To sum it up
Historical rpgs:
- Teudogar and the alliance with Rome (ancient Germania during Roman attempt of conquest)
- Kingdom Come: Deliverance (medieval Bohemia)
- Expeditions: Conquisador (XVI century America)
- Expeditions: Viking (medieval Denmark and England)
Historical rpgs with mystical/mythical elements:
- Five Guardians of David (hack&slash in Biblical Israel)
- Prince of Qin (ancient China + magic)
- Seal of Evil (prequel to Prince of Qin)
- Theseus: journey to Athens (ancient mythological Greece)
- Rise of the Argonauts (mythical Greece, no actual connection to actual place, for example Delphi is an island)
- Nethergate and Nethergate Ressurection (Jeff Vogel's vision of ancient Britain during the Roman conquest, with magic)
- Darklands (medieval Germany with witches and demons)
- Bastard of Kosignan (5 module campaign for Neverwinter Nights, medieval Burgundy, Germany and France with some degree of magic)
- Another War 1&2 (2nd World War + occult activities of the nazis+weird humor)
- Dark Secrets of Africa (XIX century in colonial Africa, search for the mysteries of the pyramids and more)
Pseudohistorical rpgs with weird shit (aliens, worldwide conspiracy theories, space artifacts):
- Assassin's Creed: Origins (ancient Egypt)
- Assassin's Creed: Odyssey (ancient Greece)
More titles incoming when I (someone else) refresh my memory. But they are not very numerous.