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Has Fallout 3 become a legitimate topic of discussion?

Unwanted

Kalin

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While Fallout 3 is a sub-par title, Tenpenny Tower actually has a lot of potential, perhaps best highlighted by the adorable Tenpenny Tower Radio mod. Not only does it feature some catchy Bossa Nova tracks, it also restores all of the cut Tenpenny "truisms" to the game.

Some of my favourites:

"The poor man wishes for prosperity. The rich man makes his own."
"Never wonder for a moment if you are worthy of the benefits you possess. Rather wonder always if you have utilized them to their fullest."
"The beggar must lay down his cup, for a man needs both hands to grasp the future."
"The poor man wonders why he is poor. The rich man knows why he is rich."
"All men were created equal. Not all men remain so."

:obviously:
 

someone else

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Kalin said:
While Fallout 3 is a sub-par title, Tenpenny Tower actually has a lot of potential, perhaps best highlighted by the adorable Tenpenny Tower Radio mod. Not only does it feature some catchy Bossa Nova tracks, it also restores all of the cut Tenpenny "truisms" to the game.

Some of my favourites:

"The poor man wishes for prosperity. The rich man makes his own."
"Never wonder for a moment if you are worthy of the benefits you possess. Rather wonder always if you have utilized them to their fullest."
"The beggar must lay down his cup, for a man needs both hands to grasp the future."
"The poor man wonders why he is poor. The rich man knows why he is rich."
"All men were created equal. Not all men remain so."

:obviously:

Thanks! This is my favourite radio station now.
The Codex never disappoints.
 

Pablosdog

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I think the fact that the game had terrible combat, shitty a.i and a not so compelling storyline and crappy rpg mechanics is why it's generally considered a suck game. Why does it matter if the generic fed ex quests in this game are better than say for example an old wizardry or m&m title? Protip: It's because those games weren't dogshit when they were released, and at least the combat was far more tactical and didn't involve such thrilling things as "Standing on a rock" and "waiting for the enemies to group so you could kill them one at a time"
 

someone else

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Pablosdog said:
I think the fact that the game had terrible combat, shitty a.i and a not so compelling storyline and crappy rpg mechanics is why it's generally considered a suck game. Why does it matter if the generic fed ex quests in this game are better than say for example an old wizardry or m&m title? Protip: It's because those games weren't dogshit when they were released, and at least the combat was far more tactical and didn't involve such thrilling things as "Standing on a rock" and "waiting for the enemies to group so you could kill them one at a time"
Your reasons for FO3 sucking is not as good as mine:
http://www.rpgcodex.net/phpBB/viewtopic.php?t=60024
But we share shitty AI. :D

I must remember to compare FO3, a solo real-time 3D shooter/rpg with a turn-based party fantasy grid rpg next time. I thought FO3 will be closer to games like Gothic, GTA and TES where standing on a rock works as long as the enemy doesn't have a gun. I also stated this on page 2 of this thread:

Mighty Mouse said:
Just got the GOTY version, running the FWE mod, game is excellent as a run around with gun, explore and improve your stats. Better than Risen, Stalker, GTA... in fact I've yet to play a game which is as good as this in this department.
With mods, enemies spawn in large groups and can kill you in one or two seconds if you expose yourself without powerarmour, I have fun mining my flanks and other approaches so I don't get killed by gun reloads or grenades, the game really changes with the FWE + MMM mods.

How old are you Pablosdog?
 

sgc_meltdown

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bro why would I stand on a rock like a fuckstick and manage shitty bow and arrows when all you need to do is equip magical sword and swing away like a true hero in myth and legend
 

Tel Velothi

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"Has Fallout 3 become a legitimate topic of discussion?" Yes, it is/was shit - and it would be enough of discussion. As well as New Vegas - only NV sucked less. I don't get it why rpgcodex loves NV so much. Seriously, guys...
 

