I did say "fairly" - mainly, it's quite a step above Starfield, and that's good enough for a game of this type.
I suppose, but it’s still galling that scifi video games are still behind the genre by several decades. Uplifted animals were already standardized by the 1980s, but quite frankly they look silly and the pretentious “awakened” title instead of “uplifted” doesn’t help. I’m genuinely curious if the creator is at all familiar with scifi outside of
Mass Effect. “Awakened” makes me think of being initiated into occultism and realizing truths of the universe, or being “woke”,
not having a computer implanted in your head that makes your dumb animal brain able to replicate a human brain.
Wizards of the Coasts owns
Star Frontiers,
Star*Drive and a bunch of other scifi settings that all sound more interesting than this glorified vanity project. Why go to the effort to make a new untested IP from scratch, when they could use the dozens of books already written for those?
S*D in particular has a fascinating human-dominated galaxy that I haven’t been able to find elsewhere in scifi. Most scifi settings use aliens as stand-ins for human foreigners, but S*D uses actual human civilizations a la
Alpha Centauri. Speaking of other scifi, it’s got its own equivalents of Scarrans, Nietzscheans, Asgards, Goa’ulds, bugs, Westworld… The whole thing is a fascinating pastiche of 90s and 2000s era scifi tropes that I think represents the peak of the scifi genre before it creatively collapsed afterward.
“We’ve got talking bears and talking crows” feels like they wanted to make a fantasy game with druids but had to settle for scifi. It feels painfully derivative and not even in a fun way. If you’re gonna be derivative anyway, then why not revive a dead rpg game from two or more decades ago?