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According to market analysts at DFC Intelligence the PC games market now generates more revenue globally than the console games market can muster. A DFC analyst, in an interview with PCR, points out how the times have changed. Consoles are now seen as a prestige item, where as PCs, which can also play games, are increasing becoming a device that people need, and are cheaper to build, especially gaming rigs...
MOBA (multiplayer online battle arena) and free-to-play games were also deemed as the most popular and best performing genre on the PC gaming platform, according to DFC's recently published quarterly report on PC gaming revenues and usage.
These high performing games are what continues to push PC gaming above expectations in revenue, despite the lack of big new releases on the PC platform and the release of new consoles during the recent holiday season. The lack of new AAA releases also did not affect the average play time last year, which Cole believes bodes well for growth this year.
The increasing popularity of PC gaming in Europe and crossover titles have been a big driver of positive PC trends. "There is a blurring of platforms where it starts to get hard to define what is a PC and what is a mobile device," Cole explained. "Hearthstone was a great example of this as it released for both PC and iPad. Not all games fit that model but as we mentioned core gamers now tend to play on multiple devices."
More [here]