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evil / demonic rpg

tundra

Novice
Joined
Jan 25, 2012
Messages
11
soo hey!

Are there any good rpg's where you are ment to play a role of a demon or just an evil character? Of course in many of D&D games you can choose your alignment towards evil, but its not the same. [in a game] I want to bring the world destruction and spread the evil. Please share some games!

aiii
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Overlord has some light RPG elements. Apart from that, I don't recall any RPGs that do that.
 

Wise Emperor

Arcane
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Feb 16, 2010
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702
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Mongolian Southern Coast
Definitely Vampire the Masquerade:Bloodlines, not big in scope but you are vampire for fuck sake.
Arcanum gives endless possibilities for evil characters, try summoner build for example.
Nwn2 Motb, you can't go wrong with god eating soul eater!
In Elder Scrolls series, you can play as a Vampire or Werewolf, but everybody knows that they are rather bland and boring games.
 

Mrowak

Arcane
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Project: Eternity
There's Dungeon Keeper was supposed to be an RPG, but the formula didn't quite work in that format so it turned out a strategy game. Same with Dungeons.

There's also Wizardry 4, but it's dated as hell. Here's its excellent LP by Crooked Bee:

http://www.rpgcodex.net/forums/index.php?threads/lets-play-wizardry-4.70586/

I am sure there are some more, but apart from Overlord I cannot think of any purebreeds. There are only those that let you be goody-two-shoes or muhahaha evil, like NWN2 or DA:O.
 

Vibalist

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Bloodlines is a good suggestion. The game doesn't force you to be evil, but it's very easy to fall into that role quickly.
 

Daemongar

Arcane
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Codex 2016 - The Age of Grimoire Enjoy the Revolution! Another revolution around the sun that is.
Might and Magic 6 and 7 allow you to choose a path for the party midway through the game. While I'd never do such a thing, I hear it does allow you to rain fire upon good cities in a very fulfilling manner.
 

HotSnack

Cipher
Joined
Mar 7, 2006
Messages
650
If we're counting jrpgs, then SMT Nocturne has you playing a demon in a post-apoc Earth. You also get hunted down by Dante from DMC as a bonus.
 
Joined
Oct 19, 2010
Messages
3,524
It has never been done in a good way. There's definitely potential there, but I guess it's because of a combination of how it has a more niche appeal than playing a good character and the fact that a bit more imagination will be required since there would be no other previous games to draw on.

Even games which try to touch on malevolence like Overlord, Dungeon Keeper and various D&D games either don't take the topic seriously or they twist it around into benevolence again. I remember playing Overlord, right at the beginning sets the stage by telling you you're pure evil and that you have to burn the houses and whatnot, but eventually they twist it around into a situation where the options are only benevolent ones and theynever touch on the evil behaviour again through the game. I forget the specifics, but it really was a disappointment. Dungeon Keeper isn't evil, it's very amoral. The creatures are all self-motivated and want to survive above all else; it's basically just an illustration of animals in a natural ecosystem. Even the supposed heroes are portrayed as very self serving.

I think designers also know that as soon as you start to touch on true malevolence and suffering, even the people who claim to want to play evil can't really stomach the reality of it and end up going back to their normal games
 

Bulba

Learned
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Nov 1, 2010
Messages
518
m&m7 to a very small extent as you don't actualy perform any true evil acts. there is an aramagedon spell but that's about it (does very small damage on the entire map)

if you consider roguelikes, than I can recomend eador as you can be a true evil there if you wish... but you'll have to wait for the 2nd game for an english version. I would love to play crpg where you play as an evil demon whos goal to kill\enslave all living... a man can dream.


It has never been done in a good way. There's definitely potential there, but I guess it's because of a combination of how it has a more niche appeal than playing a good character and the fact that a bit more imagination will be required since there would be no other previous games to draw on.

Even games which try to touch on malevolence like Overlord, Dungeon Keeper and various D&D games either don't take the topic seriously or they twist it around into benevolence again. I remember playing Overlord, right at the beginning sets the stage by telling you you're pure evil and that you have to burn the houses and whatnot, but eventually they twist it around into a situation where the options are only benevolent ones and theynever touch on the evil behaviour again through the game. I forget the specifics, but it really was a disappointment. Dungeon Keeper isn't evil, it's very amoral. The creatures are all self-motivated and want to survive above all else; it's basically just an illustration of animals in a natural ecosystem. Even the supposed heroes are portrayed as very self serving.

I think designers also know that as soon as you start to touch on true malevolence and suffering, even the people who claim to want to play evil can't really stomach the reality of it and end up going back to their normal games

I must disagree. In other genres true evil acts\games did not turn off its audience, quite the opposite actualy. manhunter for example (nerever played it but killing people in most brutal way for higher score sounds evil to me)
 

tundra

Novice
Joined
Jan 25, 2012
Messages
11
maybe the new Dishonored could be somewhere there, can't play it on my pc thou.
should give the NwN2 a try, liked the first part, but was not evil at all. apart from random killing, bribing, extortion and thieving. however, as i see you can play as a planetouched demon of some kind in nwn2.
and Fable has been played trough few times already.
and Inquisitor seems like having somehow slow game-play.

