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Horizon's Gate - the next game from Voidspire Tactics dev

Discussion in 'jRPG Weeaboo Discussion' started by Infinitron, Feb 24, 2020.

  1. rohand Arbiter

    rohand
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    • nice nice x 1
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  2. Trash Player Scholar

    Trash Player
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    Jun 13, 2015
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    410
    Tenderfoot Tactics is out. It checks a lot of the same boxes as HG but I haven't tried it yet.
     
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  3. MadMaxHellfire Arcane

    MadMaxHellfire
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    looks asstastic.
     
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  4. Rahdulan Arcane Patron

    Rahdulan
    Joined:
    Oct 26, 2012
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    I wonder how many players this impacts.
    https://store.steampowered.com/newshub/app/1224290/view/2926736751453454631

     
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  5. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    Venezuelans mainly, or it would do if Venezuela still had the Internet.

    Actually, does Venezuela even still exist?
     
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  6. Shem-Rizhu Literate

    Shem-Rizhu
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    Is story relevant in the game?
     
    • No No x 1
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  7. CryptRat Prestigious Gentleman Arcane Developer

    CryptRat
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    3,354
  8. Andhaira Arcane

    Andhaira
    Joined:
    Nov 25, 2007
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    I'm really intruiged, the combat looks really swell. But the ship aspect is a hard turnoff; am considering Voidspire or Alvora. I read the latter is a procedural dungeon crawl while the former has a story, so I am thinking about the former. Any advice/tips on which to invest time in?
     
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  9. CryptRat Prestigious Gentleman Arcane Developer

    CryptRat
    Joined:
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    Voidspire.

    Voidspire's handcrafted world is great, with tons of secrets. Alvora is a smaller game you play if you're craving for more of Voidspire's combat, it can't be a replacement.
     
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  10. Tramboi Prophet Patron

    Tramboi
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    Definitely. Voidspire is the best of the three.
     
    Last edited: Nov 28, 2020
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  11. Empary Learned

    Empary
    Joined:
    Feb 11, 2018
    Messages:
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    Voidspire Tactics is really the best of Rad Codex games
     
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  12. CryptRat Prestigious Gentleman Arcane Developer

    CryptRat
    Joined:
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    The game is still getting a lot of updates, among those :
    Some relevant tweets :
    Show Spoiler

    RadCodex released a small Zelda-like thing, I bought it but have not played it :
     
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  13. Ent Savant

    Ent
    Joined:
    Nov 20, 2015
    Messages:
    521
    Another Update!

    To celebrate the open world sale, here's a hefty patch! Two new classes, unlockable at any point (no trainers needed) and a big, difficult dungeon to tackle in the postgame.

    FEATURES
    • Two new classes!!
      • Ranger - a Sharpshooter-Sage that applies salves & toxins to weapons.
        [​IMG]
      • Scourge - a vicious Gladiator-Rogue that specializes in debilitating whip attacks.
        [​IMG]
      • Both classes are 1st-row classes and are accessible without a trainer.

    • Added a new sprawling post-game dungeon with a stupidly hard final boss and unique items! (Can be found at )
      [​IMG]
    • While preparing to use an action, pressing 'Show Tooltips' (Tab) toggles through actors in the area of effect, so you can preview effects on them
    • While preparing to use an action in combat, 'Next Character' (> or RB) and 'Previous Character' (< or LB) buttons toggle through actors in the area of effect so you can preview effects on them
    • Added extra item unlocks to various ports (NOTE: applies to new games only!)
      • Added Heavy Vambraces (+2 Defense, +1 Time To Act) at Searth
      • Added 1 Golden Scabbard as 100% wealth unlock at Jascias
      • Added 1 Silver Mitts as 100% wealth unlock at Dolor
      • Added 1 Crystal Goggles as 100% wealth unlock at Runewald
      • Added 1 Shining Saber as 100% wealth unlock at Condra
      • Added Dart Bandolier as 70% & 90% wealth unlock at Ralkhome
      • Added 1 Dart Bandolier as 70% wealth unlock at Nordock
      • Added 1 Brass Dragon as 90% wealth unlock at Ash Port
      • Added 1 Hacker as 90% wealth unlock at Fantlin
      • Added 1 Aer Mantle as 80% wealth unlock at Solport
      • Fixed Solport not unlocking an Ability Crest at 100% wealth level

