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Halo Infinite - the next Halo game (coming to PC too)

Discussion in 'General Gaming' started by LESS T_T, Jun 11, 2018.

  1. FLy1nRabBit Novice

    FLy1nRabBit
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    [​IMG]
     
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  2. sullynathan Arcane

    sullynathan
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    Looks like halo 3 which is a positive
     
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  3. Fedora Master Arcane Patron

    Fedora Master
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    Halo is cancer. Console shooters are cancer.
     
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  4. Morgoth Arcane Patron

    Morgoth
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    Game looks alright, but what's up with those hysterical manlets? Pilots are supposed to have nerves of steel.
     
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  5. DalekFlay Arcane Patron

    DalekFlay
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    The focus on "4k 60fps" and the One S compatibility is obviously hitting how advanced the graphics look (or rather not advanced). I wonder what the overall response to that will be.

    I'll play a Far Cry Halo game that looks like this, but don't ask me to be that excited about it. As their big demo for the Series X, it's quite the wet fart.
     
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  6. wahrk Educated

    wahrk
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    So it looks like they just abandoned most of what they did with the previous two games and took it back to the Master Chief fighting covenant on a giant ring again (but open world this time). It’s not very original but it’s probably what they should have done from the beginning, instead of trying to reinvent Halo.

    343 hasn’t delivered anything yet. The only good thing they’ve done with the franchise is re-release Bungie’s old games and it took them two launches to even get that right. So I’ll believe it when I see it. Despite its flaws Destiny is a far better shooter than anything they’ve ever put out.
     
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  7. Garbage Learned

    Garbage
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  8. Alexander DeLarge Savant

    Alexander DeLarge
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    This used to bother me but nowadays it seems like for every Call of Duty and Halo there's a game like Shadow Warrior 3, Dusk or Amid Evil so I don't mind. Let them have their fun. The grapple hook looks like [​IMG]
     
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  9. aweigh Arcane

    aweigh
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    b b but but microsoft said that making their exclusives current-gen compatible wouldn't affect the graphics :3
     
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  10. Ed123 Arcane Patron

    Ed123
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    Visuals look like LEGO or some free-to-play battle royale shooter. In fairness the maps look pretty large-ish, roughly between Halo 1 and Halo 4 size. But eh. New villain doesn't seem very intimidating. SoyBeard seems like an annoying cunt.

    [​IMG]
     
    Last edited: Jul 24, 2020
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  11. Tehdagah Arcane

    Tehdagah
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    This. Practicality > eyecandy
     
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  12. sullynathan Arcane

    sullynathan
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    codexers become graphic whores every time New console games are revealed.
     
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  13. DalekFlay Arcane Patron

    DalekFlay
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    I'm far from a graphics whore, I just think it was a bad way to try and sell your next-gen console. It was obviously designed for the One S, and while 4k60 is a great thing (and I think consoles should target 60fps always) I don't think it had that pizazz to make people pony-up $500 or more in a few months. Sony made sure they had some real PS5 stuff to show, which was way better marketing.
     
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  14. fizzelopeguss Arcane

    fizzelopeguss
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    Ps5 is launching with astro and not-spiderman.

    Xbox is coming out with a mainline halo game on gamepass. On a console that's more powerful and apparently less expensive.
     
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  15. Dexter Arcane

    Dexter
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  16. Volrath Arcane Patron

    Volrath
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    2008 called, they want their graphics back :lol:
     
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  17. aweigh Arcane

    aweigh
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    HALO COPE IN FULL FORCE!
     
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  18. vortex Fabulous Optimist

    vortex
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    To me it looks fine. Gameplay seems major improvement which is more important than them graphics.
     
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  19. Ed123 Arcane Patron

    Ed123
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    Digital Foundry have a great video on why Halo Infinite looks stunning and incels need to sit down

     
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  20. DalekFlay Arcane Patron

    DalekFlay
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    I wouldn't say that's what that video is saying. It's saying the lighting kinda sucks and that's why everyone thinks it looks worse than it does.
     
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  21. Ed123 Arcane Patron

    Ed123
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    Sit down.
     
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  22. Bad Sector Arbiter Patron

    Bad Sector
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    Alex is right about why the game looks as it does (and IMO PBR has been sort of a kool-aid for graphics programmers, sometimes to the detriment of the final visual quality) but i do not really agree with his solution that raytracing will fix it. One issue is that the artists (or whoever decided how the game looks) didn't took how PBR looks under shadows into account (which isn't even a recent thing, there is even a mini rant from Brian Hook in GDC 1999 back when he worked at id on Quake 3's engine about how normal people can easily miss all the technical stuff because the final image isn't that great artistically).

    And IMO a much simpler fix than raytracing would be to simply darken a bit the areas *away* from the light based on light/sun direction, e.g. instead of doing essentially this (brightness=ambient + max(0, dot(normal, lightdir)) or something equivalent):

    [​IMG]

    ...it should do something like this (brightness=ambient - min(0, dot(normal, lightdir))*darken + max(0, dot(normal, lightdir))):

    [​IMG]

    Technically speaking this is wrong, which is why most graphics programmers (especially those who drank the PBR kool-aid) do not do it, but... SSAO is also wrong and nobody cares much. So are all the shadow filtering algorithms. Or even the idea of local illumination. Even path tracing is technically wrong since it does the whole lighting simulation backwards.

    But you know what, IMO it looks better because it lessens the flattening from the surfaces away from the light without introducing additional lighting (unlike, e.g. probes), it is *VERY* cheap to do (it doesn't affect performance at all) and provides an extra knob (the "darken" constant) for artists to twist to improve the scene lighting a bit.
     
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  23. GrainWetski Arcane

    GrainWetski
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    Console shooters can't have good gameplay so all they have are graphics which happen to be shit 99% of time. This obviously being no exception.
     
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  24. DalekFlay Arcane Patron

    DalekFlay
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    I saw a lot of confusion in articles on demo day, so here is the confirmation it's Halo: Far Cry. I love how devs still act like open worlds are this fresh and amazing thing.
     
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  25. Santander02 Arcane

    Santander02
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    [​IMG]
     
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