
I was under the impression Blue Prince was a standard puzzle adventure game, not so much a "detective" game
Checked it out and it looks like it's a puzzle game, not a detective game. The player doesn't use detective mechanics (such as clue matching or an information corkboard) to solve the mystery, it just gets solved along the way while the player puts candles in the right places and organizes books into the right sequence. But thanks for the contribution anyway.I would save another code defiently that one such a huge slept on game imo.
Confirmed. Blue Prince is not a detective game in any way. It's not even really a puzzle game. I'd describe it as more of a roguelite card game, where you draw cards at random and hope you can fit them all together, over and over to build a huge house. Draw the wrong cards and it's time to reshuffle and start over. Fun, but not what I was expecting at all.I was under the impression Blue Prince was a standard puzzle adventure game, not so much a "detective" game
Reading Steam reviews, I'm baffled that such a game with obvious design flaws is getting nothing but praise from anybody. At a certain point, you need to get two rooms in a certain way in order to solve them. Really, we're adding luck back into the adventure genre? They'll probably fix the spawn rate at some point, but that sounds like the further you go in the more tedious it gets.Confirmed. Blue Prince is not a detective game in any way. It's not even really a puzzle game. I'd describe it as more of a roguelite card game, where you draw cards at random and hope you can fit them all together, over and over to build a huge house. Draw the wrong cards and it's time to reshuffle and start over. Fun, but not what I was expecting at all.I was under the impression Blue Prince was a standard puzzle adventure game, not so much a "detective" game
It's not an adventure game either. It's a card game with puzzles. Let's move discussion of this irrelevant title to the thread where it belongs thank you @pakoito >>>>>>>>>>>>>>>>>Reading Steam reviews, I'm baffled that such a game with obvious design flaws is getting nothing but praise from anybody. At a certain point, you need to get two rooms in a certain way in order to solve them. Really, we're adding luck back into the adventure genre? They'll probably fix the spawn rate at some point, but that sounds like the further you go in the more tedious it gets.Confirmed. Blue Prince is not a detective game in any way. It's not even really a puzzle game. I'd describe it as more of a roguelite card game, where you draw cards at random and hope you can fit them all together, over and over to build a huge house. Draw the wrong cards and it's time to reshuffle and start over. Fun, but not what I was expecting at all.I was under the impression Blue Prince was a standard puzzle adventure game, not so much a "detective" game
The Shivah (2013)
It's logical puzzle game. some rooms have puzzle inside, like that room with pain tings.Confirmed. Blue Prince is not a detective game in any way. It's not even really a puzzle game. I'd describe it as more of a roguelite card game, where you draw cards at random and hope you can fit them all together, over and over to build a huge house. Draw the wrong cards and it's time to reshuffle and start over. Fun, but not what I was expecting at all.I was under the impression Blue Prince was a standard puzzle adventure game, not so much a "detective" game
I can't disagree more. Blue Prince IS a detective game. If you stop at the roguelite card part, you've barely scratched the surface of what it has to offer. I reached the end of that part in around 8 hours and, after having played 20 more hours, I'm still discovering riddles and hints that have been under my eyes this whole time. I'm starting to think there won't be a big payoff in the end, because the reward for every puzzle is always a new hint for another puzzle (that you probably haven't even found so far), but it's great if you're fine with solving riddles for the sake of it.Confirmed. Blue Prince is not a detective game in any way. It's not even really a puzzle game. I'd describe it as more of a roguelite card game, where you draw cards at random and hope you can fit them all together, over and over to build a huge house. Draw the wrong cards and it's time to reshuffle and start over. Fun, but not what I was expecting at all.I was under the impression Blue Prince was a standard puzzle adventure game, not so much a "detective" game
Most puzzles are indeed on the easier side, but there are many hidden clues that require unprecedented amounts of awareness, exploration, and deduction, at least compared to most modern releases.Well it's rather easy puzzle game
the west garden rooms do a lot to advance certain puzzles or has rooms that let you extend your run quite a bit... personally I enjoyed the game and stopped after I reached room 46, I'll probably pick it up again at a later date when it gets updated. I think it does have elements of a detective game but it's very abstract in that regard and not necessarily like most of the games discussed in here. Feels more like myst/riven with intrinsic deduction needed rather than a game where you are a detective and everything is laid out like a case to solve. it's very esoteric and that moves it more towards the myst/riven like to me..Yeah, I've heard elsewhere that Blue Prince is an interesting game disguised as a boring one. After 5 hours of boredom I can't bring myself to click on the icon any more.
(I did get out of the garage and onto the grounds, my mind was blown a little but what I found out there turned out to be ... still boring. No no, you don't have to tell me to keep going, I get it)
Maybe someday. And sure, I'm happy to concede this title may well deserve to be called a true detective game. I trust you, you have proven good taste NJClaw.
In case anyone else doesn't just like clicking random links and hoping for the best, Doktor Best is talking about this game:
EDIT: at a glance, I like what I see, although we don't see whether there are information management mechanics or even a good journal.