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Help me make Skyrim not suck

hello friend

Arcane
Joined
Feb 26, 2012
Messages
7,847
Location
I'm on an actual spaceship. No joke.
So I see I've got Skyrim Special Edition in my library. I think I may have bought it on sale a long time ago, or maybe I got it for free. I've hardly played any Skyrim, tried making a new character several times, but quit soon after as the world is so soulless and boring.

Is there any low investment way of modding the game into playability? A cursory investigation reveals the SkyUI mod for a less console-y interface and Alternate Start to bother playing at all.

Or maybe I should just skip this one, write it off as a loss. Oblivion gets a lot of hate around here, but heavily modded it was a hilarious experience with a lot of charm. Cba to mess around with looking for mods and resolving mod conflicts and shit this time around, though. If someone has a list or pack that works I'll probably just follow that.
 
Joined
Jun 26, 2018
Messages
15
A little torture porn mod here and there won't hurt, if you know what I mean, and there are some quality ones out there for true aficionados :shittydog:
 

hello friend

Arcane
Joined
Feb 26, 2012
Messages
7,847
Location
I'm on an actual spaceship. No joke.
HMMMM maybe I'll just uninstall
Aren't you in Norway? Just go outside. Enjoy the mountains. Build a longhouse or hew a tomb from the rock.

Skyrim is for people who live in the Sahara.
In Norway you'll find goblins begging for change by the underpasses but drawing your sword and going on a killing + looting spree will raise eyebrows.

Ordinator improves perk system, Apocalypse Magic adds more quality spells, Inigo is a very good companion mod. Add ENB of your choice, and it's already much better than vanilla. That being said, at the end of the day, it'll still be an ok experience at best. If you have lots of time on your hands, you may be interested in this monstrosity http://www.rpgcodex.net/forums/inde...s-it-take-to-make-skyrim-not-suck-300.118749/

Mod referenced in that thread seems to be primarily a graphics mod. Graphics can't make a game fun. Does Apocalypse Magic have stuff like levitate and mark/recall?
 

Max Damage

Savant
Joined
Mar 1, 2017
Messages
661
I'm afraid you'll need to look for separate mod for that, no mark/recall/levitation in Apocalypse, only Drop Zone (for safe falls).
 
Joined
Dec 17, 2013
Messages
5,150
It's hopeless.

First, you have the dull, spammy combat. Left click, left click, etc. There are 400+ combat mods, but none of them actually makes it good, they just play around with numbers. So for example, they will make blocking cost more stamina, to prevent you from just holding up block, but then most of them let you increase stamina over time anyway (muh RPG) so you end up holding up block forever. Or they adjust damage/health numbers, so you still spam, but have to be more careful early on.

I once set out to make Skyrim melee combat active by implementing timed parries (as in Gothics/Risen/Witcher 3). So I found a mod that implemented a script to make the parry/block only count if it was within .5 seconds of the attack. Glorious right? Well, no, it's a Bethesda engine we are talking about. So apparently, one handed attack animations for the NPCs were so fast, they would hit you before you even saw them swing. I dug around some more, and found some guy's barely used mod that replaced these animations with slower ones, that allowed you time to parry. So I was kinda able to do it, but even then, it was really crappy. A lot of hits, you had to kinda anticipate when the NPC would attack, and hit parry early, because the animations weren't good enough to give you time to actually react.

Now, once you get past combat, you have your copy-paste world (4 million draugr caves or whatever), dull as rocks writing (ooohh dragonborn), Bethesdian quests, and everything else.

Save yourself time and ELEX yourself.
 

Morkar Left

Guest
Just name your char Don Quijote. This will give your efforts to improve Skyrim some meaning.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
22,664
So I see I've got Skyrim Special Edition in my library. I think I may have bought it on sale a long time ago, or maybe I got it for free. I've hardly played any Skyrim, tried making a new character several times, but quit soon after as the world is so soulless and boring.
Use your creativity, I had fun with unmoded Skyrim.
 

mastroego

Arcane
Joined
Apr 10, 2013
Messages
10,255
Location
Italy
Use Requiem, it won't suck.
You might still not like it of course, that's another thing.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
22,664
Frankly I think not paying a dime for Skyrim makes it easier to have fun with it.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Play as a sneaky archer with buff or control spells, that's the game's best combat system IMO. Maybe use a rebalance mod to make the game harder without making enemies have a billion HP. Game needs that but I haven't looked into it yet myself. Other than that you're either into hiking simulators with action combat or you're not. If you liked Oblivion then not liking Skyrim at all seems like the result of head trauma of some kind if you ask me.
 

Farewell into the night

Guest
Get drunk or get drugs before play. That's how you mod Skyrim, there's no way you can enjoy it sober (end of joke).
 

Deathsquid

Learned
Joined
Jan 18, 2018
Messages
382
HYTW7K9.png


Also, please help me Codex, did the site not used to have the ToddHowardDouchebagPointingAtSomething emoticon before?

edit: or was it that other guy
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Help me make Skyrim not suck
On it...
So I see I've got Skyrim Special Edition in my library.
...not happening.

