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RandomLurker

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Overweight Manatee said:
So as a generic name, 'Ogre killer' isn't wrong for the diviners, since ogre killing is their job.

Well, obviously. I have played the game before, so I have a reasonably good idea of who's who and what's happening in general, but I still still think this is a strange combination, what with those supposed "ogre killers" apparently summoning 4000 freaking ogres for a battle. The most likely explaination is that this territory had a scripted "militia" defense for flavour, with only the unit types being predefined and the generic "militia" generator filling in the rest. Then the names would have probably been randomly chosen from a list with no regard to their actual content. "Ogre Killer" is a reasonably good name for a generic diviner, it just leads to funny possible implications when it comes up multiple times in a battle where they're fielding thousands of ogres. Specifically, they can be easily interpreted as ridiculous magical NKVD - what's not to like? :)
 

Mrowak

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RandomLurker said:
Overweight Manatee said:
So as a generic name, 'Ogre killer' isn't wrong for the diviners, since ogre killing is their job.

Well, obviously. I have played the game before, so I have a reasonably good idea of who's who and what's happening in general, but I still still think this is a strange combination, what with those supposed "ogre killers" apparently summoning 4000 freaking ogres for a battle. The most likely explaination is that this territory had a scripted "militia" defense for flavour, with only the unit types being predefined and the generic "militia" generator filling in the rest. Then the names would have probably been randomly chosen from a list with no regard to their actual content. "Ogre Killer" is a reasonably good name for a generic diviner, it just leads to funny possible implications when it comes up multiple times in a battle where they're fielding thousands of ogres. Specifically, they can be easily interpreted as ridiculous magical NKVD - what's not to like? :)

Ehh.. sorry but I think you are nitpicking. As the other bros said, the game quite convincingly explains the relationship between the diviners and ogres.

If there's a fault anywhere, it's a save guess it lies in translation - change the phrase to ogre summoner, ogre diviner or something more fancy: ogre sealing squad (won't fit the caption) or beast masters and you are fine. Probably there is a word in Japanese that conveys both ability to kill and control in this case ogres that has hardly an equivalent in English (somehow "ogre sealer" doesn't sound right) and hence we get this botched thing which is bound to happen with random name generators. There are many more "so bad it's good moments" in the game. Not (entirely) the devs' fault, anyway.
 

Haba

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RandomLurker said:
Well, obviously. I have played the game before, so I have a reasonably good idea of who's who and what's happening in general, but I still still think this is a strange combination, what with those supposed "ogre killers" apparently summoning 4000 freaking ogres for a battle.

To further piss in your cereals, the 1000/1000 doesn't mean that there are 1000 actual ogres in the troop...

Mrowak said:
There are many more "so bad it's good moments" in the game. Not (entirely) the devs' fault, anyway.

Several times the dialogue that seems to make no sense in English actually contains a witty pun in original Japanese dialogue. But all in all, I think the translators did very good job.
 

RandomLurker

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WhiskeyWolf said:
Mrowak said:
Ehh.. sorry but I think you are nitpicking.
Don't worry, it's normal for this guy.
It's true, look it up!

Though in this particular case it was supposed to be less of a nitpick and more of a pointing out of something mildly amusing.

Also, I've just checked and apparently the only thing random about the defenders in that territory is the number of diviners - unless I got extremely lucky the names are always the same, so yeah, "lost in translation" seems most likely to be the case here.

Haba said:
To further piss in your cereals, the 1000/1000 doesn't mean that there are 1000 actual ogres in the troop...

What do you mean?
 

WhiskeyWolf

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Anyway, it could have been HP but it's not.

alcg0000.jpg
 

WhiskeyWolf

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---------------------------------------------------
*Between the turn*

alcg1315.jpg


Takuga attacks Mouri.

alcg1316.jpg

alcg1317.jpg

alcg1318.jpg

alcg1319.jpg

alcg1320.jpg

alcg1321.jpg

alcg1322.jpg

alcg1323.jpg


They have successfully take the territory.

alcg1324.jpg


He wants to meet them.

alcg1325.jpg


Still trying to destroy the wall with your head. Kenshi’s “-1action point” for the enemy can quite devastating.

alcg1326.jpg


The usual day in the office.

alcg1327.jpg

alcg1328.jpg

alcg1329.jpg

alcg1330.jpg

alcg1331.jpg


What a blunder on my side.

alcg1332.jpg


So Umekawa goes for Souun.

alcg1333.jpg

alcg1334.jpg

alcg1335.jpg

alcg1336.jpg

alcg1337.jpg


The ogre is no more. Anyway, what is that being?

alcg1338.jpg

alcg1339.jpg


Talk about strange premotions.

*Between the turn*
---------------------------------------------------
Turn #39

alcg1340.jpg


Banal, shit, boring.

alcg1341.jpg


Attack!

alcg1342.jpg

alcg1343.jpg

alcg1344.jpg

alcg1345.jpg


Oh snap!

alcg1346.jpg

alcg1347.jpg

alcg1348.jpg


Stupid bimbo, both of you. The first one for being insensitive to say the least and the other for not noticing that playing whit matches is dangerous.

alcg1349.jpg


Pressing people, pressing!

alcg1350.jpg


Marvelous.

alcg1351.jpg

alcg1352.jpg


From this point on Ran is able to use Suzaku in battle, which means inst-kill of 95% our troops if we have to face her… so let’s not.

alcg1353.jpg


We kick out another bunch of Commanders, because we used Rance in battle we are not able to power up him in this turn.

alcg1354.jpg

alcg1355.jpg

alcg1356.jpg


Bukkake-game, we will retry it next turn.

