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Incline Hellish Quart - 17th century historical dueling game with physics based combat

Discussion in 'General Gaming' started by Zariusz, Aug 13, 2020.

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  1. Zariusz Savant

    Zariusz
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    Shilling this because i think it looks cool.
    Gameplay




     
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  2. Zariusz Savant

    Zariusz
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    Moar videos.


    EDIT
     
    Last edited: Aug 29, 2020
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  3. Kalin Unwanted Dumbfuck Zionist Agent

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    Looks like a good game, very similar to Sword of the Samurai for Playstation 2. There's something very appealing about sword fighting games where you actually kill and get killed by a hit or two without some shitty hp bloat.
     
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  4. Zombra An iron rock in the river of blood and evil Patron

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    Make the Codex Great Again! RPG Wokedex Strap Yourselves In
    Been 22 years since the Bushido Blade games. Following with interest.

    If, like me, you're wondering where that very stupid sounding name came from, I guess it's an upward cutting move based on the "parry 4":
     
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  5. Zariusz Savant

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    Finally he uploaded some ost
     
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  6. warpig Incel Resistance Leader Manlet

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    Looks stupid and shit like everything poland-related :/
     
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  7. Zariusz Savant

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    Early Access is on December 7
     
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  8. warpig Incel Resistance Leader Manlet

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    They gave that cossack guy a "wimp skull" lol XDDD
     
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  9. abnaxus Arcane Patron

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    Where's katana gurl
     
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  10. Zariusz Savant

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    There will be pre early access demo available on october 5.

    EDIT:




    Well i hope that my hype was justified
    [​IMG]
     
    Last edited: Oct 5, 2020
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  11. warpig Incel Resistance Leader Manlet

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    I played the demo for a bit and the game is actually pretty cool. I think this is a much better approach to "realistic" swordfighting in a game - having the basic principles of irl fighting in mind but making it control like a normal game instead of trying to dosome kind of sim like Kindom Come did with the the player having more precise control over the direction of attacks etc. (there was this other kickstarter game that tried to do something similar but even more elaborate with some special controller).
    The animations look really awesome and life like(if you ignore some occasional weird stuff happening every now and then) but the characters look so bad, almost like from a ps2 game or something, they boast about scanning real stuff and the result is like that :/
     
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  12. Haba Harbinger of Decline Patron

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    This is pretty cool. One of the most realistic sword fighting games out there. Like the fact that there is actual grappling as well.

    Devs are planning to add a lot of characters: Zaporozhian Cossacks, Polish Hussars, Tatars, Turkish Janissaries and Swedish Reiters confirmed so far.

    That can be a blessing and a curse, as they might be biting a bit too much. We will see.
     
    Last edited: Oct 12, 2020
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  13. Kazuki Self-Ejected

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    Forget about balancing, they should try to make many styles as possible.
     
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  14. Haba Harbinger of Decline Patron

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    It isn't just balancing, imagine a rapier v.s. a zweihänder, as an example (weight and reach advantage).

    The whole thing just works better when it is a "gentlemanly" duel. Once you start adding shields, armor and all kinds of other crap... meh. Otherwise it becomes too chaotic.

    IMHO it'd work the best if the kept to weapons and styles that are at least roughly comparable.

    But I doubt they'll add all the what, 12? distinct styles the devs were daydreaming about adding.
     
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  15. Aemar Arcane

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    The old man is most likely inspired by Pan Zagloba from The Deluge Trilogy.
     
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  16. Diablo1_reborn Busin 0 Wizardry Alternative Neo fanatic Patron

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    Looks interesting. Gonna keep an eye on this one.
     
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  17. Jrpgfan Erudite

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    Played it a little bit and it feels like a western Bushido Blade with improved physics and more realistic stances and attack/defense animations. Really looking forward to it.
     
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  18. Zariusz Savant

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  19. Aemar Arcane

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    If the game turns out to be good, and if they implement proper multiplayer, this could be a more monocled medium of solving various issues on the Codex, instead of horse therapy or UT.
     
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  20. Jrpgfan Erudite

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    Just create multiplayer modes depending on the weapons. Not adding stuff for the sake of balance is almost never a good thing. Thats the main reason sawyer is hated here.

    Enviado de meu SM-G950F usando o Tapatalk
     
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  21. Haba Harbinger of Decline Patron

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    The point is that certain weapons do not fit this style. I like that it is "dueling" 'to first blood, not à l'outrance (to death) like everything else.
     
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  22. Zariusz Savant

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    Well unless you behead someone or cut his guts
     
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  23. warpig Incel Resistance Leader Manlet

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    They seem to fight until the other guy is incapable of fighting (either dead, or seriously injured). If you just hit the other guy, give him a harmless injury and draw some blood the fighting is still on.
     
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  24. Ninjerk Arcane

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    Following with interest.
     
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  25. Ninjerk Arcane

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    There's a dueling game called Blade Symphony that I think is supposed to be based on JK2 that I had some fun with.
     
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