Get the regular version, SkyUI, Requiem (improves gameplay), 3DNPCs (adds cool, well integrated characters, followers and questlines), and maybe some additional mods like Inigo (superb, incredibly reactive, if somewhat weird follower), Apocalypse Magic (spells) or some mods adding artifacts and stuff.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,326
Location
Massachusettes
I got Skyrim SE on the cheap recently and want to give it another go having abandoned vanilla due to boredom/burnout upon its original release. I only got maybe 1/3 of the way through because it felt like I was being forced to choose sides of two factions that I found equally abhorrent and I had the idea that I needed to join one of these dickholes to complete the main campaign, but i understand you don't actually have to do that.

Can anyone recommend a small handful of stable mods that play nice together that will make this game bearable and aren't too autistic? Are there any ones that eliminate the main quest but allow guild adventures & side missions? Maybe something that doesn't permit you to be Jack Of All Guilds like in Oblivion so the game actually has replayability? Some of the quest mods look kind of cool but I doubt I could last 1 minute listening to the voice acting of some sickly RPG nerd with a $3 knock off of a knock off made-in-china microphone doing a bad arnuld impression. I want Quest Mods that are no less than God-tier AAA level with voice acting on a par with Laurence Oliver in his prime (though I might settle for a good Richard Kiley impersonation). So which one? The Forgotten City? I echo the OP's OP. Help me make Skyrim not suck. What about a good new monsters/creatures mod? Those are always fun.
 

mastroego

Arcane
Joined
Apr 10, 2013
Messages
10,255
Location
Italy
I got Skyrim SE on the cheap recently and want to give it another go having abandoned vanilla due to boredom/burnout upon its original release. I only got maybe 1/3 of the way through because it felt like I was being forced to choose sides of two factions that I found equally abhorrent and I had the idea that I needed to join one of these dickholes to complete the main campaign, but i understand you don't actually have to do that.

Can anyone recommend a small handful of stable mods that play nice together that will make this game bearable and aren't too autistic? Are there any ones that eliminate the main quest but allow guild adventures & side missions? Maybe something that doesn't permit you to be Jack Of All Guilds like in Oblivion so the game actually has replayability? Some of the quest mods look kind of cool but I doubt I could last 1 minute listening to the voice acting of some sickly RPG nerd with a $3 knock off of a knock off made-in-china microphone doing a bad arnuld impression. I want Quest Mods that are no less than God-tier AAA level with voice acting on a par with Laurence Oliver in his prime (though I might settle for a good Richard Kiley impersonation). So which one? The Forgotten City? I echo the OP's OP. Help me make Skyrim not suck. What about a good new monsters/creatures mod? Those are always fun.
Since the Skyrim thread was basically renamed "Requiem", one can infer that Requiem is the best place to start. ;)

Admittedly I haven't followed it recently, and it's probable/possible that an official SE port isn't available yet, but unofficially it was made to work already some time ago.
So if you go that route (as I strongly advise, since Requiem is an incredible mod, all in all, and it makes Skyrim "not suck"), the only mod-hassle you'll have to go through will be figuring out how to port it.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,326
Location
Massachusettes
I got Skyrim SE on the cheap recently and want to give it another go having abandoned vanilla due to boredom/burnout upon its original release. I only got maybe 1/3 of the way through because it felt like I was being forced to choose sides of two factions that I found equally abhorrent and I had the idea that I needed to join one of these dickholes to complete the main campaign, but i understand you don't actually have to do that.

Can anyone recommend a small handful of stable mods that play nice together that will make this game bearable and aren't too autistic? Are there any ones that eliminate the main quest but allow guild adventures & side missions? Maybe something that doesn't permit you to be Jack Of All Guilds like in Oblivion so the game actually has replayability? Some of the quest mods look kind of cool but I doubt I could last 1 minute listening to the voice acting of some sickly RPG nerd with a $3 knock off of a knock off made-in-china microphone doing a bad arnuld impression. I want Quest Mods that are no less than God-tier AAA level with voice acting on a par with Laurence Oliver in his prime (though I might settle for a good Richard Kiley impersonation). So which one? The Forgotten City? I echo the OP's OP. Help me make Skyrim not suck. What about a good new monsters/creatures mod? Those are always fun.
Since the Skyrim thread was basically renamed "Requiem", one can infer that Requiem is the best place to start. ;)

Admittedly I haven't followed it recently, and it's probable/possible that an official SE port isn't available yet, but unofficially it was made to work already some time ago.
So if you go that route (as I strongly advise, since Requiem is an incredible mod, all in all, and it makes Skyrim "not suck"), the only mod-hassle you'll have to go through will be figuring out how to port it.

Yeah, at the least I should check that topic out since it's so humongous and probably has the most updated and extensive info. I actually had enormous fun just dungeon diving in a modded version of Oblivion a few years ago (avoided the main quest however after a playthrough of vanilla since I pretty much hated it and those tedious Daedric portals) and I understand skyrim is even better when properly modded. I'd like to recapture some of those pleasant RPG memories. Thanks.
 

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