Admiral jimbob
gay as all hell
The occasional moments of good action and creative fire-raising are not worth the three hours of bland jungle traversing it takes to get there. Avoid.
Multidirectional said:phanboy_iv said:Notable amount of innovative (if incompletely implemented) FPS elements > Far Cry/Crysis. They did try with the whole suit thing in Crysis but really it was quite bland and by-the-book.
I obviously didn't play FC2 as much as you. Could you elaborate on these innovative elements?
Nanosuit in Crysis, bland or not, actually worked and it provided me the means of getting creative with game maps and physics. I cannot resist feeling entertained when I light up an explosive barrel and throw it onto an enemie boat with my strengh mode, for example. What does Far Cry 2 have that is so much better and less by-the-book?
bhlaab said:It does some things brilliantly and other things stupidly. Whether you're willing to put up with the stupid stuff to get to the brilliant stuff is is up to you. Can't wait to see how FarCry 3 turns out.
Luzur said:all i remember is gunning down the same roadblock over and over and over, which mysteriously repopulated after a few min with new niggers.
Luzur said:all i remember is gunning down the same roadblock over and over and over, which mysteriously repopulated after a few min with new niggers.
phanboy_iv said:After the reception 2 got, if it even happens it will most likely be much much more conservative.
bhlaab said:All of FarCry 2's issues are entirely workable without complete reinvention.
Clockwork Knight said:^Correct. Gordon, that's the weirdest definition of larping I've seen on the Codex. (...)
phanboy_iv said:Luzur said:all i remember is gunning down the same roadblock over and over and over, which mysteriously repopulated after a few min with new niggers.
I rarely ended up backtracking and didn't really have that problem.
Thought re-spawns were just distance based. I noticed that with bar/companion missions, after finishing a job, a new one would only pop up If I drove about at least halfway to town. Could be mistaken, though.Multidirectional said:Luzur said:all i remember is gunning down the same roadblock over and over and over, which mysteriously repopulated after a few min with new niggers.
Few minutes would be an improvement. It's more like minute and a half. Ever tried lingering around the checkpoint you cleared for a while? I did. They respawn right in front of your eyes.
Seems like phanboy_iv got a hold of a better version, the one I wanted to play when I saw prerelease videos.
Darth Slaughter said:phanboy_iv said:Luzur said:all i remember is gunning down the same roadblock over and over and over, which mysteriously repopulated after a few min with new niggers.
I rarely ended up backtracking and didn't really have that problem.
well, you had to go back to the main city, and you could avoid passing through those checkpoints, but backtracking was mandatory in this game. Every quest you had to go back to quest giver. The only thing to avoid this was the bus stops.
but you leave a checkpoint, go about 100 meters, and you go back, it's already repopulated.
phanboy_iv said:Either you love the game or you hate it, but even if you hate it you gotta admit it at least tried to do some nifty things.
Never had that, not once. Might be a bug/oversight that was fixed later on? Were you playing one of the early versions?Multidirectional said:Maybe it was a glitch then, but I definitely had checkpoints respawn while I'm still there several times.
phanboy_iv said:Darth Slaughter said:phanboy_iv said:Luzur said:all i remember is gunning down the same roadblock over and over and over, which mysteriously repopulated after a few min with new niggers.
I rarely ended up backtracking and didn't really have that problem.
well, you had to go back to the main city, and you could avoid passing through those checkpoints, but backtracking was mandatory in this game. Every quest you had to go back to quest giver. The only thing to avoid this was the bus stops.
but you leave a checkpoint, go about 100 meters, and you go back, it's already repopulated.
I never stuck around those checkpoints much, and having them respawn on the way back after completing the mission didn't bug me.
Either you love the game or you hate it, but even if you hate it you gotta admit it at least tried to do some nifty things.
anus_pounder said:After the reception 2 got? I thought the pro review sits loved it. Gamspot gave it 8.5 for example...
anus_pounder said:After the reception 2 got? I thought the pro review sits loved it. Gamspot gave it 8.5 for example...
Peter said:Stealth was basically non-existent too.