Au naturel
Scholar
And has the combat changed at all with these fan patchs? I remember with 1.12 the beasts had become much easier for both the player and the AI Humans/orcs, is this still the case?
Au naturel said:And has the combat changed at all with these fan patchs? I remember with 1.12 the beasts had become much easier for both the player and the AI Humans/orcs, is this still the case?
Also, I just bought the Universe edition, so I'm going to try G3 when I finish my finals.
Claw said:Besides, "those" two guys gloss over the fact that with a decent polearm (scythe for my mage) animals are just as easy.
Claw said:I haven't played a fighter yet, so I don't know how well melee combat works with a good weapon and proper training.
Claw said:Fighting was: Kill a wolf with 2-3 strikes 17/20 times. Have the wolf fight back in a realistical/fair way 2/20 times. Be utterly destroyed by the wolf 1/20 times. Since reloading always made the game crash that wasn't a "fun" situation with a level 27 character.
Tried close combat on a minecrawler? It is an experience to be cherishedBesides, "those" two guys gloss over the fact that with a decent polearm (scythe for my mage) animals are just as easy.
Yes, I have, like most creatures in the game. I was talking about true animals like wolves, boars or bloodflies, not freakin' monsters.Shannow said:]Tried close combat on a minecrawler? It is an experience to be cherished
That's also an impression I had. Wolves and boars weren't as bad as I expected but minecrawlers and wargs were. Not only tougher and packing a harder punch (as is to be expected) but also more occasions of chained fast attacks. But I didn't fight many of the "non-normal" animals in close combat so I could have been unlucky and encountered the 1/20 more often. Statistics...Claw said:Yes, I have, like most creatures in the game. I was talking about true animals like wolves, boars or bloodflies, not freakin' monsters.Shannow said:Tried close combat on a minecrawler? It is an experience to be cherished
That said, the daft German fans are to blame: Instead of analyzing the problem - which admittedly would've been PB's job - they whined about boars, so - PB "fixed" boars, and left the exact same issue intact for all other creatures. Well, shit.
Claw said:Well, I find having to gulp down potions all the time before you get Mana Regen a bit annoying, but yes. Playing a mage is easy mode. I went a step further and installed a mod that allows me to cast Ring of Fire on target instead of on myself, so I can wipe out groups of enemies at a distance. It may be cheasy, but it just feels right and looks cool. I could (almost) just as easily run close to a grop of enmies and unleash the spell and use a summoned skeleton as meat shield, but it always felt awkward.
It works, but it's not cool, you know? It doesn't give me an e-boner.
Besides, "those" two guys gloss over the fact that with a decent polearm (scythe for my mage) animals are just as easy.
I haven't played a fighter yet, so I don't know how well melee combat works with a good weapon and proper training.
With a mage using a sword in melee, any decently sized group of orcs is gonna cut you down.
Thought you should know. I'll check this out myself during the holiday break, I think.The busy as a bee community team released their new Unofficial Gothic 3 Community Patch today. v1.5.2's fix list is short - but in this case size does not matter:
Changes for Community Patch 1.5.2:
Deactivation of the copy protection
(no disk check -> improved load times)
(includes Microsoft VB C++ Redistributable SP1)
(fixed: Universe Edition -> forced windowed mode due to typo in ge3.ini)
(now includes correct ge3.ini from CP 1.5.0)
(automatically uninstalls older CPs)
The compatiblity list is also worth a look:
Compatible language versions:
German, English, French, Spanish, Italian, Russian, Polish, Hungarian, Czech, Chinese (simple), Chinese (traditional), Universe Edition, Gamesload, download versions, (probably every G3 version worldwide)
This means CP 1.5.2 is compatible to the Gothic Universe bundle!