Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

I'm taking a course in Roman history

Lord Chambers

Erudite
Joined
Jan 23, 2006
Messages
1,018
I'm taking a course in Roman history. How much of the game is based in this historical setting? Will a person versed in it have a more enriched experience playing Age of Decadence?

Other than the weapons, exactly how does AoD draw from Roman history?

My course is limited to the Roman Republic, and I suspect that the setting of AoD based more on the fall of the Empire, but I'm still interested in how I'll get to put this knowledge to use playing AoD, if at all.
 

galsiah

Erudite
Joined
Dec 12, 2005
Messages
1,613
Location
Montreal
AoD site's first sentence said:
The Age of Decadence is an isometric, turn-based, single-player 3D role-playing game set in a low magic, post-apocalyptic fantasy world, inspired by the fall of the Roman Empire.
That's "fantasy world" (as opposed to fictional based-on-reality world), and "inspired by" as in "This painting is inspired by the poetry of Baudelaire". AoD has never been described as "based on" anything at all. That said, perhaps there are some parallels beyond the broad setting.

NMA interview said:
Ratty: What are the greatest creative influences behind the Age of Decadence? Are there any particular books, films, comics or games which inspired its setting and story?

Vince: Books mostly. Michael Moorcock's Quarzhasaat's atmosphere, Glen Cook's The Tower of Fear's factions' dynamics, Cook's The Black Company's series overall atmosphere and the link to the past, China Mieville's The Scar's certain elements.
I'd guess that reading some of those would be more relevant.
 

Roqua

Prospernaut
Dumbfuck Repressed Homosexual In My Safe Space
Joined
Apr 28, 2004
Messages
4,130
Location
YES!
Well, I'm taking a course in ninja and I know that will help. It helps with everything. You should see how blinding fast I can swipe my debit card. Its pretty awesome. The ladies love it.
 

OSK

Arcane
Patron
Joined
Jan 24, 2007
Messages
8,017
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
I watched all of Rome Week on the History Channel.

If I can't put to use my knowledge of Roman whorehouses and public baths to use, I'll be mighty pissed.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,550
Lord Chambers said:
I'm taking a course in Roman history. How much of the game is based in this historical setting? Will a person versed in it have a more enriched experience playing Age of Decadence?

Other than the weapons, exactly how does AoD draw from Roman history?

My course is limited to the Roman Republic, and I suspect that the setting of AoD based more on the fall of the Empire, but I'm still interested in how I'll get to put this knowledge to use playing AoD, if at all.

Why take a course? Just read a good book on the subject. Grant's History of Rome is decent enough. You'll go straight to the info you need, and avoid all sort of socialist and anti-western fueled revisionism...
 

OSK

Arcane
Patron
Joined
Jan 24, 2007
Messages
8,017
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Books don't give credits.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom