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Game News Gamescom 2021 Day Three: Project Haven & Vagrus - The Riven Realms


I post news
Staff Member
Jan 28, 2011
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Code Three Fifty One; Lost Pilgrims Studio; Project Haven; Vagrus - The Riven Realms

Two more RPGs made an appearance during IGN's Gamescom broadcast yesterday. The first one was the promising cyberpunk-themed tactical RPG Project Haven. The game's developers have been have been implementing various quality-of-life features over the past few months, some of which can be observed in the new gameplay trailer. Later on, there was a new trailer for dark fantasy post-apocalyptic strategy RPG Vagrus - The Riven Realms, which announced that the game will be launching on October 5th. Vagrus continues to appear promisingly complex, with IGN's description of the video warning that it "isn't for the casual fans".

Thus ends another Gamescom. It's shameful that ELEX 2 didn't appear, but I suppose things could have been worse. Oh well, onwards to September and its many releases.


the determinator
Jan 15, 2015
Vagrus continues to appear promisingly complex

There are right and wrong kind of "complex" though. Vagrus looks very bloaty, like they were going for complexity for the sake of complexity.

do you have to engage in everything though? Like in startraders where you are more than fine doing your little thing and not being aware how rest, 80% of the game mechanics rly work

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