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Games or genres you could never get into

Van-d-all

Erudite
Joined
Jan 18, 2017
Messages
1,557
Location
Standin' pretty. In this dust that was a city.
Under no circumstance I was ever able to tolerate:

Sports games
Card games
Tower defense
Laned, MOBA-like RTS (think DOW3)

Not a big fan of platformers except some notable exceptions like Another World or Flashback.

But as for virtually every other genre I have at least one game I like, often very much.

Most of all I used to love simulators like Jane's Longbow or Silent Hunter, but now outside DCS, the genere's so dead even the name defaults to city builders, Sims game or German autism.
 
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Citizen

Guest
Can't play paradox games, tried multiple times to play ck and victoria, but the rtwp mappainting LARPfest just doesn't work for me. Even tho 4x LARPfests is my favourite videogame genre
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,662
I'll agree on every other point except mute protagonists - I'd always rather have a proper character to play as. I have played a lot of JRPGs over the past year and I've consciously avoided the worst offenders in the cutesy kiddy category. Give me something gritty, or something beautiful, but not the bedtime stories in video game form with annoying mascots.

My issue with JRPG protagonists is that I can't empathize with them. That's because many times these stories are set in an alternate reality where people are retarded and don't act the way they should, e.g. Tales of the Abyss has the main characters throw a tantrum like a child because his master is leaving for WAR instead of staying with him.
 

Silentstorm

Learned
Joined
Apr 29, 2019
Messages
885
Isn't that the one where they reveal the main character has been gaslighted or lied to, and that he is a kid less than 10 years old who was forced to become a teen, can't remember his past and the royal family is lying to him?

He's throwing a tantrum because he's like 7 years old mentally and can't remember all of those 7 years and education he received, literal kids have more of an excuse to throw tantrums or be a bit unable to understand adults having to do stuff away from them.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,667
That's because many times these stories are set in an alternate reality where people are retarded and don't act the way they should
21476.jpg
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,146
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
MMOs:
I tried, I really did, but I can feel my soul draining when I play them.
Everything about these games are so anti fun yet so many people like them, it boggles my mind.

One of my most traumatic game experiences in particular was playing lineage 2.
It's been ages so forgot the exact circumstances but was basically was with someone else and we farmed a mob of monsters for a bit, if I recall lineage 2 was pretty hardcore so levelling and earning money was a big deal and a slow grind. For like 4 hours we did this, I was hitting heights of depression I never knew was possible, despite being someone who can happily spend most of the day playing vidya if allowed to at 30+ years of age (apparently long past the age you're supposed to have grown out of it and are doomed to be a boring fuck only into socially acceptable things like cars and football) for the first time I actually felt like I was wasting my youth and I should be doing something more with my life.
The dude then cheerfully said "another 2 hours and we will have enough xp to level up :D". My heart sank harder then the first time a girl I asked out laughed in my face. I made my excuses and logged off never to return, I had to gtfo.

I've tried other mmos, from wow guild wars 2 to euh..The one where you could spawn wings and fly in certain areas..Aeon? well whatever.
The ONLY mmos I ever enjoyed were Warhammer Online and Kotor, and apparently the reason for that is they are considered shitty by mmo standards. And even then I still eventually moved on to other games rather then devote the bulk of my time to them like seems to be the norm with mmos. I crave variety and tend to bounce from game to game depending on my mood, the idea of one single game dominating my time as if I was married to it is completely alien to me yet seems to be what you have to sign up for with mmos.

The only MMO I ever seriously tried was WoW back in 2006, when it was at the height of its popularity. It was even pre-expansions, and a few pals of mine were playing it too, both online pals and IRL pals, so I had people to play it with rather than having to team up with randos or trudge through it alone. I was also a teenager and hyped for it because the graphics looked good for the time, the world was huge, and there seemed to be so much to discover.

I quit 3 weeks into playing it even though I still had a full month of pre-paid game time left.