:/
 

Daemongar

Arcane
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Nov 21, 2010
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Wisconsin
Codex 2016 - The Age of Grimoire Enjoy the Revolution! Another revolution around the sun that is.
m&m7 to a very small extent as you don't actualy perform any true evil acts. there is an aramagedon spell but that's about it (does very small damage on the entire map)
No, you can wipe out all the citizens of a town with Armageddon, or if any are alive, go in and stab everyone. That could be construed as evil in some circles. In MM6, you can select light and dark magic spells and master both. In MM7, you choose your path, light or dark, and it affects char portraits, quest options, which towns are friendly. In both you can steal, kill citizens, side with evil characters and have a horrible reputation, and still finish the game.
 

Cool name

Arcane
Joined
Oct 14, 2012
Messages
2,149
Most of the Shin Megami Tensei games do allow you to side with the forces of chaos and forge a demonic world where might does make right and and there is no law but the whims and passions of the powerful and of those who do have the will to become powerful regardless of the cost. Yet they do present it more as a valid alternative to the other present options than they do as pure evil. It is usually the path closer to the romantic ideal.

It does seem Mask of the Betrayer does have a very good evil path with both scope and motivation but I did never see it myself.

The Sith Lords does have an interesting 'evil' path but again it is more of a well developed alternative than something done for the sake of being evil. The end result is similar to that of the Shin Megami Tensei games yet with vastly superior writing.

I do personally enjoy some of the 'evil' options in Jade Empire. Bioware did drink from the same manantial that did spawn the Shin Megami Tensei games and the idea of the Force and at times a bit of it does shine through. The rest of the time Bioware's superficial and banal style does mutilate it behind recognition.

Wizardry IV does put you in the shoes of an evil wizard but the game is still a dungeon crawler.

Japanese 'indie' developers do produce no small amount of role playing games, strategy role playing games, and action role playing games with an evil path or an evil protagonist. Most of them are shovelware. Even the good ones do focus on porn above story. A few horny western developers did begin to try the same thing. So far they did produce nothing but shovelware. They are out there if you do want to try your hand at them.

While Age of Wonders is not a role playing game per se it does include many role playing game elements. It does also include one of the best evil campaigns I did play through. There is no question the Cult is evil. Yet there is no question they do have valid motivations and they do have a few good arguments against the Keepers. If you do pick the darkest path at the end the storyline does also manage to create a very tragic yet epic and badass mood.
 

Commissar Draco

Codexia Comrade Colonel Commissar
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Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Inqusitor allows you to change sides and join satanic cult half way... although I got only HAHa You're dead! End Game while playing as fairly honest and good Paladin. Kotors, JE, Mass Effect games? Although you can argue that they're equaling being Nice and PR to Good sometimes Dark Side/Closed Fist/Renegade options result in greater good, don't know if this is thanks to Bioware shit writing or them being such deep thinkers. :roll:
 

felipepepe

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Nippon Ichi games usually let you play as demons, Disgaea, Makai Kingdom and Soul Nomad & the World Eaters being the best examples. But expect humour instead of grimdark stuff...
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
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Messages
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The only game that comes to mind for me is Ogre Battle. Though I never finished the route myself, there's an option to give the sword brunhild to a demon and let him become emperor. Not sure if it's really fleshed out or not, and it's a strategy/jrpg kinda game anyways, not big on the story.
 
Joined
Oct 19, 2010
Messages
3,524
I think designers also know that as soon as you start to touch on true malevolence and suffering, even the people who claim to want to play evil can't really stomach the reality of it and end up going back to their normal games

I must disagree. In other genres true evil acts\games did not turn off its audience, quite the opposite actualy. manhunter for example (nerever played it but killing people in most brutal way for higher score sounds evil to me)

I haven't played it either but I don't think it's a good idea citing a game you haven't played as a reason for why you disagree.

A quick wikipedia search mentions things like "being forced to kill" and "dispatching enemy gangs and hunters" ... "pitted against a gang of white supremacists and Neo-Nazis" ..."After watching his family's death in a snuff film, Cash vows revenge against the Director."... "Cash then faces a gang of schizophrenics and sociopaths,"

I think it's plain to see even a game like that is only superficially evil. Underneath, every action is justified in some way as the designers know people want something which seems evil when you don't think too hard about it but without forcing players down that path or having any of it affecting the player's conscience. The same goes for games like GTA which basically always revolves around fighting other criminals and Modern Warfare 2 with the No Russian level. In MW2 the issue is tiptoed around by making the level move forward without the player needing to prompt the situation (or even having to react at all), and at the end the PC gets killed anyway in order to give the player back their clean moral slate.
 

Hobo Elf

Arcane
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Feb 17, 2009
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Platypus Planet
As it has been said a few times before, Shin Megami Tensei has you choose the path between human or demon, although in SMT:Nocturne you play as a half-demon-half-human hybrid
you can become a pure demon if you follow the true demon path
Law or Chaos isn't a Fable-esque Good/Evil choice though; it's more like in Moorcock's Elric stories where Law represents order, but comes with stagnation and Chaos is freedom but also pure anarchy. There is no real good and evil
but you could argue that YHWH is a 100% cuntface megalomaniac and Lucifer is a kind of cool guy who is probably the closest thing you'll get to someone who has humans' well being in mind as well
 

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