Thanks, what do you mean by deck building?
Actual Sci-Fi.I have been entertaining an idea of building an indie 4X strategy game with a sci-fi settings. Would you be interested in a game like that? If so, what features would you like to see?
Somekind of 2d isometric is a way to go
Add Homeworld Space Battles.I have been entertaining an idea of building an indie 4X strategy game with a sci-fi settings. Would you be interested in a game like that? If so, what features would you like to see?
Add Homeworld Space Battles.I have been entertaining an idea of building an indie 4X strategy game with a sci-fi settings. Would you be interested in a game like that? If so, what features would you like to see?
Add in whatever 4X features to make it replayable and have an excuse to play endless amounts of Homeworld Space Battles.
Done.
In 3D.Add Homeworld Space Battles.I have been entertaining an idea of building an indie 4X strategy game with a sci-fi settings. Would you be interested in a game like that? If so, what features would you like to see?
Add in whatever 4X features to make it replayable and have an excuse to play endless amounts of Homeworld Space Battles.
Done.
Homeworld battles are real-time, I am planning turn based combat on a hexagonal grid.
In 3D.Add Homeworld Space Battles.I have been entertaining an idea of building an indie 4X strategy game with a sci-fi settings. Would you be interested in a game like that? If so, what features would you like to see?
Add in whatever 4X features to make it replayable and have an excuse to play endless amounts of Homeworld Space Battles.
Done.
Homeworld battles are real-time, I am planning turn based combat on a hexagonal grid.
In space.In 3D.Add Homeworld Space Battles.I have been entertaining an idea of building an indie 4X strategy game with a sci-fi settings. Would you be interested in a game like that? If so, what features would you like to see?
Add in whatever 4X features to make it replayable and have an excuse to play endless amounts of Homeworld Space Battles.
Done.
Homeworld battles are real-time, I am planning turn based combat on a hexagonal grid.
Sure, Heroes 5 has a grid based combat in 3D.
In space.In 3D.Add Homeworld Space Battles.I have been entertaining an idea of building an indie 4X strategy game with a sci-fi settings. Would you be interested in a game like that? If so, what features would you like to see?
Add in whatever 4X features to make it replayable and have an excuse to play endless amounts of Homeworld Space Battles.
Done.
Homeworld battles are real-time, I am planning turn based combat on a hexagonal grid.
Sure, Heroes 5 has a grid based combat in 3D.
Somekind of 2d isometric is a way to go
I am definitely planning 3D graphics.
I have been entertaining an idea of building an indie 4X strategy game with a sci-fi settings. Would you be interested in a game like that? If so, what features would you like to see?
what features would you like to see?
He's not doing it right.Somekind of 2d isometric is a way to go
I am definitely planning 3D graphics.
just make sure you do it right!
He's not doing it right.Somekind of 2d isometric is a way to go
I am definitely planning 3D graphics.
just make sure you do it right!
Well, so far his idea seems to be "I will make a vastly inferior Stellaris/MoO/whatever clone (assuming I actually make anything before quitting)".
Seeking to achieve anything noteworthy with this sort of plan is like trying to take on a spetsnaz platoon while being a completely amateur couch potato armed with (non0working) pipe rifle and wearing a clown suit.
Complete with oversized squeaky shoes.
To Arbiter, what language are you coding the game in and what engine?