Boleskine
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Jane Jensen remaking Gabriel Knight: Sins of the Fathers in 2014
By Samit Sarkar on Oct 08, 2013 at 12:58p @SamitSarkar
Game designer Jane Jensen is remaking Gabriel Knight: Sins of the Fathers with a 20th Anniversary Edition scheduled for release in 2014 on Windows PC, Mac and iPad, she announced today on Twitter.
The classic point-and-click adventure game, which Jensen originally developed at Sierra OnLine, was released in December 1993 on Windows, Mac and MS-DOS. She and her indie studio, Pinkerton Road, are partnering with Activision — which, as the former parent company of the now-defunct Sierra, owns the Gabriel Knight rights — for the 20th Anniversary Edition.
"My indie studio, Pinkerton Road, is licensing the game from Activision and developing it ourselves. We're not crowdfunding the project," said Jensen in aninterview with Side Mission. The Sins of the Fathers remake will feature updated art and high-definition graphics but will remain a 2D adventure game, although Pinkerton Road is tweaking the gameplay for the iPad version.
"We really felt Sins of the Fathers needed to stay true to the original story and gameplay, both for reasons of nostalgia but also because it worked," said Jensen. "We are adding in a few new things here and there, but I wanted the original to be fully represented."
Unfortunately, the game's voice acting, which featured Hollywood actors such as Tim Curry, won't appear in the remake — Jensen told Side Mission that the original audio files aren't available, and they were "pretty compressed" anyway. In addition, it would have been too expensive to re-hire the actors 20 years later. The remake's voice acting will be done by Bay Area Sound, and Pinkerton Road is also including a re-recorded version of Sins of the Fathers' original score.
Jensen added that Pinkerton Road's existing agreement with Activision is only for the first Gabriel Knight game, but said she hopes the 20th Anniversary Edition will be successful enough to convince the publisher to "relaunch and rejuvenate the series" and "persuade Activision to allow us to do a new [Gabriel Knight] game."
You can see the first image of the 20th Anniversary Edition of Gabriel Knight: Sins of the Fathers below.
I always thought she was a he.Remaking GK1 is like painting a mustache on the Mona Lisa.
I think Phoenix Online has shown good progress from Cognition to Moebius. I feel confident they'll do a good job!So I've just noticed this remake is being done by Phoenix Online, the makers of Cognition: http://www.postudios.com/blog/?p=3397
Can't say I'm thrilled about that; here's hoping they can pull it off.
Video announcement (backer-only but seriously, whatever):
No, just no. Fuck you and fuck this. GK without Tim Curry isn't GK. The guy who played Gabe in GK2 did a passable job, but he was certainly no GK1/3 Gabe.Unfortunately, the game's voice acting, which featured Hollywood actors such as Tim Curry, won't appear in the remake — Jensen told Side Mission that the original audio files aren't available, and they were "pretty compressed" anyway. In addition, it would have been too expensive to re-hire the actors 20 years later. The remake's voice acting will be done by Bay Area Sound, and Pinkerton Road is also including a re-recorded version of Sins of the Fathers' original score.
It would be like a Star Wars remake with Justin Bieber playing Luke Skywalker.
Gabriel Knight is Tim Curry. Luke Skywalker is Mark Hamill. Those characters being played by anyone else is bullshit, and I can only give a pass to GK2 because they needed a live action actor to play him.It would be like a Star Wars remake with Justin Bieber playing Luke Skywalker.
Except it's, you know, nothing like that in any way.
Honestly I'm fucking sick and tired of hearing this all the time. Al Lowe gave the same excuse for remaking the remake of LSL1. This of course completely disregards one very very simple fact: those of us who played the original, who still have the original, have no fucking reason to pay for the remake. And therefore the sales of the remake will be much lower than they would be if it were a new game.... and then of course this can be used as justification for "market is too small no sequel for you", leading to inevitable guilt-tripping owners of the game to buy it again so maybe just maybe we will one day in an alternate future see a proper sequel.To be honest, Sins of the Fathers is pretty perfect the way it is, I never felt a remake of any sort was necessary. As Jane pointed out however, it's a mere attempt to evaluate the financial viability of a potential sequel