End of Turn #39
---------------------------------------------------
 

WhiskeyWolf

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laclongquan said:
Didn't you get the Nanami Sex Ticket from Maria already? I would have thought the rape command is no longer possible once that done.
Apparently it is.
 

Mrowak

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WhiskeyWolf said:
laclongquan said:
Didn't you get the Nanami Sex Ticket from Maria already? I would have thought the rape command is no longer possible once that done.
Apparently it is.

Maybe the command is present as long as Kanami hates you. You didn't use her often in battles, did you?

Anyway, Whiskey, since apparently it is not your first playthrough (edit: oh it's your third, I've just found it), what route are you taking? It seems to me you are going for 'true' route just to show the fellow codexers the official ending. Perhaps you will want to have a poll?

Personally, I am a little disappointed with Nanjo Ran route (considering all the effort invested) :/
 

WhiskeyWolf

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Mrowak said:
Anyway, Whiskey, since apparently it is not your first playthrough (edit: oh it's your third, I've just found it), what route are you taking? It seems to me you are going for 'true' route just to show the fellow codexers the official ending. Perhaps you will want to have a poll?
This is not a fucking democracy. It was decided a long time ago that I'm taking the "true" route.
lightbane said:
"Sme Agol?" Lulz, was that on purpose?
Congratulation, you're the first one to notice. I would be surprised if it wasn't.
 

Haba

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RandomLurker said:
WhiskeyWolf said:
RandomLurker said:
What do you mean?
HP.

Isn't that usually denoted by, you know, HP? And a green bar?

Roughly being "the unit has the strenght of 1000 men". So while unit of 3000 spearmen can be 3000 men strong, it doesn't apply to monster/animal units - they can have less actual troops. HP is only used in dungeons.

Not that it has any importance, but just to help you suspend your disbelief better.
 

Luzur

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lightbane said:
"Sme Agol?" Lulz, was that on purpose?
Congratulation, you're the first one to notice. I would be surprised if it wasn't.[/quote]

i saw it right away, so its not that hard to spot.
 

RandomLurker

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Haba said:
it doesn't apply to monster/animal units

Actually, it does. You can command both of those unit types in FFA (also, I think the amazing old men count as animal units in the normal game) and some gameplay related things would really make little sense otherwise, not to mention the fact that there's this nifty graphical effect that happens when a unit is almost, but not quite wiped out that also implies that - maybe WhiskeyWolf will show it off if/when it happens for him :craftysuggestionplant:.

WhiskeyWolf said:
HP is only used in dungeons.
Mouri thinks otherwise.

Also, this. I was trying to avoid spoiling that but if it's okay, then here's a relevant pic:
*SPOILARZ (kind of)* http://img816.imageshack.us/img816/6680/mour.png

(and if it's not, I'll edit it out)
 

WhiskeyWolf

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maybe WhiskeyWolf will show it off if/when it happens for him :craftysuggestionplant:
I hate you.
*SPOILARZ (kind of)* http://img816.imageshack.us/img816/6680/mour.png

(and if it's not, I'll edit it out)
No, it's cool. Besides the story mode (multiple routes) "Sengoku Rance" also has the "Free for all" mode where you choose your faction and then start whacking each other Total War style.
 

Haba

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RandomLurker said:
Haba said:
it doesn't apply to monster/animal units

Actually, it does. You can command both of those unit types in FFA (also, I think the amazing old men count as animal units in the normal game) and some gameplay related things would really make little sense otherwise, not to mention the fact that there's this nifty graphical effect that happens when a unit is almost, but not quite wiped out that also implies that - maybe WhiskeyWolf will show it off if/when it happens for him :craftysuggestionplant:.

I'll admit that my memory might fail me (When Sengoku Rance was originally released, before the translation was even started), but certain units are missing several stats that "normal" units have (upkeep/replenishment costs). Game documentation simply implies that the troop count isn't always a straight representation of the unit's head count (since they don't have a stat to represent the difference in the durability of individual units in a stack of troops).

I guess the main reason they don't use the HP bar for monster units is that that renders many of the abilities ineffective against such armies. Mouri would actually be interesting experiment - as an example, how do attacks that kill % of the troops of the unit work against him?
 
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I believe the ugly guy that defends the Asai-asakura leads an animal or beast unit, even after you recruit him. Unfortunately the non-human units all have shitty stats. Even the best ones are going to suck hard considering they have crappy or non existent commander bonuses. And troops added beyond 500 and 2000 only add 50% and 25% of the base bonus respectively, so even massively large non-human units tend to be easy to take down.
 

WhiskeyWolf

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I agree with the notion that units made of furries generally suck.
 

RandomLurker

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That they do.

Haba said:
Mouri would actually be interesting experiment - as an example, how do attacks that kill % of the troops of the unit work against him?

I don't know how it works in general, but I did a test and the basic miko storm just took him down from 550 to 440 HP (436 HP in another test), while all the other units lost exactly 10% of their troops.
 

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