
https://stygiansoftware.com/infusion/devlogs/10-lockpicking-and-hacking.html#



So what can you do in this new computer system:
- Browse files, copy them to your own personal computer, sometimes sell them to information brokers
- Control doors, gates and various machinery that's connected to the system
- Obtain new software, including new hacking tools
- Install new hardware and software on your personal (hand-held) computer that will give you new gameplay functionalities, such as motion tracking radar
- Communicate remotely with other people
- And more

Like with lockpicking, there is an idea here of sort of becoming an actual hacker within the game's world. The computer system implemented here is no minigame, it's something that exists and runs within the game's world at all time and its workings are part of the lore and aesthetic in the game.
The hurdle will hopefully mean fewer locks to pick, with more behind each one.Adding additional hurdle (minigame) won't make it engaging.Locking will go from tedious to engaging and rewarding because of this change.
Also, because lockpicking is a slower and more involved action now, we'll be sure to distribute the locked objects more sparesly with higher concentration of loot and other rewards behind individual locks.

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