Shadowfang
Arcane
All this threads of wasteland 2 made me want re-play Fallout Tactics, and i want some help with my build.
I played it through sometimes, as a kid, but only in real time.
I played it through sometimes, as a kid, but only in real time.
My favorite character was a min-max sneaky unarmed/sniper, with only 2 points in constitution.
It worked because of some real-time exploits. If i had the chance to drop on someone with my fists,
he was as good as dead and i was not going to get any damage. Because the ap kept regenerating,
and characters being hit can't fight back i usually could throw enough punches until i ran out of ap.
The same applied when i sniped. Because of my stats, i could shoot my target way before he could damage me, and because of the ap regen he would be dead before he reached me.
he was as good as dead and i was not going to get any damage. Because the ap kept regenerating,
and characters being hit can't fight back i usually could throw enough punches until i ran out of ap.
The same applied when i sniped. Because of my stats, i could shoot my target way before he could damage me, and because of the ap regen he would be dead before he reached me.
Now i am going to play turn based, the way it was meant to be played, so this character won't be
viable. I can't make a unarmed character with low hp because in tb combat he is going to get hit, and hard when up close. I am thinking of tagging unarmed/melee, energy weapons (so he is still relevant at the end without having to ditch a tagged skill) and sneak.
Sneak was very useful in RT, it allowed me to relocate my sniper from cover to cover without worrying
getting shot, but the some doesn't apply to TB in short distances since i can use my turn to travel safely.
From what i remembered, having a sneaky character was mandatory in some quests if you wanted the best outcome. Sneaking in to turn off alarms and deal with hostage rescue missions was a life saver.What experiences do you have with stealth in FOT in TB?
Any tips in stats and traits?
So far i am thinking in going with high str, agi and con with small frame and heavy handed (won't probably get to lvl 24 so slayer is not an issue).