Great Deceiver
Arcane
- Joined
- Aug 10, 2012
- Messages
- 5,894
It had been about 6 months since I tried Yuzu and it used to be unplayable. Gave it a try tonight and I was very surprised. Playing through M2's Esp Ra. De port now. Awesome!BROS, the new Yuzu Early Access build with the new cache improvements is the real deal. This is the *FIRST TIME* I can legitimately say, "yeah I can play a game on Yuzu". Just spent like two hours blasting through Mario Odyssey with zero problems.
Also tried out Xenoblade Chronicles 1 Definitive edition remake and it's also the very first time I think that game is even playable on Yuzu, however unlike Mario Odyssey it did not run that well. Make sure to change the Accuracy setting to 'High' for Xenoblade (default is 'Normal' and it's what's best for most games), and make sure everything is on OpenGL and all the options are enabled, and lastly and most importantly: you need to set your Windows page File to be at least 15 gigabytes or more or else most 3d games will crash quickly (Yuzu has problems with memory management). Personally I have a 32gb page file.
You will still see some stutters as you play the games, unfortunately. On OpenGL it has dynamic shader creation on-the-fly and it does work but it's not seamless, there are still mini-stutters as the game creates the shader pipeline as you play, but it is bearable. It's nothing like how bad it was on CEMU before they implented their dynamic system. Alternatively you can try to seek out pre-made shader caches but you'll have to wait a little bit before they show up again as the last few builds broke previous caches.
EDIT: Oh, also tried Link's Awakening and that one runs decently too but with missing graphics on OpenGL; for Link's Awakening it's recommended to use VULKAN but the downside (aside from Yuzu's vulkan implementation being worse-performing than its OpenGL) is that Vulkan doesn't support dynamic shader creation so the pipeline creation is the bad one, like in the old CEMU days. If you can bear that, or find a pre-made shader cache someone made (will probably start showing up soon on emulation/piracy reddits) then it's basically 100% playable.
Gonna torrent 3 Houses next and give that a try next.
EDIT 2: Also tried Astral Chain and it works pretty well. Actually, probably the 2nd best performer after Mario Odyssey! However it did crash occasionally, every 20-30 minutes of gameplay, and every cutscene it was 50/50 whether it'd crash or not. Probably has to do with some memory leakage as not even the 32gb pagefile alleviated the crashes like it does with other Yuzu games. Besides the crashing, though, the actual game itself runs just fine and is perfectly playable.
Edit: there appears to be a massive memory leak. Getting to the title menu of Link's Awakening used up all my 16gb RAM and started caching the page file. Seems like a Vulkan issue with this game in particular. Played some Cadence of Hyrule and it was fine. Cute little game.
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