- May 27, 2010
This one in particular should not be a surprise to anyone. I hope those decline ratings weren't directed at this.
This game is likely to have problems, one of which is advertising itself as Thief with guns when it's more like low poly Dishonored or victorian Deus Ex minus the RPG elements, but the absence of autism ghosting should be the very last thing on everyone's minds.
Thief was never designed with ghosting in mind and if you follow all the community-made autism rules it can take 8 hours of inching around some missions and exploiting AI to finish them without busting ghost or supreme ghost. Nobody should be saying "oh no I can't ghost Gloomwood that means it's decline", the vast majority of the people who go on about how cool ghosting is have never even bothered to try it.
It is tedium bordering on the insane and while it can be interesting to see what strategies get used to complete a mission without busting ghost it is not how 99.9% of people play Thief, Thief 2, Deus Ex, Dishonored, etc. and thus should not even be a consideration for the developers. If people want to come up with autism rules they can always make a handful of exceptions for parts that don't fit (which literally already exist for a bunch of Thief1&2 ghosting).
Lovely to hear Terri Brosius will be providing her voice for this game.