I had some fun at first, playing a female orc warrior, a pal played a male orc warlock, we'd do some retarded brother-sister RP for fun and occasionally team up with randos to tackle instances. The most fun memory of the game was teaming up with my pal and doing the brother-sister act, me tanking and him performing a supportive role, raiding dungeons together etc. Once we both joined some rando's raid party and the guy turned out to be an utter fucking retard. Completely stupid. Orc hunter who rushed enemies Leeroy Jenkins style while me and my pal were discussing battle tactics before engaging. He also didn't understand the warlock's portal spell and my pal had to explain it to him 5 times. It was a spell to teleport a party member from a different location to our current location, we wanted to do it to get a newly-joined healer to our position. "I will summon the portal, but for it to work you all need to touch it," my pal said.
"How do I touch it?" asked the retard.
"You right-click on it." said my pal.
"Oh. What does that do?"
"That will make you touch the portal."
"Oh. What for?"
"To teleport the healer to our position."
"Oh cool. How do we do that?"
"... by touching the portal I just summoned."
"Oh. How do we do that?"
"You right click on it."
"Cool. What does that do?"
"... it will teleport our healer here."
"Oh nice. How do we do that?"
"JUST RIGHT CLICK THE FUCKING PORTAL"

So yeah, that was fun. At some point my pal asked the retard "Do you know what incest is?" to which the retard replied "No." so my pal said "It's the way you were made." The retard commented that with: "Oh. Cool."
That was a hilarious raid.

I also remember making a male dwarven hunter on a different server and joining up with an IRL pal. There was some kind of yearly town market or something in the area at that time, which was cool. Lots of vendors and some activities to do and lots of players interacting with each other. That's kinda what I expected the main thing of MMOs to be. It's like an RPG but you also get to interact with other player characters pretty much all the time.

Well, no. Most of my time was spent grinding respawning mobs. I didn't get very far with the dwarven hunter, but my orc warrioress got to level 30 or something, but at that point the game got too repetitive for me. I had finished all the quests in the savannah region, killed all the major boss enemies there at least once, and went through the instance dungeon with my pal. I had seen all the content that region had to offer me. But when I progressed to the next region, enemies were still too strong for me. I would have had to return to the savannah and grind at least 2 more levels to comfortably explore the next region. Also, my friends on both servers were starting to out-level me because they devoted more time to the game than I did.

That's the point when I realized MMOs were shit grindfests. Playing with pals is fun, sure, as is interacting with other players. But if you want to keep up with your pals or your guildmates, you need to play at least one or two hours every day, you need to devote entire evenings to playing WoW and nothing else, otherwise everyone you know will out-level you. And a lot of your time will be spent grinding the ever-same respawning mobs because the rate of XP gain is so low. Fucking lame.

Completely lost interest in the genre after that, especially since most games were subscription based and I was a teenager without a credit card, so begging dad for his CC just to play a game that is probably similar to WoW in its grindiness wasn't appealing at all.

Tried other MMOs later when they became free to play, like Age of Conan, but never played those longer than a week before I realized they follow the same grindy pattern.

The concept of an RPG you play on massive servers with other players is cool, but in practice MMOs always devolve into boring, soul-draining grind.
 

Silentstorm

Learned
Joined
Apr 29, 2019
Messages
885
Can i just say completely serious simulation games with no hint of humor?

Or just ones without much variation or content and where the only ways to win or be successful are very few and lead to little experimentation unless you cheat by giving yourself infinite amounts of money, sure, i can accept really dumb decisions screwing me over, but come on, have it so that a playthrough can have more than 2 or 3 viable strategies.

Mostly because it just leads to a slow repetitive game where i mostly just use the fast forward option to see anything happen, the no humor thing is also just because i started with more humorous games like Theme Hospital in this genre and i got used to wackiness and humor and it just feels odd when it's gone.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
ARPGs - played so much Diablo 2, I just can't go back to that. Couldn't finish Torchlight 1&2, think I finished Nox (which was the exception.) Finished Diablo 3 because I paid $50+ for it, but never played past Normal difficulty.

I like the idea of Diablo, and the core gameplay, but the focus on loot just drives me up the wall. Constantly clicking new shit, comparing it, managing encumbrance... just fucking tedious as hell.
 

GhostCow

Balanced Gamer
Patron
Joined
Jan 2, 2020
Messages
3,995
I like the idea of Diablo, and the core gameplay, but the focus on loot just drives me up the wall. Constantly clicking new shit, comparing it, managing encumbrance... just fucking tedious as hell.

