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KickStarter GURPS Dungeon Fantasy standalone boxed set

Discussion in 'The Gazebo' started by Angelo85, Sep 19, 2016.

  1. Angelo85 Arcane Patron

    Angelo85
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    I've seen very little promotion/hype for this pretty much anywhere outside the GURPS community:

    https://www.kickstarter.com/projects/847271320/dungeon-fantasy-roleplaying-game-powered-by-gurps

    [​IMG]

    As of right now 100% funded, 11 days to go.

    Will be interesting to see to which grade the mentioned streamlining has actually taken place; then again when in doubt house ruling has always been a big factor.
     
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  2. Morkar Left Guest

    Morkar Left
    Maybe because it's the most ridiculous / most blunt title I've ever heard for any fantasy rpg.
    Otherwise could be interesting. Gurps is a better system than D&D.
     
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  3. Mustawd Arcane

    Mustawd
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    Agree. That title is incredibly generic.
     
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  4. L'ennui Magister

    L'ennui
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    This may be exactly what GURPS needs to get some new players.
     
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  5. Old One Arcane

    Old One
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    Dungeon Fantasy...ugh. That's about as exciting as cold oatmeal.
     
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  6. L'ennui Magister

    L'ennui
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    Well, Dungeons and Dragons is not exactly the work of a great literary genius either, and that hasn't stopped it. Honestly, the name is perfectly fine and its actually descriptive as opposed to trying too hard to be special.
     
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  7. They should name the game Dungeon Rats.
     
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  8. Hobo Elf Arcane

    Hobo Elf
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    Dungeons & Dragons is a far, far more evocative name than Dungeon Fantasy is.
     
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  9. "Dungeons 'n Stuff"
     
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  10. Xorphitus Scholar

    Xorphitus
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    Never actually played GURPS but I liked the Dungeon Fantasy pdfs they released for GURPS 4th. Maybe they should have named it Mazes&Munchkins.
     
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  11. Leechmonger Arbiter

    Leechmonger
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    :bounce::bounce::bounce:
     
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  12. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Gurps is that bad?
     
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  13. Keldryn Arcane

    Keldryn
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    I don't think that there is any hype for a GURPS product anywhere outside the GURPS community.

    I guess the niche for this product are GURPS fans who have been bugging the rest of the gaming group to try GURPS, but they just want to stick with D&D. I like GURPS in theory. Never had much fun playing it though.
     
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  14. nikolokolus Arcane

    nikolokolus
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    Judge for yourself http://www.sjgames.com/gurps/lite/3e/gurpslite.pdf
    That's the 3e lite version.

    My personal opinion from having only read a few versions of the game years ago (and not played it) is that it's far more detailed and complicated than I would ever be comfortable running, but if somebody else wanted to run it I'd give it a shot at least. BRP based games scratch my skill-based gaming itch, so I'm probably biased.
     
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  15. L'ennui Magister

    L'ennui
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    The problem with GURPS is the presentation for new players or players that don't want a bazillion rules and options. It's quite possible to play a rules-light and simple game of GURPS... but looking at all the optional crunch in the Basic Set books certainly doesn't give that impression.

    It's the equivalent of starting your first day in grade school with a dissertation on String Theory, and only being told at the very end that for now, simple additions and spelling are what you'll be toying with.

    That's why having a product with a familiar focus and all the extra crunch trimmed off can be a very useful introduction to the system. They should have done this years ago, but better late than never.
     
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  16. Zero Credibility Arcane

    Zero Credibility
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    Nah. The link to the Lite version posted here is for the 3rd edition, but a new one can be found on the net as well if you want to check it out. Basically, the actual game mechanics are not that complex, what is demanding is the amount of detail you can put into into character creation, which appeals to those that like to customise their char into smallest details, but is a turn off if you can't be bothered. You have 4 stats and various skills that are based on stats, but also a shit ton of different advantages and disadvantages that you can take to really flesh out the character. If you want to play a greedy lecherous pacifist one-legged one-eyed deaf midget telepath - you can, and there are specific mechanics in the book for every one of those trait and a lot more.

    I feel the weakest part of GURPS is that you also kinda need a good setting book to get you started. Something like THS or Reign of Steel. Haven't checked dungeon fantasy, but maybe that would work too. There exists an official universal world-jumping setting, but it's kind of weak.
     
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  17. Old One Arcane

    Old One
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    Dungeon Fantasy is so generic it could be about almost anything. I mean, if you do a search for "Dungeon Fantasy," you're probably going to get some BDSM hits down the list. Even more if you do a search for "Dungeon Fantasy Role-Playing Game."

    A product name should be something tangible, like say, Tunnels & Trolls. Caverns & Creatures. Holes & Horrors. Mazes & Monsters.

    Also, you guys are a lot more excited by cold oatmeal than I ever expected.

    That being said, I might buy this. I've always wanted a simple introduction to GURPS, and I have a friend with kids who might enjoy it when I'm finished reading all the material.
     
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  18. L'ennui Magister

    L'ennui
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    So sue us, you gotta get your fiber somewhere, else you end up cranky and stuffed like yours truly!

    All kidding and bland naming aside, GURPS is an excellent system so this is a good thing.
     
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  19. Old One Arcane

    Old One
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    Well in that case GURPS will be easy to pass as long as you stay regular by eating oatmeal.
     
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  20. aeternalis Wordcel Patron

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    I've always wanted to play a GURPS game, but I never really saw the point of Dungeon Fantasy. Seems to be limiting the strengths of the system. I'm trying to get my sperg on. If I want to hack & slash I'll just play D&D.

    Still, good on them for reaching the funding goal. From what I infer, they need it.
     
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  21. "Eons of Dung"
     
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  22. Night Goat The Immovable Autism Patron No Fun Allowed

    Night Goat
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    It does seem like an odd choice to focus on this, I would think that the big appeal of GURPS is that you can do things with it besides D&D-style fantasy.
     
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  23. Mozg Arcane

    Mozg
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    I imagine GURPS-based dungeon diving has a lot nastier, real-seeming combat than D&D. One bad hit can kill you outright and the magic is much more like old D&D and has a lot of "weird physics" elements rather than Magic the Gathering cards that are about gamey rules manipulations in combat.

    But when I was into GURPS I was into it to do not-Dungeons-and-Dragons-at-all so I never looked into the fantasy bits.
     
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