Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

How NMA ruined Fallout 3 for everyone

HanoverF

Arcane
Patron
Joined
Nov 23, 2002
Messages
6,083
MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
fastpunk said:
What video?!?! :?: The guy recorded everything with his brain. Or are brains banned for Bethesda previews?

Isn't that obvious from what they are selling?

I really like the articles imagined Beth backlash. Maybe in the future all access request forms will have a "Have you ever been a member of NMA, DaC, Codex" question and thats about it
 

SuAside

Novice
Joined
Dec 30, 2006
Messages
91
Location
MaxiMegalon Institute of Slowly and Painfully Work
he just posted on NMA & didnt seem to make much sense... it looks like he thinks that because he's sure we jeopardised further press relations with Bethesda, that he's entitled to slander us, regardless of the validity of the accusations or the ease with which a little investigative journalism couldve refuted said claims.

wow, what awesome integrity.

yeah, sure, it's not true but they deserved it!
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
Yes! this clearly showed that we won our first fight!
And look at those media-whores - they are trembling in fear! yes!

one small step for NMA into presentation and a huge step for truth and fallout fans.
 

sabishii

Arbiter
Joined
Aug 18, 2005
Messages
1,325
Location
Gatornation
No, and not to sound all preachy, but this is how a couple kids with a camera and an illicit agenda screw it up for the rest of us by turning already paranoid-enough companies into impregnable PR fortresses.
So first they're old fogies who can't let go of their old-school games, and now they're a couple of kids with a camera? Make up your mind.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,397
Location
Not Here
Dead State Divinity: Original Sin
since when they even read other online publications. wtf are they thinking, they shouldn't even bother with us in the first place. It's just 100 fallout fans how can they influence anything compared to the 1,9m Beth-boys that populates ESF daily.
 
Joined
Apr 12, 2007
Messages
1,658
Location
Prussia
So, every journalist who went there got a Fallout 3 t-shirt, which was probably produced for 3 bucks in china, thats a pretty low price for one`s soul. Brother None, just out of curiousity is the quality of those t-shirts any good?
 

SuAside

Novice
Joined
Dec 30, 2006
Messages
91
Location
MaxiMegalon Institute of Slowly and Painfully Work
SimpleComplexity said:
So, every journalist who went there got a Fallout 3 t-shirt, which was probably produced for 3 bucks in china, thats a pretty low price for one`s soul. Brother None, just out of curiousity is the quality of those t-shirts any good?
i havent worn mine yet, but it looks rather decent.

made in El Salvador btw. ;)
 

pkt-zer0

Scholar
Joined
Jun 17, 2007
Messages
594
It seems NMA posters should be forced to wear an armband with a radiation warning emblem and the letters 'NMA' on it.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,071
The Walkin' Dude said:
I havent seen much The Witcher news here.
I haven't seen anything that's worth posting in awhile. We have this exciting piece:
http://rpgvault.ign.com/articles/817/817118p1.html
but it's too boring to read.

Tom offered me to interview the developers, but my first interview pretty much covered everything. I'm somewhat interested in the game, so I'll write a review without delays when the game is released.

Brother None said:
Same goes for Drakensang.
What did I miss? Any new previews/interviews?

they're worth more serious coverage than Mass Effect
We don't cover console RPGs. My fake interview doesn't count.

Jaesun said:
Is this the same fucktard that did the NWN2 review?
Yep.
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
This wouldn't be a problem if game "journalists" would remember that there obligation is to consumers, not publishers. If you're not willing to give us an honest, critical, and complete evaluation of what you see, then you need to change careers.

Journalists hold all the power in the publisher-journalist relationship, yet they have been letting publishers call the shots for years. You should be commending NMA for standing up and showing Zenimax how it should be.

I had to put on my crazy rant pants and let one go.
 
Joined
Apr 12, 2007
Messages
1,658
Location
Prussia
They should treat fans just like they treat journalists, this world would be a so much better place.

@t-shirt: Make a video on youtube, while you burn it and scream "THIS IS FALLOUT!" that `d be great propaganda and in the end of that video, you can see the links to dac, nma and the codex. Nah, keep it.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,419
And I told em "don't go all Metal Gear Solid and shit on beth's ass, 'real journalists ' will be pissed off" but did they listen to ol uncle Blacky?
Nooo.
 

stargelman

Scholar
Joined
Jan 21, 2006
Messages
337
Location
Funky Bebop Land
This Matt guy is deluded if he really thinks Bethesda and other games companies are just doing these press get-togethers out of charitable intent. They have a product to sell and hype to make and these events are of paramount importance to them. It's not just the viewing of stuff, they can also give people little gifts. Hell, when we were there to see the Oblivion demo at E3 2005, even we got gifts. We also got cooler E3 badges than almost all of their employees. In the end I think we did it all wrong though. We didn't focuse enough on hyping the game (even though we were incredibly hyped ourselves) and instead just tried to remember (and write down!) every factoid we could think of. I guess in the end that is the difference between "gaming journalists" and fans. "Gaming journalists" pick up their gift baskets and write favorable things if they like whats in their basket, so to speak. Fans write what think and know.