Pablosdog

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Mighty Mouse said:
Pablosdog said:
I think the fact that the game had terrible combat, shitty a.i and a not so compelling storyline and crappy rpg mechanics is why it's generally considered a suck game. Why does it matter if the generic fed ex quests in this game are better than say for example an old wizardry or m&m title? Protip: It's because those games weren't dogshit when they were released, and at least the combat was far more tactical and didn't involve such thrilling things as "Standing on a rock" and "waiting for the enemies to group so you could kill them one at a time"
Your reasons for FO3 sucking is not as good as mine:
http://www.rpgcodex.net/phpBB/viewtopic.php?t=60024
But we share shitty AI. :D

I must remember to compare FO3, a solo real-time 3D shooter/rpg with a turn-based party fantasy grid rpg next time. I thought FO3 will be closer to games like Gothic, GTA and TES where standing on a rock works as long as the enemy doesn't have a gun. I also stated this on page 2 of this thread:

Mighty Mouse said:
Just got the GOTY version, running the FWE mod, game is excellent as a run around with gun, explore and improve your stats. Better than Risen, Stalker, GTA... in fact I've yet to play a game which is as good as this in this department.
With mods, enemies spawn in large groups and can kill you in one or two seconds if you expose yourself without powerarmour, I have fun mining my flanks and other approaches so I don't get killed by gun reloads or grenades, the game really changes with the FWE + MMM mods.

How old are you Pablosdog?

Stalker handles gunplay and open game environments better. Risen is a better game because it has better combat, and more interesting storyline(while altogether not that amazing) The game is also punishing in some ways, and doesn't handhold you like fallout 3 does. Gothic had a more deep and involving questline with some more interesting characters and punishing yet satisfying combat(even though it was real-time)
G

Grand theft auto is an almost entirely different beast. Gta 4 was a boring piece of shit(although i enjoyed vice city)

I had more fun with boringlands than fallout 3. Fallout 3 was a complete and utter bastardization of a decent rpg series that ended with a poorly made console game. The only reason why new vegas was redeemable was the interesting factions and quests. Can you honestly tell me that the sewer environments were fun? Are you a sadist?

The comment about standing on a rock was my poor attempt at a jab at radiant A.i(which i figured was quite obvious)

Stalker actually has some quite interesting mods, as does oblivion. Doesn't change the fact that oblivion and fallout 3 were shit to begin with though. I have yet to see a mod that erases the retarded main questline, derptastic combat(although I have seen some interesting U.I mods and balancing tweaks)

I am 62.
 

Deleted member 7219

Guest
Fallout 3 was a decent effort, it was definitely much better than the abysmal Oblivion. But it isn't a true Fallout game. The game world isn't serious or interesting enough. I mean, they got Liam Neeson of all fucking people on board, and what did they do with him? Nothing. Wasted talent. Just a 'find your dad and stop the bad guys from poisoning the water' thing. The only divergence you can make is at the very end.

Couple that with all the stupid shit in the game like the Republic of Dave, the Tenpenny Tower/Megaton thing (he wants to get rid of Megaton 'just cuz'), the raping of the lore with the super mutants and the Brotherhood of Steel (I know they tried to explain it with a different virus and the BoS outcasts, but come on), the vampires... you can think of more examples of your own.

It was just over the top and that wasn't what Fallout was about. The setting was tongue-in-cheek but they always kept a lid on it, didn't let it affect the realism of the gameworld. People say New Reno in Fallout 2 was silly but if you think about it, it really wasn't. Fallout 2 was set hundreds of years after the bombs fell, they would have had plenty of time to build a casino town out of the ruins of an old one. Humanity will always have need for vice.

Fallout: New Vegas is the real Fallout 3, it has everything the originals had and more. Lots of paths you can follow, many factions each with their own goals, and subfactions within those too. Better writing. The only thing not improved was the combat and the lousy engine.

Don't get me wrong, Fallout 3 is NOT a shit game, and it is worth playing every now and again, but it isn't true Fallout. But that's ok. Bethesda allowed Obsidian to make Fallout: New Vegas, and for that they deserve our gratitude.

I just hope they let Obsidian make Fallout 4 or whatever they're going to call it, and Bethesda just sticks to Elder Scrolls from now on.
 

Renegen

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Three reasons I hate Fallout 3:

1) the fucking green
2) super mutants everywhere
3) over the top 50's "satire". It's like the game takes place in 1959. FO 1 & 2 had 50s inspirations, but you didn't see bums walking down the street talking about communism and the US government.

