<3sRichardSimmons
Arcane
So I dicked around with the launch properties and finally got this running in a semi-acceptable state. I'm a little confused at the overwhelming responses here about how I must be trying to run it on a toaster since a quick google search shows that the game has a pretty extensively documented reputation of being a terrible port that requires numerous workarounds even on modern systems.
Anyways the game is... yeah it's still kind of a massive piece of shit. So far I've been forced to go bowling and play pool, the facial animations remain a special kind of derp, and the writing smacks of edgy teen fanfic.
Regarding the "heaviness" of the cars, that's really not the problem; if anything it makes actual crashes somewhat more satisfying. The biggest problem is the turning radius of the vehicles. There are multiple cars (compacts even!) in this game that straight up cannot make a right angle turn at an intersection because their turning radius is so shit. It's just baffling, like no one on the dev team has ever driven a car or understands how an axle works.
Anyways the game is... yeah it's still kind of a massive piece of shit. So far I've been forced to go bowling and play pool, the facial animations remain a special kind of derp, and the writing smacks of edgy teen fanfic.
Regarding the "heaviness" of the cars, that's really not the problem; if anything it makes actual crashes somewhat more satisfying. The biggest problem is the turning radius of the vehicles. There are multiple cars (compacts even!) in this game that straight up cannot make a right angle turn at an intersection because their turning radius is so shit. It's just baffling, like no one on the dev team has ever driven a car or understands how an axle works.