Tags: H-World
There's an update over at <A href="http://h-world.simugraph.com/">the H-World site</a>, the isometric view rogue-like engine being made by <b>Hansjörg Malthaner</b>. Here's a bit of the news that I'm late with:
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<blockquote>06-Mar-03: NEW: exits for external levels
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02-Mar-03: NEW: width/height properties for level description files</blockquote>
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Yeah, that's interesting, but here's the cool part!
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<blockquote>Along with the transition to the new images, I've started to experiment with the idea of a <a href="http://h-world.simugraph.com/space/">space exploration game</a> built with the H-World engine. </blockquote>
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<div align="center"><a href="http://h-world.simugraph.com/space/"><img src="http://www.rpgcodex.com/images/screenshots/hworld/tiny005.jpg" height="120" width="160"> <img src="http://www.rpgcodex.com/images/screenshots/hworld/tiny006.jpg" height="120" width="160"></a></div>
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Hot damn, kids. A space exploration rogue like! And here's the <a href="http://h-world.simugraph.com/space/news.html">news</a> on that project:
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<blockquote>09-Mar-03: NEW: created basic level descriptions for all planets
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NEW: improved space station level layout
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08-Mar-03: CHANGE: reworked spaceship floor and floor lights
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07-Mar-03: NEW: more work on second space station deck: restaurant/pub
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NEW: landing on venuslike and earthlike planets implemented
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NEW: image set for venuslike planets reenabled
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06-Mar-03: NEW: second space station deck</blockquote>
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<br>
Sorry, I have a huge weakness for space exploration CRPGing.
<br>
There's an update over at <A href="http://h-world.simugraph.com/">the H-World site</a>, the isometric view rogue-like engine being made by <b>Hansjörg Malthaner</b>. Here's a bit of the news that I'm late with:
<br>
<br>
<blockquote>06-Mar-03: NEW: exits for external levels
<br>
<br>
02-Mar-03: NEW: width/height properties for level description files</blockquote>
<br>
<br>
Yeah, that's interesting, but here's the cool part!
<br>
<br>
<blockquote>Along with the transition to the new images, I've started to experiment with the idea of a <a href="http://h-world.simugraph.com/space/">space exploration game</a> built with the H-World engine. </blockquote>
<br>
<br>
<div align="center"><a href="http://h-world.simugraph.com/space/"><img src="http://www.rpgcodex.com/images/screenshots/hworld/tiny005.jpg" height="120" width="160"> <img src="http://www.rpgcodex.com/images/screenshots/hworld/tiny006.jpg" height="120" width="160"></a></div>
<br>
<br>
Hot damn, kids. A space exploration rogue like! And here's the <a href="http://h-world.simugraph.com/space/news.html">news</a> on that project:
<br>
<br>
<blockquote>09-Mar-03: NEW: created basic level descriptions for all planets
<br>
NEW: improved space station level layout
<br>
<br>
08-Mar-03: CHANGE: reworked spaceship floor and floor lights
<br>
<br>
07-Mar-03: NEW: more work on second space station deck: restaurant/pub
<br>
NEW: landing on venuslike and earthlike planets implemented
<br>
NEW: image set for venuslike planets reenabled
<br>
<br>
06-Mar-03: NEW: second space station deck</blockquote>
<br>
<br>
Sorry, I have a huge weakness for space exploration CRPGing.
<br>