Actually here's 3 more reasons:
4) The fucking US government and the Enclave. Go ahead and shove that patriotism down my throat. Again, 1959.
5) Everything is destroyed, civilization is non-existant. Either the people living around Washington DC are particularly retarded (haha, get it?) or the game takes place in 1959.
6) The complete eviceration of the SPECIAL stat system, the skill system and the perks system. Completely destroys the need for multiple playthroughs, every character feels the same.

It did give us Fallout: New Vegas however. It's just a better game, more toned down, more realistic, more atmosphere, multiple quests options. NV with a couple of mods is a sweeet RPG experience.


But I didn't answer the question of course, is Fallout 3 worth talking about? No, because once you finish it you never touch it again. NV is the RPG to be enjoyed many times over and Fallout 3 is just the game you happen to play at some point for a reason you don't remember.
 
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Reminds me of this, though it's a little more coherent

Matt7895 said:
the raping of the lore with the super mutants and the Brotherhood of Steel (I know they tried to explain it with a different virus and the BoS outcasts, but come on)

The outcasts make it pretty clear that they consider Lyons' group to be retarded sissies playing hero to locals instead of doing their damn job, so I dunno if it counts as rape. Maybe indecent exposure, because the game decidedly tries to make you think of the outcasts as unreasonable snobs more worried about their toys than helping people (then again, that's not exactly inaccurate)

Oh yeah, and there's the instant classic

*walks by Outcast patrol dressed in Power Armor and wielding a plama rifle*

"Why don't you go bang rocks somewhere else, tribal?"
 

someone else

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Pablosdog said:
Stalker actually has some quite interesting mods, as does oblivion. Doesn't change the fact that oblivion and fallout 3 were shit to begin with though. I have yet to see a mod that erases the retarded main questline, derptastic combat(although I have seen some interesting U.I mods and balancing tweaks)
I've been comparing modded FO3 combat to modded other games all this time. Game is fun running around with grenade launchers, tommy guns, MP38s and M41A pulse rifles. Mines can take out large groups that otherwise can cause me serious pain.
I just ignore the main quest, story, dialogues and the metro stations.
It helps that Bethesda released mod tools and there is a sizable TES modding community to improve the game.

Does praising Bethesda make you go :x ?

The evil Bethesda who raped the Fallout franchise and gave us "steel be with you!", "fighting the good fight" and "have you seen my father, middle-age guy?".

Dude who designed the main quest also made the Mothership Zeta DLC, can't wait to see how well he handled it. :)

Oh yes, some of the side-quests and other locations are well designed, as different people are involved in designing the game.

Codex already have some nice reviews on FO3, do we really need another of those hundreds of hard-core computer game experts who go around yelling "Codex-not-approved-game is shit shit shit?" As I probably put in more hours in FO3 than you, I am more aware of the flaws of the game.

Remember Gaider and All Quiet On The Western Front?
 

RK47

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New Vegas premise is basically you failed a fed-ex quest and nearly got killed for it. :smug:
 

Pablosdog

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Mighty Mouse said:
Pablosdog said:
Stalker actually has some quite interesting mods, as does oblivion. Doesn't change the fact that oblivion and fallout 3 were shit to begin with though. I have yet to see a mod that erases the retarded main questline, derptastic combat(although I have seen some interesting U.I mods and balancing tweaks)
I've been comparing modded FO3 combat to modded other games all this time. Game is fun running around with grenade launchers, tommy guns, MP38s and M41A pulse rifles. Mines can take out large groups that otherwise can cause me serious pain.
I just ignore the main quest, story, dialogues and the metro stations.
It helps that Bethesda released mod tools and there is a sizable TES modding community to improve the game.

Does praising Bethesda make you go :x ?

The evil Bethesda who raped the Fallout franchise and gave us "steel be with you!", "fighting the good fight" and "have you seen my father, middle-age guy?".

Dude who designed the main quest also made the Mothership Zeta DLC, can't wait to see how well he handled it. :)

Oh yes, some of the side-quests and other locations are well designed, as different people are involved in designing the game.

Codex already have some nice reviews on FO3, do we really need another of those hundreds of hard-core computer game experts who go around yelling "Codex-not-approved-game is shit shit shit?" As I probably put in more hours in FO3 than you, I am more aware of the flaws of the game.

