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Community JE Sawyer Speaks Out

Sol Invictus

Erudite
Joined
Oct 19, 2002
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Pax Romana
What's any of this got to do with Bethesda? You were flaming Rosh. I have no desire to defend him, but I do desire to defend the English language from your atrocities.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
"Why yes, let's fault Bethesda for putting things that people actually want to see into their games."

I'm glad I'm not people than."

Haha. you are stupid. We were talking about both; but in this quote passe we were discussing Bethesda. What a maroon.


"I do desire to defend the English language from your atrocities."

WOW! That's low. I wouldn't even comapre Bethesda's shitty games to atrocities. I didn't know making fun of the English language was an atrocity. i thoguht mass murdering millions of people because they were Jewish was. i didn't know my English would be comapred to Hitler's atrocity. WOWSERS!

Good job, troll, for evoking hitler's legacy over games.. :twisted:
 

Briosafreak

Augur
Joined
Oct 21, 2002
Messages
792
Location
Atomic Portugal
The idea that someone starts making generalizations about a group, then goes the other way around and states they are completely diferent people with diferent tastes, because it suits the conclusions he wants to display, and people are saying how great he writes is scary.

And the fact he wrote one of the most amazing sentences in gaming history, in the sillyness scale, more than Fergus ever did, hell even more than Smart, and people buy it it`s more than scary. Do you guys live in fairyland and agree with this or what?
Actually, I'm pretty sure that if Brotherhood of Steel had sold much better than it had, Interplay might have had enough money to continue paying the Black Isle employees who were working on Van Buren.

You do realise van Buren was canceled BEFORE FOBOS was even released? And if it was a success then it was FOBOS2 that would not be stoped and could be made? And that the idea of people buying a crap game with false hopes of helping another project is ridiculous?

And conecting the fans with the demise of Van Buren is obscene to say the least?
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
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Messages
24,986
of course he never said Van Burne would be svaed; but the employees who were working on it could be. Actually read before mocking.


"And conecting the fans with the demise of Van Buren is obscene to say the least?"

Obscene? Please don't pull an Exitium.
 

Odin

Novice
Joined
Dec 6, 2002
Messages
35
Briosafreak said:
You do realise van Buren was canceled BEFORE FOBOS was even released? And if it was a success then it was FOBOS2 that would not be stoped and could be made? And that the idea of people buying a crap game with false hopes of helping another project is ridiculous?

And conecting the fans with the demise of Van Buren is obscene to say the least?

I was waiting on that one :D
 

Diogo Ribeiro

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Joined
Jun 23, 2003
Messages
5,706
Location
Lisboa, Portugal
Now, you have to concede that that post is a pretty blatant way of just increasing your post count without adding anything worthwhile to the discussion, Volourn.



Post count ++
 

Sol Invictus

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I can find a whole bunch of Volourn's post that consist of nothing more than a "no" or a :roll: smiley. I never lost them, either.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
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Messages
24,986
I rtahe rhave short or one word posts that show exactly what i mean than posts that last 10 paragraphs that are nothing more than crying like the majority of your posts - espicially lately.

As far as I'm concerned if someone asks me if I like BG than a 'Yes.' is a great answer. Dumbass.
 

Sol Invictus

Erudite
Joined
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Messages
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Location
Pax Romana
I don't think anyone would be stupid or clueless enough to have to ask you that question, Volourn? It's a well known fact that you allude to sitting on Gaider's dick, even though he's unwilling to have you sit on it.

It's also a well known fact that NWN is an overhyped piece of crap which you just so happen to think is a good game in the very face of evidence to the contrary.
 

Rosh

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Joined
Oct 22, 2002
Messages
1,775
Exitium said:
I seem to recall a thread here in which he couldn't adequately respond to someone and it ended with him bringing up how he killed someone. To borrow a term from him, I believe that's what's called a hyperbole.

It was in self-defense, and not something I'm proud of. I only mentioned it because lamat threatened me with his "Project Hot Dog", which then they played the Death Threats Card.

I feel the love in this thread, cheers. :)

Oh, might I also be another to point out that it would have been hard for F:POS to pay for anyone at BIS since most of them were already gone by the time F:POS was released, but that money was being funneled from Interplay to a company that is now dead. F:POS wouldn't have helped Van Buren be released, those who worked on it, or anyone else but Herve. Herve was the one who decided that paychecks were a lower priority, and if F:POS sold better, it would hardly have changed things at all.

Simple as that.

EDIT:

Corith said:
No it doesn't. The last remaining BI employee, "slyle", left some time before Herve stopped paying.

Given this, I would have to say that it wouldn't be for back pay, so Sawyer is on something if he's expecting us to believe that Fallout Enforcer would have had ANY financial effect upon Van Buren or the people working on it. As Corith is one of those employees waiting for back pay, I think he would certainly know of the others who haven't been paid and at what times.
 

Txiasaeia

Novice
Joined
Jul 15, 2004
Messages
35
It's hard to get your opinions out when a good portion of the fanbase are so rabid. Yes, we've been disappointed before (FO:BOS), but it's not going to get solved by ticking off the devs. Heck, even talking *nicely* like this doesn't guarantee that they'll listen.

Anyway, in the spirit of talking quietly and not like a shitcock (http://www.penny-arcade.com/view.php3?date=2004-03-19), and hoping that the devs can still make any such changes, I'd like to see an isometric 2D fallout game that has the same "feel" as the original two and not a Gothic or Deus Ex-type RPG. Maybe something that revolves around a monastery (not the church of the atom from FO1, a bonafide monastery like something out of A Canticle for Leibowitz), just to get the old-school post-apocalyptic feel to it. You guys have read ACFL, right? The tribal elements to FO2 were kinda cool; imagine placing the game in SE USA and having to deal with a city-state of voodoo practicioners & all the implications that goes along with it (for example, these guys *do* practise zombism or cannibalism or whatever. There are plenty of interesting plot ideas that have yet to be explored; whether the game is 2d or 3d, isometric or 1st person, the most important aspect is plot, not depth (i.e. random mission generator). Think of plot & you'll do fine.
 

errorcode

Liturgist
Joined
Jul 15, 2004
Messages
622
Location
Seattle
i think JE has a valid point that alot of people seem to miss.

"FUCK YOU!!! i want to see an isometric perspective in fallout 3"
is not as effective as
"I want to see an isometric perspective in fallout 3 because..."

you don't have to lick balls and kiss ass, but you also don't have to send your message at the tip of a poison arrow.

At my studio we go through the forums and completely ignore the
"LOLZ!!!!11!! You guys ArE the SUXX0Rrr!!111!! I think the game needs <X> because it's cannon!!1!!"
even though sticking to cannon is totally a valid point, we aren't going to waste the time wading knee deep in the gene pool to find that point. I'm guessing that most dev studios feel the same way.
 

Greenskin13

Erudite
Joined
Dec 5, 2002
Messages
1,109
Location
Chicago
I'm on the fence. I mean, I deal in illegal goods.

Vault Dweller said:
*Volourn drops another hint that he's a female (or gay) :lol:

We should start cataloging.

Anyway, I don't like being yelled at with profanities either, but I hope devs don't start using 'hurt feelings' to bail out of addressing valid critiques. I don't read many posts outside these forums, so I can't be for certain, but I don't think that the hostility in our posts completely overshadows our points.
 

Rosh

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Joined
Oct 22, 2002
Messages
1,775
Txiasaeia said:
It's hard to get your opinions out when a good portion of the fanbase are so rabid.

Right.

You might find that your lie above has little merit mainly because it's quite easy to get things across to them in many places (NMA included, kathode, Pete, and others do post there), we just pull out the sharp objects when they start to sound stupid or cause a PR mess through negligence or outright dishonesty. Then you also have to take into account the PA and SA forum trolls, who register only to cause problems, but under the guise of a "Fallout fan". Then again, if your opinion is completely moronic, then you will probably be educated in various ways by those who are more familiar with the subject.

Or are you just upset because your beloved example of "Deus Ex as a modern FP RPG example which Bethesda should keep in mind when developing Fallout 3" was shot down and shit on like it should have been, because there was no obvious point behind it to indicate which parts they should be observing, much less say that Fallout needs to be a "true RPG" with little to substantiate how any relation between all of these is supposed to exist other than you put them into a post and feel PROUD?

Try to keep up here. That goes for you, too, errorcode.
 

EEVIAC

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Joined
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Messages
1,186
Location
Bumfuck, Nowhere
Greenskin13 said:
I don't read many posts outside these forums, so I can't be for certain, but I don't think that the hostility in our posts completely overshadows our points.

You didn't get the memo? RPG Codex is all about public-defending now. Here, have a crystal...
 

Txiasaeia

Novice
Joined
Jul 15, 2004
Messages
35
Rosh said:
Txiasaeia said:
It's hard to get your opinions out when a good portion of the fanbase are so rabid.

Right.

You might find that your lie above has little merit mainly because it's quite easy to get things across to them in many places (NMA included, kathode, Pete, and others do post there), we just pull out the sharp objects when they start to sound stupid or cause a PR mess through negligence or outright dishonesty. Then you also have to take into account the PA and SA forum trolls, who register only to cause problems, but under the guise of a "Fallout fan". Then again, if your opinion is completely moronic, then you will probably be educated in various ways by those who are more familiar with the subject.

Or are you just upset because your beloved example of "Deus Ex as a modern FP RPG example which Bethesda should keep in mind when developing Fallout 3" was shot down and shit on like it should have been, because there was no obvious point behind it to indicate which parts they should be observing, much less say that Fallout needs to be a "true RPG" with little to substantiate how any relation between all of these is supposed to exist other than you put them into a post and feel PROUD?

Try to keep up here. That goes for you, too, errorcode.

Are you really a developer? Notice my post count: 7. I've not registered on any of the forums you've mentioned, and out of seven posts this was the second. Why are you attacking me? Seriously, can you answer this one? What have I said to make you so upset? *I* thought that what I said is true - there's a large noise to signal ratio, especially when it comes to anything Fallout-related - just look at this thread, for example.

Specifics: Deus Ex was *fun*. Tight plot, nicely integrated skills & combat (sniper rifle was a pain to use until you put some skill points into it, at which point it became sheer joy), terrific engine (in terms of functionality, not necessarily aesthetics). Didn't like the second one, mainly because it ran pretty poorly on release on my system (Athlon 2000+, Geforce 4 4200, 512 MB RAM - not terrific, but not too shabby either) and I just couldn't get into the plot.

Fallout: the various cities and locales were all unique. San Francisco looked distinctly different than Las Vegas, and rightly so. Morrowind? Everything looked the same. This is pretty common among most 3d games I've played - it all looks like it was put together using the same coloured Lego blocks. I've yet to see a 2d iso game look like that - look at Baldur's Gate 2, for example! Beautiful, beautiful game, looked much better than NWN IMHO.

Besides, doing FO3 in 2d iso would even feel retro, which fits in nicely with the themes of the two original games ;) "Fallout 3 Is Presented In Dual-Dimensional Display, where available!"

Anyway, those are my thoughts. Take 'em for what you will. I'm not completely opposed to a 3D fallout; I played through Arena & Daggerfall, made a stab at Morrowind, and I just can't see fallout working in 3d. Maybe Bethesda will surprise me, who knows. Anyway, please note the lack of rabidity ;)

EDIT: You'll notice that i didn't say much in terms of content. I think that any decent writer who's familiar with the fallout universe and post-apocalyptic fiction could put together a great fallout plot. I'm not really worried about that. Hopefully somebody'll pay attention to the comments about the perspective, however.
 

Rosh

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Joined
Oct 22, 2002
Messages
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Txiasaeia said:
Are you really a developer?

