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How would YOU save Troika?

Discussion in 'General RPG Discussion' started by Tavernking, Sep 8, 2020.

  1. Tavernking Don't believe his lies Shitposter Developer

    Tavernking
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    Troika - a company founded by Fallout devs and made the following: Arcanum: Of Steamworks and Magick Obscura, The Temple of Elemental Evil, Vampire: The Masquerade – Bloodlines.

    Personally: I would have tried to licence DND for more games, using the The Temple of Elemental Evil engine to make games based on other classic modules. Fire most of the programmers and many of the other staff. Most of the work has been done (you're reusing the same engine, perhaps adding a few new features each new game) and you have a guaranteed audience of DND fanboys. It wouldn't have been ambitious but it would have kept the money rolling in.
     
    Last edited: Sep 8, 2020
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  2. rusty_shackleford Arcane

    rusty_shackleford
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    hired a QA team
     
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  3. NPC #61873 Educated

    NPC #61873
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    If they wouldn't have gone under, they would have gone on to become another Obsidian or Bioware, better they left on their own terms and with three classics under their belt
     
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  4. Tarantulos-Eduardo-Sanchez Captain Planetar Patron

    Tarantulos-Eduardo-Sanchez
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    Grab the Codex by the pussy
    Troika means "a three" in Russian.

    The company only ever made three games.

    Seems fine to me.
     
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  5. CyberModuled Savant

    CyberModuled
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    Even if they ended up stagnant in the long run, having the Bloodlines team they did in the ideal scenario where that game was financially successful would've held them over for a few more good RPGs is what I'd like to think.

    aka, I really would've liked to see what that one engine they had planned could've done
     
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  6. youhomofo Augur

    youhomofo
    Joined:
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    I would start by not having fucked up Arcanum from the getgo. However much you like the world building and the Fallout devs, none of that matters if the gameplay itself is shit. And it is shit.

    The worst of RtwP or the worst of TB does not a commercially successful game make. Fucking pick one and make it work right.

    To be fair, I don't think Troika stood a chance. They could have been amazing by funding further development by releasing buggy as shit early access then gradually squashing bugs and listening to player input if they were around today.

    So I would save Troika by somehow magically creating digital distribution before Steam. Then I'd take points off everyone who sells on my platform. The phat stacks I'd make doing that would eclipse anything my buggy games could make. So I'd stop developing them, get fat as fuck, grow a beard, and take regular trips to Thailand for the amazing culture and great food.
     
    Last edited: Sep 8, 2020
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  7. NPC #61873 Educated

    NPC #61873
    Joined:
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    The combat aspect of the game being bad is overstated. Yeah, it's not great, but it doesn't really detract from the rest of the game, that at this point is mostly bugfree and remains one of best cRPGs ever made.
     
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  8. Ol' Willy Magister Zionist Agent

    Ol' Willy
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    Give them:

    - more money
    - normal publisher THAT DOESN'T FUCKING FORCE THEM TO RELEASE THE GAME ON THE SAME DAY AS HL2
    - license for Dark Sun
    - license for Planescape
    - license for Fallout
    - Avellone

    This way we could have get Fallout 3, Dark Sun 3 and Planescape 2 and rejoice
     
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  9. Zed Duke of Banville Zo Kath Ra Patron

    Zed Duke of Banville
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    Was there even a possibility that TSR WotC Hasbro Atari would allow Troika to develop a second game using the D&D license, given that The Temple of Elemental Evil had low sales?

    To quote from a wise post made on No Mutants Allowed, "Actually, Arcanum's real-time and turn-based combat system is often used as the primary example of how two combat systems DOESN'T work. Turn-based combat in Arcanum is hideous and the real-time is nothing fantastic. I'm not sure, but I *think* Tim Cain even acknowledged that the combat systems in Arcanum are horribly flawed. Arcanum itself is just an "okay" game, it certainly isn't a great game like Fallout."
    Although I think if the real-time combat option had never been attempted, and instead the time saved had been expended on improving the turn-based combat with full party control, the result would have been at least serviceable. :M
     
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  10. Ol' Willy Magister Zionist Agent

    Ol' Willy
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    Arcanum combat is alright. AI and encounter design are lacking.
     