    BALANCE
    • MP cost for Brawler's 'Pummel' increased from 0 -> 4
    • MP cost for Sharpshooter's 'Multishot' increased from 2 -> 4
    • MP cost for Berserker's 'Frenzy' increased from 0 -> 3
    • Ice Reaver cannon slots increased from 3 -> 4
    • Perfect Cache cargo bonus increased from 6 -> 8
    • Sailor's 'Rope' and 'Heave' are now 100% accurate
    • Tall Grass now grants +20% Dodge regardless of flanking

    FIXES
    • 'Crew Inventory' (Start) on controllers now automatically snaps to the left side of the screen to prevent overlap
    • Controller single-press on the current player now opens the class window (doesn't require double-press)
    • After trading, List/Grid mode for Stash now reverts to whatever it was before entering dialog
    • Controllers can now use 'End Turn' (Start) button to confirm multi-target actions without selecting all targets
    • Fixed Rasmen sometimes not getting the full evasion bonus when attacked directly from behind
    • Fixed misbehaving areas of effect for spears and greatswords with secondary effects when used with single-target abilities
    • Fixed 'Counter Push' not being affected by its user getting pushed
    • Fixed AI thinking it can push allies out of attacks that always hit all characters
    • Fixed Scout's 'Trip Up' & Rogue's 'Gouge' FX delay causing secondary effects to miss when used with pushes/pulls
    • Fixed Fire/Ice/Lightning/Wind Enchant FX delay causing them to miss when used with pushes/pulls
    • Fixed Preserve causing game overs if the main player is KO'd and all other PCs are preserved or KO'd
    • Increased max # of effects the action evaluation window can show to 15
    • Added anti-mash protection to Timed Hits
    • Reduced lag in the final dungeon
    • Fixed repeated sound effect when an pushing an object into a wall
    • AI no longer uses Sidestep
    • Fixed Wind Imbue/Push Trigger's pushes being affected by wind resistance

    MODDING
    • Fixed ZoneMerge duplicating items
    • Element.combatEnd is now applied to Actors
    • Added int Action.casterAnimationLoops and string Action.queueAnotherAction
    • Added Action special.repositionIfCasterIsPushed & special.doNotApplyActionUsedToItemUsed
    • Added Formula "dsa" which evaluates a specified globalFormula if you have the specified support ability
    • Added bool ActorValue.removedByNegativeMagnitude
    • Fixed TriggerEffect.fReq not working
    • Fixed Effects with magnitude=0; being removed immediately even if they have a formulaMod
    • Fixed clicking on Location buttons on the minimap not on the overworld causing a crash
     
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  14. lightbane Arcane

    lightbane
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    Random question: Apparently it seems I bought the entire trio of this kind of games. Should I start with the first one, or can I skip to the second or third one? Are there mods that enhance the experience? Which ones would be recommended?
     
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  15. Thac0 Time Mage Patron

    Thac0
    Joined:
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    Arborea
    Voidspire tactics is the best. Start with that one.
    Alvora is the weakest, and cheapest, because it is mostly procedurally generated. Skip that for later, and move to Horizon's Gate.
    If you still have a craving after Horizon return to Alvora.
     
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  16. Thac0 Time Mage Patron

    Thac0
    Joined:
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    I finally got time to really sit down and play Horizon's Gate.
    You know that feeling when you have been in a slump, and play games only because that is what you always do, not because something really excites you? Then a really great game comes along and breaks the spell, and you are glued to the screen for hours?
    Horizon's Gate was that game for me. I played 4,6 hours yesterday in a single setting. With my very full schedule I can't even remember when a game managed to me enthrall me this much before.
    I say it is as good as Voidspire Tactics, it just has strengths in very different places.
     
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  17. Trash Player Scholar

    Trash Player
    Joined:
    Jun 13, 2015
    Messages:
    410
    It is a miracle someone on codex can genuinely enjoy a game for once, right?
     
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  18. HoboForEternity sunset tequila Patron

    HoboForEternity
    Joined:
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    are they working on new tactics game? i know about azalea and already bought it (haven't played) but I want the next full-fledged tactics game soon ish.
     
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  19. Artyoan Savant

    Artyoan
    Joined:
    Jan 16, 2017
    Messages:
    247
    Enjoyed this quite a bit. Finished it today, although I didn't do everything there is to do. Voidspire had a better story and I liked the world design more. But I'd say Horizon's Gate beats Voidspire on everything else and its better overall. There is just more combat here and thats what I'm mostly after with these games it seems. Had quite a few songs I was humming along to as well.

    The optional boss in the closed off tradeway under that mountain was great.
     
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