someone else
Arcane
Best game. This should be posted in general gaming. Mods move this thread?Best crpg or best game? 'Cause the best game title is already taken.
Best game. This should be posted in general gaming. Mods move this thread?Best crpg or best game? 'Cause the best game title is already taken.
I wish...Thief: The Dark Project is the best game of all time.
/thread
Now if we are talking about the best RPG...I'd say it would be the best if it didn't have pretty crappy combat. So I'd rather say Baldur's Gate is the best.
Is Soros paying you to say this stuff?
The Metal Age is better.Thief: The Dark Project is the best game of all time.
/thread
Doom 2, Thief 2, Baldur's Gate 2 and Witcher 3.
Or why hasn't the fan patches removed that option?
I was contemplating about them for a time, they are neck to neck overall, but I actively despise the final level of Metal Age. It is just bland, and it is not fun just going up against those robots, which immediately kill you with bombs.The Metal Age is better.Thief: The Dark Project is the best game of all time.
/thread
Or why hasn't the fan patches removed that option?
If you really want to give it a try, sfall offers this option. You can choose between completely disabling saving in combat or being allowed to save only at the start of your turn (full AP).
I doubt this improves combat itself, though. Underrail has better combat because it has much more tactical options.
Not being able to save in Fallout just means that you'll just have to replay the whole combat again.
But anyway, I don't really remember save-scumming Fallout's combat. Way too easy. As opposed to Underrail.
If you skipped that, and every major battle that required save scumming, good for you. I didn't.
If you skipped that, and every major battle that required save scumming, good for you. I didn't.
But anyway, if those battles required reloading/save-scumming, what would you have done if you were not allowed to save, besides starting over the whole combat? How would that have made it better?
It would have made you be more careful and think more about what you do, that's true, but Fallout doesn't have the tactical options of Underrail to allow you to do wildly different things in the same situation.
I just died a couple of times and came back later.Or why hasn't the fan patches removed that option?
If you really want to give it a try, sfall offers this option. You can choose between completely disabling saving in combat or being allowed to save only at the start of your turn (full AP).
I doubt this improves combat itself, though. Underrail has better combat because it has much more tactical options.
Not being able to save in Fallout just means that you'll just have to replay the whole combat again.
But anyway, I don't really remember save-scumming Fallout's combat. Way too easy. As opposed to Underrail.
If you didn't save scum you avoided the larger battles. Did you kill all the army that kidnapped the girl from the beginning town? If you did you save scummed. Period. Or you did the fight a million times and got really lucky on the millionth time by dodging a thousand bullets and making a thousand hits. I killed the army because with save scumming nothing is impossible.
If you skipped that, and every major battle that required save scumming, good for you. I didn't.
Underrail has superior gameplay to that of Fallout (in almost every way, I'd love for someone to give me a major gameplay element that FO does better than UR)
Tigranes took the words out of my mouth, though I'd like to ask the specific gameplay aspects you thought FO did better than Underrail?
If you didn't save scum you avoided the larger battles. Did you kill all the army that kidnapped the girl from the beginning town?.