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Game News Jack Houston and the Necronauts wants money

Self-Ejected

Kosmonaut

Lost in Space
Joined
Jul 11, 2008
Messages
4,741
Location
CCCP
 

Kz3r0

Arcane
Joined
May 28, 2008
Messages
27,026
Hey guys, doing a public update today to let EVERYONE (yes, EVERYONE!) know about a new behind-the-scenes video channel on YouTube where you can follow the creation of Jack Houston... DAILY! Yes, every day (that's my goal at least!) I will be posting a new video showing you what's going on RIGHT NOW on the project. I'm really excited about having the opportunity to communicate directly with you all, so please Tweet it, Facebook it, blog it, and subscribe, comment, & like if you enjoy it!
http://www.kickstarter.com/projects/warbirdgames/jack-houston-and-the-necronauts/posts
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,432
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
In before second kickstarter fundraiser because he blew all the money on hookers and booze...
 
Joined
Jul 5, 2012
Messages
5
LOL, that's preposterous! It was hookers & blow!

Actually there may be another campaign coming up for two reasons, 1) we had a $10,000 backer's pledge fail after the campaign which crippled us a bit (although PayPal backers have definitely helped out a lot!) and 2) we're still eyeballing our stretch goals of multi-language support and Unity development for multi-platform support. The good news there is, we've already secured Linux even without Unity. But we also have a programmer currently working up a pre-alpha with Unity in case we can raise enough to hire him on.

If you want to check out the development, I've been averaging a video-a-day or more on the YouTube channel: http://www.youtube.com/user/WarbirdGames

Here's the latest one, delving into the AGS engine a bit:



There's also a few on miniature terrain creation, space ship model kit bashing, and creating sculpture armatures.

Thanks guys,
-Stacy D.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,783
LOL, that's preposterous! It was hookers & blow!

Actually there may be another campaign coming up for two reasons, 1) we had a $10,000 backer's pledge fail after the campaign which crippled us a bit (although PayPal backers have definitely helped out a lot!) and 2) we're still eyeballing our stretch goals of multi-language support and Unity development for multi-platform support. The good news there is, we've already secured Linux even without Unity. But we also have a programmer currently working up a pre-alpha with Unity in case we can raise enough to hire him on.

If you want to check out the development, I've been averaging a video-a-day or more on the YouTube channel: http://www.youtube.com/user/WarbirdGames

Here's the latest one, delving into the AGS engine a bit:



There's also a few on miniature terrain creation, space ship model kit bashing, and creating sculpture armatures.

Thanks guys,
-Stacy D.


Prepare the lube.
 

Moribund

A droglike
Joined
Oct 20, 2012
Messages
1,384
Location
Tied to the mast
:lol:

Oh boy.

Well, it takes failed pledges off the total and they are still 10k over so :roll:

I expected some of these developers would end up coming back to the well when they didn't manage to make the game, but ffs it's only been one year. Sorry bros but you'll have to put some of your own time, unpaid, into the game.
 
Joined
Jul 5, 2012
Messages
5
Actually, you're mistaken. The total reflects only what was pledged and not what actually cleared.
 

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