V_K
Arcane
There's just. Too. Fucking. Much. Clutter. I get lost in it
2D games don't have this problem - the viewport is small and usually easy to read.
Earlier 3D games don't have the problem either - they just couldn't afford clutter because of hardware limitations.
But I've been trying to get into Prey and Seven - both games ostensibly right up my alley - and I can't. I just can't discern what the fuck I'm looking at - what's important, what's interactable, what's fluff and where can I go from there. It's like pixel hunting in early Adventures just cranked up to eleven. They're basically unplayable for me.
What do I do? Codex halp!
2D games don't have this problem - the viewport is small and usually easy to read.
Earlier 3D games don't have the problem either - they just couldn't afford clutter because of hardware limitations.
But I've been trying to get into Prey and Seven - both games ostensibly right up my alley - and I can't. I just can't discern what the fuck I'm looking at - what's important, what's interactable, what's fluff and where can I go from there. It's like pixel hunting in early Adventures just cranked up to eleven. They're basically unplayable for me.
What do I do? Codex halp!