really expected it to be better with those stat reqs
 

illuknisaa

Arbiter
Joined
Dec 23, 2013
Messages
610
Fun fact, did you guys know that Malenia is in fact NOT immune to Scarlet Rot? She's just very resistant to it, took me three (or was it four?) full casts of Ezekyel's Breath on her face before the rot would stick. Combined with the fact that during her first phase she only slowly walks around if you don't attack her, there is a world where you could potentially cheese her that way :lol:

Yes, I do like to test stupid shit when learning a major boss, helps me keep my sanity.

I learned this too after I poked her a couple of times with rot rapier.
 

mediocrepoet

En français: poètemédiocre!
Patron
Joined
Sep 30, 2009
Messages
5,308
Location
Combatfag: Gold box / Pathfinder
Codex 2012 MCA Project: Eternity Divinity: Original Sin 2
Fun fact, did you guys know that Malenia is in fact NOT immune to Scarlet Rot? She's just very resistant to it, took me three (or was it four?) full casts of Ezekyel's Breath on her face before the rot would stick. Combined with the fact that during her first phase she only slowly walks around if you don't attack her, there is a world where you could potentially cheese her that way :lol:

Yes, I do like to test stupid shit when learning a major boss, helps me keep my sanity.

I learned this too after I poked her a couple of times with rot rapier.

You could've at least showered first.
 

mediocrepoet

En français: poètemédiocre!
Patron
Joined
Sep 30, 2009
Messages
5,308
Location
Combatfag: Gold box / Pathfinder
Codex 2012 MCA Project: Eternity Divinity: Original Sin 2
I thought I'd take a break from shitposting to do some co-op and show you noobs how it's done.




I am in no way affiliated with the player in this video.
 

illuknisaa

Arbiter
Joined
Dec 23, 2013
Messages
610
Fun fact, did you guys know that Malenia is in fact NOT immune to Scarlet Rot? She's just very resistant to it, took me three (or was it four?) full casts of Ezekyel's Breath on her face before the rot would stick. Combined with the fact that during her first phase she only slowly walks around if you don't attack her, there is a world where you could potentially cheese her that way :lol:

Yes, I do like to test stupid shit when learning a major boss, helps me keep my sanity.

I learned this too after I poked her a couple of times with rot rapier.

You could've at least showered first.

Soap doesn't help with Rot buildup.
 

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
5,995
yea ill fuck up a couple times with parry master dream and just be like "fuck this parry master crap" then ill go get the scarlet rot dragon breath and kill a dragon while I hide in the bushes
Well dragons can't be parried to begin with, so I'll say that it still counts as parry mastering them ;)
yea I should have used a better example. none the less I always feel really guilty after, cause I keep telling myself "I will not use this dragon breath again. it feels so cheap." although I have no problem using rot pots. im just like "well you sorta have to work for it and I have to craft them. thats hard work"
Due to how vulnerable dragon breaths leave you during their insanely long casting time, I'd say they're less cheap than rot pots. Now, if you're using dragon breath AND a summon that's another story (not that I didn't do that against Mogg :oops:)
Dragon Breath (whichever one) is the perfect attack to use through a door when PVP guys are being gay.
 
Joined
Dec 17, 2013
Messages
3,662
Meanwhile the standard spear and shield mook I find infuriating to parry, his main spear thrust is nigh on impossible to parry in time due to how fast it comes out (it's just too fast for my brain to have the time to see what's coming, decide if it's the fast or slow attack, then press L2; only works if I press L2 the moment I see a muscle twitch on him, but then who knos if it was the correct move), and the slower one is just fast enough to clip you if you insta pressed L2 thinking it was gonna be his fast move.

I have the same experience parrying those guys. FS are bitches for animating their fast attack in like 2 frames. That's not an animation, it's pure bullshit.

You're not so much practicing to improve your general parries as much as practicing to parry one specific enemy at a time. I parry-mastered my way through Magrit with my Samurai Jim-Bob only to utterly fail at parrying a normal mace and shield mook 5 minutes later for example :lol:

And that's why Elden Ring combat is a dumpster fire. Obviously it's better than shit like Skyrim combat, but overall, it's really not well designed.

Imagine if RL martial arts or combat skills worked like this. A black belt would die to some noob whose skills he has never seen before, every single time.

They do this to keep combat difficulty hard throughout the game, but it's the cheapest, worst way to do it. A much better way would've been similar to Mount & Blade: Warband or Kingdom Come: Deliverance combat, where after you understood it well, you really felt like a melee badass. And if they wanted to keep it challenging throughout, they could just introduce enemies that were a bit better at it, like slightly higher attack speed, better blocking, etc, instead of bullshit moves every time.

Another example of how contrived the challenge in ER is: I am in Aeonion Swamp now, and this asshole Milicent invades. He is not tough to deal with himself, except the place where he invades is covered in rot inducing water, and when he invades, another 2 assholes spawn nearby and gangbang you. And of course he also has some bs attack where once he gets going, if you don't step back in time, he launches into a 20 attack spin-cycle. I died 2-3 times already, because either the spawned ads or the rot damage get me while im busy with him. But this is such contrived bs, it's not even funny.
 

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
1,547
Location
Poland
Meanwhile the standard spear and shield mook I find infuriating to parry, his main spear thrust is nigh on impossible to parry in time due to how fast it comes out (it's just too fast for my brain to have the time to see what's coming, decide if it's the fast or slow attack, then press L2; only works if I press L2 the moment I see a muscle twitch on him, but then who knos if it was the correct move), and the slower one is just fast enough to clip you if you insta pressed L2 thinking it was gonna be his fast move.

I have the same experience parrying those guys. FS are bitches for animating their fast attack in like 2 frames. That's not an animation, it's pure bullshit.

You're not so much practicing to improve your general parries as much as practicing to parry one specific enemy at a time. I parry-mastered my way through Magrit with my Samurai Jim-Bob only to utterly fail at parrying a normal mace and shield mook 5 minutes later for example :lol:

And that's why Elden Ring combat is a dumpster fire. Obviously it's better than shit like Skyrim combat, but overall, it's really not well designed.

Imagine if RL martial arts or combat skills worked like this. A black belt would die to some noob whose skills he has never seen before, every single time.

They do this to keep combat difficulty hard throughout the game, but it's the cheapest, worst way to do it. A much better way would've been similar to Mount & Blade: Warband or Kingdom Come: Deliverance combat, where after you understood it well, you really felt like a melee badass. And if they wanted to keep it challenging throughout, they could just introduce enemies that were a bit better at it, like slightly higher attack speed, better blocking, etc, instead of bullshit moves every time.

Another example of how contrived the challenge in ER is: I am in Aeonion Swamp now, and this asshole Milicent invades. He is not tough to deal with himself, except the place where he invades is covered in rot inducing water, and when he invades, another 2 assholes spawn nearby and gangbang you. And of course he also has some bs attack where once he gets going, if you don't step back in time, he launches into a 20 attack spin-cycle. I died 2-3 times already, because either the spawned ads or the rot damage get me while im busy with him. But this is such contrived bs, it's not even funny.

Millicent is a she that's a lady :M
 

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
5,995
The only thing I don't like about the combat tbh is attacks going through walls. I seem to recall people talking big about Dark Souls being so real because swords scraped off the walls. Well what happened? I want walls to act like walls. Patch that in assholes. I'm not even mad I just want a world that makes sense that is kinda like this game. Like that one video where they placed a giant hole in the ground then when you go under there they obviously did not account for that in the world design they just put it there to look pretty.

Also I hear some people whining about really easy fights. DID YOU GUYS NOT USE SUMMONS AND ITEMS OR SOMETHING?
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
2,671
Location
The North Sea
Milicent invades
I had no idea she could invade you. Are you sure that's the correct NPC name you're thinking about? But thanks for reminding me of her, I had forgotten I still needed to finish her quest.

*checks wiki for the next stage.
*"She will not move from this spot until the player has defeated the nearby Ulcerated Tree Spirit mini-boss." That's the one inside a scarlet rot pit that I noped out from earlier on.
Oh no...no...Nooooooo!
Myasaky-san, why do you do this to me :negative:
Meanwhile the standard spear and shield mook I find infuriating to parry, his main spear thrust is nigh on impossible to parry in time due to how fast it comes out (it's just too fast for my brain to have the time to see what's coming, decide if it's the fast or slow attack, then press L2; only works if I press L2 the moment I see a muscle twitch on him, but then who knos if it was the correct move), and the slower one is just fast enough to clip you if you insta pressed L2 thinking it was gonna be his fast move.

I have the same experience parrying those guys. FS are bitches for animating their fast attack in like 2 frames. That's not an animation, it's pure bullshit.
To be fair, in regards to that specific enemy it's one of those moment when you realise you don't need to parry everyone that can be, not when you can just use a charged R2 and break their shield guard instantly, they're passive enough they let you do it. Now, the spear and shield knights, THAT's another problem, but at least it feels more legit that they're tougher.

Dragon Breath (whichever one) is the perfect attack to use through a door when PVP guys are being gay.
They're not FP efficient, but damn do they slap hard if you need something dead quick. Also longer range unlike the madness fire spell.
 

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
5,995
being so real because swords scraped off the walls. Well what happened?
Enemy attacks in Souls games always went through walls. It's been an issue with the series since day 1 since the player has to think carefully about which moves to use to not bounce off of walls

Yeah I know but people made a big deal about it at the time. I guess only swords scrape off walls while everything else goes right through due to length and magic attacks.
 

Bigg Boss

Arcane
Joined
Sep 23, 2012
Messages
5,995
The Surge is 4 bucks but I don't think it will hold up when compared to the glory that is the one true Ringu.
 

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