I figure Matt is just really jealous because people like it better when someone writes from the same perspective as the average guy, and he can't do it because then he and is organization wouldn't get gifts (and ad money) anymore.

At any rate, well done, people. I'm sure your effords are very much appreciated by those still caring about this product.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
SimpleComplexity said:
Brother None, just out of curiousity is the quality of those t-shirts any good?

Yip. They don't strike me as cheap-ass. They're good, decent, comfy T-shirts.

What did I miss? Any new previews/interviews?

http://drakensang.net/ has a lot of stuff from GC 2007, concept art, screenshots and a video smuggled out.

We're also at developer diary #12. Most of 'em haven't been incredibly interesting, but they might be worth a footnote.

I'll try to keep you more informed on when Drakensang/other sites update, since I'm on top of that anyway
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
the NMA fans showing up here who're clearly motivated by a blind desire for raw info (and thus ready to forgive just about anything to get it), it doesn't excuse fibbing to a publisher.

I love how he suggests that since we aren't horrified that they fibbed to publishers to get their story, that we would also support them raping nuns, exterminating the jews, or *gasp* running dog fights.

You guys really are the lowest form of villain.
 

sabishii

Arbiter
Joined
Aug 18, 2005
Messages
1,325
Location
Gatornation
obediah said:
the NMA fans showing up here who're clearly motivated by a blind desire for raw info (and thus ready to forgive just about anything to get it), it doesn't excuse fibbing to a publisher.

I love how he suggests that since we aren't horrified that they fibbed to publishers to get their story, that we would also support them raping nuns, exterminating the jews, or *gasp* running dog fights.

You guys really are the lowest form of villain.
Cops shouldn't do undercover because that involves lying to the drug dealers.
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
sabishii said:
obediah said:
the NMA fans showing up here who're clearly motivated by a blind desire for raw info (and thus ready to forgive just about anything to get it), it doesn't excuse fibbing to a publisher.

I love how he suggests that since we aren't horrified that they fibbed to publishers to get their story, that we would also support them raping nuns, exterminating the jews, or *gasp* running dog fights.

You guys really are the lowest form of villain.
Cops shouldn't do undercover because that involves lying to the drug dealers.

And journalists shouldn't sign NDAs or otherwise agree to hide information from their readers, as that involves lying-through-omission.
 

Jora

Arcane
Joined
Mar 14, 2003
Messages
1,115
Location
Finland
You could always post the latest Darghul updates as news. For instance:

- trade - I've been setting up a table of required raw materials and skills for every tradeable object, i.e. chain mail : requires 15lbs of metal chain links + hammer + pliars + smith skill>=average; and metal chain links : require iron wire; and iron wire : requires iron bar + pliars + hammer + fireplace + coal + smith skill>=average (thanks to Igor for the basic idea).
Such a table would enable yourself (the player) to create every object (provided you have the materials/skills).
And for merchants, all I need to do is to define what finished products they should offer (e.g. Smith A in town T: helmet 1, sword B, axe, dagger, chain mail, scale mail), and they'd automatically buy the materials they need (coal, raw iron, iron bars, or iron wire/chain links/scales etc if you have any to offer, plus used equipment).
Thus commercial merchants would form part of the demand for goods in every town; the other part would be constituted by the town's non-professional inhabitants who would buy an average quantity of food, coal, tools, clothes, luxury goods etc. This way I can compute how much demand for how many goods of what type there is in every town; and according to this demand, I can automatically, bit by bit, 'sell' (take away and replace with gold) the goods in your storehouses (if you have any). This is quite simple and easy to implement; and once that is in place, I can add caravans, workshops, additional hired workers etc. I'm not sure how far I can take this right now, but sooner or later I'll implement this fully.

.......


On the whole, there's been a good deal of progress, and I think the game is actually quite enjoyable - regarding gameplay action, much more so than Teudogar was, and for a much longer playing time, too.
http://www.rpgcodex.net/phpBB/viewtopic ... 314#411314
 

Bradylama

Arcane
Joined
Jul 24, 2006
Messages
23,647
Location
Oklahomo
Matt Peckham said:
The only slander here's coming from across the aisle, sorry to say. There's nothing false in my post (I don't lay claim to anything as absolute fact). You're obviously welcome to disagree with it.
:roll:
 

Ismaul

Thought Criminal #3333
Patron
Joined
Apr 18, 2005
Messages
1,871,921
Location
On Patroll
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign My team has the sexiest and deadliest waifus you can recruit.
Haha!
This is a new low for gaming journalism. Just when you think they couldn't sink lower.
It reads like a baby crying of jealousy at the sight of another's better made sand castle.
 

Micmu

Magister
Joined
Aug 20, 2005
Messages
6,163
Location
ALIEN BASE-3
He cries because NMA has everything now for someone who'd like to know more about this FallOut3 thing, and there is no need to buy their shitty magazines for it.
 

Jason

chasing a bee
Joined
Jun 30, 2005
Messages
10,737
Location
baby arm fantasy island
Matt's article has nothing to do with jealousy or defending Bethesda. It's simply the result of Quarter To 3 peer pressure. We should try to help the lad through these troubling times rather than mocking him.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom