Sol Invictus
Erudite
What's any of this got to do with Bethesda? You were flaming Rosh. I have no desire to defend him, but I do desire to defend the English language from your atrocities.
Actually, I'm pretty sure that if Brotherhood of Steel had sold much better than it had, Interplay might have had enough money to continue paying the Black Isle employees who were working on Van Buren.
Briosafreak said:You do realise van Buren was canceled BEFORE FOBOS was even released? And if it was a success then it was FOBOS2 that would not be stoped and could be made? And that the idea of people buying a crap game with false hopes of helping another project is ridiculous?
And conecting the fans with the demise of Van Buren is obscene to say the least?
Exitium said:I seem to recall a thread here in which he couldn't adequately respond to someone and it ended with him bringing up how he killed someone. To borrow a term from him, I believe that's what's called a hyperbole.
Corith said:No it doesn't. The last remaining BI employee, "slyle", left some time before Herve stopped paying.
Vault Dweller said:*Volourn drops another hint that he's a female (or gay)
Txiasaeia said:It's hard to get your opinions out when a good portion of the fanbase are so rabid.
Greenskin13 said:I don't read many posts outside these forums, so I can't be for certain, but I don't think that the hostility in our posts completely overshadows our points.
Rosh said:Txiasaeia said:It's hard to get your opinions out when a good portion of the fanbase are so rabid.
Right.
You might find that your lie above has little merit mainly because it's quite easy to get things across to them in many places (NMA included, kathode, Pete, and others do post there), we just pull out the sharp objects when they start to sound stupid or cause a PR mess through negligence or outright dishonesty. Then you also have to take into account the PA and SA forum trolls, who register only to cause problems, but under the guise of a "Fallout fan". Then again, if your opinion is completely moronic, then you will probably be educated in various ways by those who are more familiar with the subject.
Or are you just upset because your beloved example of "Deus Ex as a modern FP RPG example which Bethesda should keep in mind when developing Fallout 3" was shot down and shit on like it should have been, because there was no obvious point behind it to indicate which parts they should be observing, much less say that Fallout needs to be a "true RPG" with little to substantiate how any relation between all of these is supposed to exist other than you put them into a post and feel PROUD?
Try to keep up here. That goes for you, too, errorcode.
Txiasaeia said:Are you really a developer?
Notice my post count: 7.
I've not registered on any of the forums you've mentioned, and out of seven posts this was the second.
Why are you attacking me?
Seriously, can you answer this one? What have I said to make you so upset?
*I* thought that what I said is true - there's a large noise to signal ratio, especially when it comes to anything Fallout-related - just look at this thread, for example.
Specifics: Deus Ex was *fun*. Tight plot, nicely integrated skills & combat (sniper rifle was a pain to use until you put some skill points into it, at which point it became sheer joy), terrific engine (in terms of functionality, not necessarily aesthetics). Didn't like the second one, mainly because it ran pretty poorly on release on my system (Athlon 2000+, Geforce 4 4200, 512 MB RAM - not terrific, but not too shabby either) and I just couldn't get into the plot.
Fallout: the various cities and locales were all unique. San Francisco looked distinctly different than Las Vegas, and rightly so. Morrowind? Everything looked the same. This is pretty common among most 3d games I've played - it all looks like it was put together using the same coloured Lego blocks. I've yet to see a 2d iso game look like that - look at Baldur's Gate 2, for example! Beautiful, beautiful game, looked much better than NWN IMHO.
(Snip more irrelevant rambling about 3d, which has no context to the points I brought up.)
Maybe Bethesda will surprise me, who knows. Anyway, please note the lack of rabidity
EDITSnip more drivel.)
... and the developers end up with a great game that sells like hotcakes. Eh? Funny, I don't think that happened with FO:BOS. How many copies did it sell again?JE Sawyer said:The bottom line is that if a lot of fans are hostile towards developers, what they are going to get is another game that they won't like at all.
'cause we're fans.JE Sawyer said:And if you think it's a lost cause, then why waste your time on it at all?