EEVIAC
Erudite
The problem with a lot of sequels isn't a just a digression of play-styles and mechanics, but a fundamental lack of understanding about the core principles of the IP. If Rockstar announced that all future GTA titles would feature "super amazing turn-based action" with linear mission based gameplay, there's be a chorus of "get fucked"'s from their fanbase. Same deal with converting a turn-based RPG into an action game with ghoul magicians.
The goggles worried me more than any of the other parts. I'm not sure Bethesda have ever done an iso game so its probably best they stick to 3D. Same with the turn based combat. I 've always seen the combat in FO as fast and bloody, kind of like a Western, and that could translate to RT ok. The goggles tells me that they haven't thought very hard about the setting. It makes me think ghoul and deathclaw hookers in panel vans more likely.
Naked_Lunch said:It also pisses me and a fair amount of others, that Bethesda is bascially screwing over the fans of the series who have been waiting 7 years for a proper sequel, i.e. isometric, turn-based combat, no fucking "gimmicks" (goggles, etc.).
The goggles worried me more than any of the other parts. I'm not sure Bethesda have ever done an iso game so its probably best they stick to 3D. Same with the turn based combat. I 've always seen the combat in FO as fast and bloody, kind of like a Western, and that could translate to RT ok. The goggles tells me that they haven't thought very hard about the setting. It makes me think ghoul and deathclaw hookers in panel vans more likely.