Sduibek
Creator of Fallout Fixt
Unfortunately it's going to take many hours of work to get it to that ideal level of modularization, and won't be very fun but I know it will definitely be worth it.
By the way, one of the first large things I tackled with FIXT was text fixes -- punctuation, spelling, grammar, inconsistencies, etc. For those of you familiar with Nimrod's Dialog Fixes, it worked off of that and took it to the next level. Basically I fixed all the stuff he hadn't, which was a surprisingly high amount. As far as I recall there was literally thousands of individual changes to the text and dialog files.
Would that fall under Bug Fixes Only? I hope so because having to maintain duplicates of every damn dialog file just sounds horrible to me. That's about 700 files.
By the way, one of the first large things I tackled with FIXT was text fixes -- punctuation, spelling, grammar, inconsistencies, etc. For those of you familiar with Nimrod's Dialog Fixes, it worked off of that and took it to the next level. Basically I fixed all the stuff he hadn't, which was a surprisingly high amount. As far as I recall there was literally thousands of individual changes to the text and dialog files.
Would that fall under Bug Fixes Only? I hope so because having to maintain duplicates of every damn dialog file just sounds horrible to me. That's about 700 files.