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  11. Zlaja Arcane

    Zlaja
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    I wouldn't. :smug:
     
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  12. markec Twitterbot Patron

    markec
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    Codex 2012 Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    If only they expanded their audience by adding lots of gays and trannies and not presenting orcs as stereotypical black people.
     
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  13. Lurker47 Learned

    Lurker47
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    Change their name to "Friedman" so it doesn't remind me of Communism.
     
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  14. Serus Arcane

    Serus
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    The problem with combat in Arcanum is not necessary that of an attemp to make tb AND rt combat at the same time. Kingmaker showed that it is entirely within the realm of possibility. The main problem was how little effort went into designing combat in general, imo. Think of the boring enemies, almost non-existent encounter design, lack of any balance or fine-tuning. There was too little effort done to make combat interesting, challenging or fun. It shows that combat was relatively low on priority list, most effort went into designing location and quests. Taking that into consideration, even without the real time combat, the tb one probably wouldn't be much better. The additional time would be spend on more prioritised elements.
     
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  15. Sykar Arcane

    Sykar
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    So "Perestroika" means "The Perez Three"?

    :happytrollboy:
     
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  16. MajorMace Arbiter

    MajorMace
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    I'd sell them to succesful entrepreneur Brian Fargo.
     
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  17. badger76 Learned

    badger76
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    I would hire Julian Le Fay, Ted Peterson and Indigo Gaming and then ask for 12 million in my pitch so I could compete with Elder Scrolls VI and Cyberpunk.
     
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  18. normie Magister Patron Zionist Agent

    normie
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    the first thing is to get them on TRT - make the relevant boomers biologically male again, then make them lift heavy weights

    no women allowed, guard against the corrupting effect of gynocentric thought and socialisation on the games by protecting the people investing themselves into making them (not even voice acting, which wouldn't ever be an issue, because voice acting is a force of decline)

    to unwind, scheduled meet-ups to discuss the speeches and writings of Adolf Hitler and to meditate on his teachings and example
     
    Last edited: Sep 9, 2020
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  19. jackofshadows Savant

    jackofshadows
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    Hilarious ^_^ Different root. It's like to say overweight means "The Overw Eight".

    I would put the team into cryostasis and release near rise of the kickstarter or even now thanks to more accessible tools, crowdfunding, steam EA and all that.
     
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  20. Tenebris Educated

    Tenebris
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    Even if they survived it's very optimistic to think they'd have stayed the same after all this time.
     
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  21. Luckmann Arcane Zionist Agent

    Luckmann
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    I would've just given them more time and money, and demanded they hire a QA time.

    That's about it.
     
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  22. Kruno Prophet Shitposter

    Kruno
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    If they added dragon shouts to their games then they would have sold a million times more.
     
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  23. Goldschmidt Educated

    Goldschmidt
    Joined:
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    Call in some AAA class whores to relieve these poor guys from their sexual frustrations. You have to remember that these guys have to suck up to all kinds of furries, lefties and female degenerates with half-shaven hair.

    It will give them the much needed moral to develop a hooker sim where the size of breasts and penis are decided by throwing some dice. Of course there are natural bonuses that will be applied, depending on the race. You will have turn based fights with pimps on a hexagonal grid and as reward you will get 'access' to these whores. With enough dough, you can unlock special whores and gain their bonuses. When enough experience is gathered, you will have to fight the uberwhore whose dual wielding two cutting edge dildo sabers.

    After the credits start rolling you see the protagonist having hot steamy sex with all the whores he won and you see the Nameless One and Vault Dweller joining the scene.

    [​IMG]

    And after that, you make Skyrim 2.
     
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  24. Azdul Scholar

    Azdul
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    They've released 3 games for 3 different publishers (Sierra, Atari and Activision), and pretty much burned bridges with all of them.

    Nowadays if no publisher wants to talk to you anymore, you organize Kickstarter campaign. And later on, when you inevitably go over budget again, you sign contract with Deep Silver.
     
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  25. Background Character Savant

    Background Character
    Joined:
    Jan 17, 2015
    Messages:
    725
    I wouldn't because Troika was meant to be a shining star that shines twice as bright and burn twice as fast, a meteor that made 3 awesome games and then died in glory

    But as long as I live I'll never forget these precious moments we shared
     
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