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Joined
Dec 9, 2015
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6
Let me know if you have any suggestions for future versions. If I get enough feedback I might make a version for mobile. Thanks!
 
Joined
Dec 9, 2015
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MR.png
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,854
Why not put an option to manually input the ranges?
 
Joined
Dec 9, 2015
Messages
6
Why not put an option to manually input the ranges?
Lhynn, thanks for the question. This feature was considered but not included because it didn't fit the original intent of the app which was to help speed up large combat or campaign setup in a tabletop game.
That's why I only inclued the most common d#.
I didn't see where generating a number from 27-34 or 1-746 would be that useful. However, if I get enough requests or an argument that changes my mind I can always add it.
I appreciate your feedback :)
 
Joined
Dec 9, 2015
Messages
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Example roll:
A group of 30 goblins ambush your team. Their combat skill requires an 11 to hit. They get a +1 modifier for surprise and a +1 for high ground.
They can crit on a natural 20. They'll fumble on a natural 4 or less because they're pretty clumsy.
Sixteen of them hit your party and one of those hits is critical. Five of the goblins shoot their own eye out.
orc_attack.png
 
Joined
Dec 9, 2015
Messages
6
Example roll for damage:
This example shows how to roll 5D6+5. You can ignore the success, critical, fail, and modifier values for this type of roll.
The outcome is shown in the results box at the bottom as the Sum value.
damage_roll.png
 

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