LarryTyphoid
Scholar
- Joined
- Sep 16, 2021
- Messages
- 2,233
Great multiplayer games should be able to played solo. Take, for example, Space Station 13, perhaps the greatest multiplayer game ever made, in which playing with your friends is actively forbidden because you're not allowed to metagame. You still spend most of your time interacting with other people, but as a lone agent; you will not be joining any "guilds", unless that group is formed naturally from roleplaying within any given round of the game, and that group will not be carried over into future rounds because doing so would be metagaming. I used to play Space Station 13 for hours every day, but I can't imagine ever doing so for an MMORPG. This is in spite of (or maybe because of) SS13 lacking any kind of progression between rounds, neither social nor mechanical.