MarathonGuy1337
Educated
- Joined
- Aug 27, 2022
- Messages
- 143
So recently I've been working on a game project, I'm sure at some point I'll have a more in-depth thread covering the early development of the game but when speaking to some work colleges and form college friends (ones a programmer and the other did a variety from 3d modeling, sound engineering and 2D texture art).
However the problem is the game is only really just getting into its alpha stage, not to mention I don't really have any money to support a small team of people. The only solutions I have currently is either offering a percentage cut of profits, or perhaps bonus/royalties behind certain sale milestones of course this sounds more like using my friends free labor which I'm not a fan off
The problem being is that they have expressed interested in working on the project.
So I'm kind stuck between a rock and a hard place.
Any advice?
However the problem is the game is only really just getting into its alpha stage, not to mention I don't really have any money to support a small team of people. The only solutions I have currently is either offering a percentage cut of profits, or perhaps bonus/royalties behind certain sale milestones of course this sounds more like using my friends free labor which I'm not a fan off
The problem being is that they have expressed interested in working on the project.
So I'm kind stuck between a rock and a hard place.
Any advice?