I'm with you on the loot. I hate lootwhore games. I don't understand how anyone can like that shitty clickfest combat though. Funny thing is though I hated it less when I played the psx version with a gamepad because it felt more like I was aiming instead of just clicking on enemies over and over but it still sucked
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
I'm with you on the loot. I hate lootwhore games. I don't understand how anyone can like that shitty clickfest combat though. Funny thing is though I hated it less when I played the psx version with a gamepad because it felt more like I was aiming instead of just clicking on enemies over and over but it still sucked

Yeah the classes where you just click on shit over and over are tedious as well, good point. When I say I like the core gameplay I'm more thinking back to my Diablo 2 sorceress experience I think. Either way, the loot kills it, and I haven't played a similar game since then.
 

Daemongar

Arcane
Joined
Nov 21, 2010
Messages
4,718
Location
Wisconsin
Codex Year of the Donut
ARPGs - played so much Diablo 2, I just can't go back to that. Couldn't finish Torchlight 1&2, think I finished Nox (which was the exception.) Finished Diablo 3 because I paid $50+ for it, but never played past Normal difficulty.

I like the idea of Diablo, and the core gameplay, but the focus on loot just drives me up the wall. Constantly clicking new shit, comparing it, managing encumbrance... just fucking tedious as hell.
See, the whole loot focus (for me) died when I played Dungeon Siege. I realized I was just clicking to move but the character was auto-aiming, etc. I was just walking down the road picking up loot. With Diablo 2, I really enjoyed multiplayer so loot was a huge part, but so was the social aspect. With Dungeon Siege, I never looked at an ARPG the same way again. The who genre was dead to me. In spite of this, did I finish Borderlands? Yes. Why? I like shooting things in the head with a sniper rifle.
 

Dramart

Learned
Joined
Nov 28, 2019
Messages
540
Location
Argentina
- RPGs for DOS, and blobbers. I don't like the first person view in the dungeons, I get to lost, I don't want to draw a map, I tried to do it with Pool of Radiance and Phantasy Star but it felt like chore. Also, They are too old, you don't see your characters, just their names. The menus are terrible, the music is awful, the combat is basic. The only thing I like in some of these games is the art.
- JRPGS that have characters who look like children or have childish behavior. For example, the Secret of Mana remake or the new Pokemon games. Or JRPGS with the typical Attack, Item, Magic, Run, menu. Because I played like ten games like that. To be good they need to have something different, like the job system in FFV, or the combined attacks in Chrono Trigger, or whatever is called the combat system in Chrono Chross, or the costumes in Final Fantasy X-2.
- Games llike Monkey Island or similar. They're mostly dialogs. No fun combat or anything fun involving the controls, physics, or mechanics. Some dialogs are fun, but the thing is I want to play a game not reading or listening a conversation.
-Ultima Games. I tried VII, VII and IX. The stories and the world are awesome, but the gameplay is crap. For me you can have the best story of all time in a video game, but if the gameplay is awful I'm not playing it. Ultima IX is probably the winner for the game with the worst controls I have ever played.
-Dragon Quest Games. Why? There is no reason.
-Starcraft. I don't like the gameplay and I suck at it. Any other RTS I tried I liked it.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,331
Location
Massachusettes
Any type of jPPG/sRPG or any jap game in general where there's a creepy obsession with images of lolicon/anime girls in short shorts and tiny tits that look pre-pubescent or a smutty preoccupation with sex. So reputedly great games like the Rance series are a no go for me, even with the porn features turned off. It creeps me the fuck out.
 
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Citizen

Guest
Games llike Monkey Island or similar. They're mostly dialogs. No fun combat or anything fun involving the controls, physics, or mechanics. Some dialogs are fun, but the thing is I want to play a game not reading or listening a conversation.

They are mostly puzzles tho. You can also try QFG series or Heroine Quest if you want some RPG elements and combat in your point and clickers
 

Dramart

Learned
Joined
Nov 28, 2019
Messages
540
Location
Argentina
They are mostly puzzles tho. You can also try QFG series or Heroine Quest if you want some RPG elements and combat in your point and clickers
Yeah they are mostly puzzles, I don't like a game of just puzzles and dialogs. Thanks for the suggestions.
 

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