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It's Dark souls 10 anniversary

Discussion in 'jRPG Weeaboo Discussion' started by TheHeroOfTime, Sep 21, 2021.

  1. TheHeroOfTime Arcane

    TheHeroOfTime
    Joined:
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    :salute::salute::salute:
     
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  2. fork Dumbfuck! Dumbfuck

    fork
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    And not a single game since which would've overall improved upon it. The best we got were a couple interesting games that improved one aspect or two, but ruined everything else. But almost everything was even worse than that, amateur trash and cash grabs.
     
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  3. Silva Arcane

    Silva
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    Bloodborne > Dark Souls 1.

    :smug:
     
    Last edited: Sep 22, 2021
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  4. fork Dumbfuck! Dumbfuck

    fork
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    No.

    Bloodborne is great, but it's significantly worse than Dark Souls.
     
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  5. sorinmask Just like Yves, I chase tales. Patron

    sorinmask
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    Location:
    The land of ice and snow.
    Strap Yourselves In Pathfinder: Kingmaker
    One of the best games I've ever played in my life.

    I think I still remember going human to face the Gargoyles and while I was preparing, I realized that my nervous breath was in the same rhythm with my characters'.

    What a game... what a game...
     
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  6. Silva Arcane

    Silva
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    There, corrected for you.

    DS1 last third is awfully bad. Like, drop the game twice before regaining the strength to come back again and face that last third, bad.

    Bloodborne has the better overall progression, with less cheesy builds, and it's own surprise map twists to boot (Darkwood shortcuts into Yharnam the same way Parish does into Firelink Shrine).

    Besides having the best expansion in the series in Old Hunters. :smug:
     
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  7. sorinmask Just like Yves, I chase tales. Patron

    sorinmask
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    Location:
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    Strap Yourselves In Pathfinder: Kingmaker
    Please don't start. Give us this day when we celebrate 10 years, then tomorrow we can start the argument again. We both know they're equally awesome at the end of the day, but just give us these 24h, okay?

    As compromise, I promise we won't bitch when BB gets its 10 years.
     
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  8. Silva Arcane

    Silva
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    Okay, fair. :lol:

    Serious now. Dark Souls is probably the best thing to happen in the last decade or so. One of the hobby milestones. :salute::salute::salute:
     
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  9. Machocruz Arcane

    Machocruz
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    As much as Demon's is the milestone game for me, can't argue this wasn't where the phenomenon really began. One of those games you wish you could play for the first time again. And while I like much about DkS2, they never again got it as overall right. (BB is instant classic status too, but I don't consider it part of the Souls series)
     
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  10. Rivmusique Arcane Patron

    Rivmusique
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    Divinity: Original Sin Project: Eternity Pillars of Eternity 2: Deadfire
    Dark souls 10 came out 1 year ago, today. Time flies.
     
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  11. curds Erudite

    curds
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    Completed Dark Souls for the first time only last year. Played it shortly after released on the 360, but I was young, stupid and impatient, and never played past the parish.

    Easily the greatest game I've ever played. Much more than the sum of its parts, but it's parts are all great too. Amazing atmosphere, satisfying combat, simple but effective and meaningful character progression, wonderful art direction, music, writing and voice acting. Great level design but genius world design. And one of the only mainstream, popular games to be released in god-knows how long that respected the players ability to figure shit out on their own. No, it's not as hard or cryptic as many would make it out to be, but there's no quest makers, no point-of-interest filled world map, no journal: it's all up to the player to discover shit on their own.

    Fork is right: none of it's sequels or clones even came close to the magic of Dark Souls.

    Genius game. And yes it is a role-playing game.
     
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  12. Raghar Arcane

    Raghar
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    Bloodborne was nice.
     
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  13. curds Erudite

    curds
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    Japanese devs made a western-style action RPG that shits on anything made by actual western action RPG developers.
     
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  14. cruel Savant

    cruel
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    One of the most important games in my life. The amount of experiences and emotions it gave me is amazing: first time in Catacombs, Blighttown, first time seeing Hydra, struggling with Gargolyes, fighting Queelag with +1 weapon, total despair in Depths after Bassilisk curse, the New Londo experience, seeing Firelink after going back from Blighttown, another total despair in Tomb of Giants, etc. Masterpiece.

    Please stop with this 'last third' stuff. The game has ONE area that sucks and is clearly unfinished: Lost Izalith. That's it. All other late-game areas are fine. That's hardly close to 1/3 of the game, more like 1/10 or even less.
     
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  15. Atlet Savant

    Atlet
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    Daily reminder that action oriented games are not rpgs.

    But Dark Souls is awesome.
     
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  16. curds Erudite

    curds
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    They're called action RPGs.
     
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  17. OctavianRomulus Learned

    OctavianRomulus
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    One of the best games ever. One of the overlooked things about the game is the level design. Vast, non-linear and somehow you don't get lost.
     
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  18. curds Erudite

    curds
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    One of the best things about DS1, and one of the things that was lacking in the sequels.

    Lordran felt more like a real place than Drangleic or Lothric, while also having better level design from a purely gameplay perspective, too.
     
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  19. rusty_shackleford Arcane

    rusty_shackleford
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    which dark souls is your favorite? mine is Cat Mario
     
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  20. TheHeroOfTime Arcane

    TheHeroOfTime
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    The level design of the original Dark souls is amazing at first glance, but the more you play it the more you realice that some sections aren't that well designed and are a pain in the ass to travel through. Like going back to Firelink shrine from Queelag's lair after defeating her. Or wasting time holding the running button in Anor londo or Lost Izalith (I understand why this happens in Anor londo, is a way of showing the player the magnificent and the amplitude of the place as the glory realm of giantesque creatures and Gods. But Lost izalith is a lost case). After getting the lord's vessel the game becomes easier to traverse, but also it becomes worse because the remaining levels are way less interesting than the first ones. In the sequels, levels become more interesting by its own thanks to losing the need of interconnect them, in a similar way to Demon's. But bonfire's placement is overall weaker in both DS2 and DS3, making the shortcuts more irrelevant than in Demon's and Dark souls, making the overall level's traverse less engaging.

    That's why my favourite level design type is Demon's souls one. Each level is separate, each level is divided in sections that are connected between them, but there's only one checkpoint/warp on each section, making the exploration of the levels more interesting (if you die, you start from scratch) and the shortcuts very valuable. 1-1 from Boletaria's palace is a great example of this design philosophy.
     
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  21. Kruno Arcane Village Idiot Zionist Agent Shitposter

    Kruno
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    Mario Cart is also my favourite Souls-like.

    Dark Souls 1 had magic to it, and so it is my favourite!
     
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  22. OctavianRomulus Learned

    OctavianRomulus
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    You could also make the argument that you die so many times that you can't help but memorize each section. But even after all these years, I still remember most of it.
     
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  23. Reinhardt Arcane

    Reinhardt
    Joined:
    Sep 4, 2015
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    18,700
    Dark Souls is Dark Souls of Dark Souls genre!
     
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  24. NoSoup4you Novice

    NoSoup4you
    Joined:
    Mar 18, 2021
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    Thank you for saving gaming, Dark Souls, if only briefly. I simultaneously feel old and also surprised that it's only been ten years. Man, they managed to shit out a lot of knockoff games.
     
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  25. Clockwork Knight Arcane

    Clockwork Knight
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    And a roll-playing game as well.
     
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