Remember Gaider and All Quiet On The Western Front?


I actually played fallout 3 in it's entirety surprisingly. From start to finish, I think I clocked in around 40 hours. I didn't "Hate" the game. I just found it to be a "Bad game" with some moments that I liked.(The Lovecraft references, I thought liberty prime was retarded in a funny way. I think the pleasentville moment with the rogue A.I was neat--some of the environmental encounters were interesting) It actually took me a while to beat the game. It began to drag in the halfway point. The vapid characters, poor main quest, lamplight, sewers,a.i, inventory system, simplifying the special system in a bad way, poor facial animations, BAD art design at times(although I really liked the art deco set pieces, just because as an artist it's my favorite era)

But whatever man, you wanna have fun with it that's fine. New vegas offers more even though it's practically the same game(it shows how a few tweaks can change things) I'm sure that's true with fallout 3, but I haven't yet tried it with all the full fledged mods.
 

Kaanyrvhok

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Jack_Deth said:
After reading the biggest dickhead moves thread, seems Fable 1 and 2 are also fair game.

Fable 1 maybe.

I'll take Oblivion with mods over FO 3 with mods. I like VD's review of FO 3. It was a good read and right on, on almost every point cept FO 3 is Oblivion with guns. So FO 3 suffered from the law of diminishing returns. It was unfresh and the plot holes...
 

Teepo

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I just don't understand. Why would they make F3 with the Oblivion engine?

To me it points to the fact that they developers just don't give a shit. They just want to have an easy time developing a successful game. And the successful part comes from the PR, not the game.

It's not even anything against Bethesda or a personal vendetta for destroying the Fallout series as it was. It's mostly that someone like Todd Howard developed the game. I have more taste in my pinky then Howard has in his whole body. I would not trust Todd Howard to create a deep game more then I would for him to deliver my baby.

There is a complete lack of understanding of what is a good RPG from this man, and he became in charge of what was my favorite RPG at the time.

The whole idea of Fallout 3 is bad. Pseudo-RPG with a freeze ability to make head shots. Who the hell interpreted Fallout like this? Todd probably.

I think if any other professional company made Fallout 3 it would've been amazing (read: Blizzard.) But, like Obliviion, the game wreaks of amateur game design and apathy.

A lot of design decisions for Oblivion\Fallout 3 came out of it being easy for the programmers to implement. (For example, equipment that breaks so uncreatively. autoscaling of monsters around.)

I would prefer that people with more talent be behind the Fallout series.
 
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Teepo said:
The whole idea of Fallout 3 is bad. Pseudo-RPG with a freeze ability to make head shots. Who the hell interpreted Fallout like this? Todd probably.

Well, when you consider that FO1&2 were turn-based and you could make aimed shots to the head, then the games were basically on permanent "freeze for headshots" state
 

Roguey

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Not the best comparison to make because enemies could do the same thing to you (particularly on rough difficulty where they make more targeted shots). Do enemies in Fallout 3 use VATS for the increased critical chance and damage resistance?
 

OSK

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Teepo

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Aiming for a head shot was an extention of the turnbased combat. It was supposed to simulate when someone aims. It wasn't some program attached to your wrist that let you freeze shit. That is just derpy. Even if you're right, and the Fallout 1 developers were silly it can be forgiven, for that was 13 years ago.

Fallout 3 developers looked at fallout and tried to find the "epicest" thing about the game and it turned out to be the aiming system. I do not think we could find a greater misunderstanding of what Fallout was supposed to be. You can not just lift one arbitrary thing from Fallout that doesn't even really matter, and consider it a Fallout game.

My point is Fallout 3 is fundamentally flawed. The concept will not sit well even with good writing.

As much as I hate to be that guy, Fallout 3 is literally Oblivion with guns. I am not even reiterating a platitude. That is, what it is.

They took Oblivion. Added guns. Added a freeze and aim system. Everything from Oblivion is still in that game. Derpy dialogue and derpy characters. Derpy world and derpy dungeons.

It is literally a spectacular Fallout mod for Oblivion.

It is simply unfortunate that Bethesda took control of the franchise. Maybe they were taking out a potential competitor?
 

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