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Encounter design is king

Discussion in 'General RPG Discussion' started by Zanzoken, May 10, 2016.

  1. Jaesun Fabulous Moderator

    Jaesun
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    You came here with ALL the answers. What are rpg elements as well as what makes a RPG game, a RPG. We are still waiting.

    We are all here seeking the light. Why won't you tell us?
     
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  2. valcik Arcane

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    Stop derailing good thread plox.
     
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  3. Ninjerk Arcane

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  4. vean Scholar

    vean
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    OK, maybe you have problems with abstraction. Let's try something concrete: is DXHR an RPG? What makes it an RPG?
     
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  5. Jaesun Fabulous Moderator

    Jaesun
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    Please tell us! WE NEED TO KNOW!
     
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  6. vean Scholar

    vean
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    Ok, I'll tell you: DXHR is not an RPG.

    Now will you answer my question?
     
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  7. Perkel Arcane

    Perkel
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    and what it has to have to be a RPG ?
     
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  8. InD_ImaginE Arcane Patron

    InD_ImaginE
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    Pathfinder: Kingmaker
    Please explain to me why. I am a 2015 neophyte newfags that know not what an RPG is.
     
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  9. vean Scholar

    vean
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    How can I explain to you why something isn't an RPG?

    Games start out by not being RPGs. They become RPGs by the addition of RPG elements.

    DXHR is not an RPG for the reason that a potato isn't.
     
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  10. Dead Guy Arbiter

    Dead Guy
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    The worst encounter type is idiot noobs with no sense of humour or self-awareness, especially when you didn't include a moderator in your party with the ability to split OT posts from an otherwise interesting thread.
     
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  11. Perkel Arcane

    Perkel
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    what rpg elements ?
     
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  12. vean Scholar

    vean
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    What do you think they are?
     
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  13. Perkel Arcane

    Perkel
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    You are the one that says there are no rpg elements so say what are those elements.
     
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  14. vean Scholar

    vean
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    OK, here's the list of RPG elements in DXHR:

    Now answer my question.
     
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  15. vivec Self-Ejected

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    Nice. Derailment of a perfectly good thread.

    Back on topic.

    Encounter design has something inherently to do with the story. It has to fit in and justify why the current encounter fits into the current progression. However, this is only the peripheral aspect of the encounter. When in sewers you fight the giant rat. But making that giant rat Unique, challenging and giving it a build up still helps. The uniqueness comes from not repeating the monster again and again in it's smaller more menial versions as well (Giant rat, Giant Dire rat, Giant Plague rat etc). Also, it comes from giving it a backstory (how did the rat go giant?). The challenge aspect is obvious. However, it should be built up leading to the final point. The game should give you clues as to what its weakness is and how to approach it. If that build up is tied to a skill ( lore, tracking etc) even the better.

    Note to our autist friends : This is not me endorsing giant rat encounters. This is an example to set up encounters.
     
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  16. octavius Prestigious Gentleman Arcane

    octavius
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    I liked the Fat Rat encounter in Wiz 6, when the Fat Rat and its rat pack would burst out of the wall if smelling Rotten Cheese.
     
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  17. Ninjerk Arcane

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    You established yourself as the authority; the onus is on you to provide the elements.
     
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  18. vean Scholar

    vean
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    As the authority, I order you to go first.
     
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  19. octavius Prestigious Gentleman Arcane

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    Can't someone give that annoying git a Shitposter tag already?
     
    Last edited: May 14, 2016
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  20. Mustawd Arcane

    Mustawd
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    Goddammit Celerity. Stop making alts. I'm fucking serious. We know it's you, you fucking loser.
     
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  21. orcinator Liturgist

    orcinator
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    A game where you play a role
     
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  22. Zanzoken Arcane

    Zanzoken
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    Like I said, I don't think it's the encounter that is bad -- you just don't like this type of battle. It's like if I bake a chocolate cake but you don't like chocolate. It could be the best chocolate cake ever but you won't enjoy it. And there's nothing wrong with that.
     
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  23. Zanzoken Arcane

    Zanzoken
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    Fair point -- I guess it's more of a perception than a reality. The game's power curve is still pretty steep, probably more so than it should be.
     
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  24. Infinitron I post news Patron

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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    He's actually a potatojohn alt. He didn't like being tagged!
     
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  25. Mustawd Arcane

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    *sigh* potatojohn da fuck? Stop emulating Celerity's stupid ass.
     
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