The answer would be a definite "yes".

Notice my post count: 7.

Yes, you're a newbie. Have a cookie.

I've not registered on any of the forums you've mentioned, and out of seven posts this was the second.

The first is your own problem. If you can't be bothered to show enough intelligence on knowing where to get in contact with the devs, that's your problem, not mine. If you're just going to sit and sulk because a developer didn't wander by and pat your head at every inane and baseless uttering of yours, you've probably been smoking Derek Smart's cock for too long. Lower the dosage or find a patch.

See? Hostility is the result of irritation and dishonesty. Now, you did a couple of things wrong. First was not bothering to read what I replied to you with and then coming up with the bullshit reply you posted. The second is play a victim. The vets here know that's like blood in the water to the big sharks here.

Why are you attacking me?

I wasn't attacking you, I was just attacking your methods and what you posted. Big difference. I also noticed that you absolutely went to the defensive and didn't bother reading what I wrote, rendering what you replied with not only irrelevant, it was McDonald'sâ„¢.

Seriously, can you answer this one? What have I said to make you so upset?

I'm really not upset, I was merely making an observation that you're a hypocrite in your post. Those who know the setting and how to express ourselves are tiring of having to deal with idiotic one-liners who play Sesame Street just far enough so they can compare two titles...and then just stop. It's really annoying and detracts from the conversation as we try to get them to explain their point, but you never even bothered to.

:D

*I* thought that what I said is true - there's a large noise to signal ratio, especially when it comes to anything Fallout-related - just look at this thread, for example.

Just like your original posts before people had to put a foot up your ass, so to speak. Another annoyance of ours is having to deal with dreck without any basis behind it, did you even stop to think about that before you blathered? Nope. In griping about the signal to noise ratio, you forgot about the real problem. The clueless that butt into discussions without having a single damn clue of what they're talking about, but they try to insert some names to make it look like they know what they're talking about, whilst everyone else is wondering what they fuck they're snorting.

Specifics: Deus Ex was *fun*. Tight plot, nicely integrated skills & combat (sniper rifle was a pain to use until you put some skill points into it, at which point it became sheer joy), terrific engine (in terms of functionality, not necessarily aesthetics). Didn't like the second one, mainly because it ran pretty poorly on release on my system (Athlon 2000+, Geforce 4 4200, 512 MB RAM - not terrific, but not too shabby either) and I just couldn't get into the plot.

Fallout: the various cities and locales were all unique. San Francisco looked distinctly different than Las Vegas, and rightly so. Morrowind? Everything looked the same. This is pretty common among most 3d games I've played - it all looks like it was put together using the same coloured Lego blocks. I've yet to see a 2d iso game look like that - look at Baldur's Gate 2, for example! Beautiful, beautiful game, looked much better than NWN IMHO.

Okay, I missed the part where that had any relevance to the garbage you initially posted about Bethesda/Fallout/Deus Ex/FP view. None of what you mentioned has ANY relation to it. Here I was about to congratulate you with providing some background for your opinion that "Bethesda should keep in mind Deus Ex when developing Fallout 3", but then you go off into a spiel befitting a drunkard, unrelated to the subject entirely and serving no purpose in this discussion.

If you really need to wonder why, it might be in the absolutely pathetic way you fail to conduct a conversation.

(Snip more irrelevant rambling about 3d, which has no context to the points I brought up.)


Maybe Bethesda will surprise me, who knows. Anyway, please note the lack of rabidity ;)

Please note that I managed to get your attention, right? It's funny how communication works, in that I can light a fire under your ass so that you can't ignore it, and that you can sound like a complete moron because I've just proven you have little grasp of context and discussion.

That seems to be frightfully common as of late. :?

EDIT:(Snip more drivel.)

Ground Control to Major Tom...
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,547
JE Sawyer said:
The bottom line is that if a lot of fans are hostile towards developers, what they are going to get is another game that they won't like at all.
... and the developers end up with a great game that sells like hotcakes. Eh? Funny, I don't think that happened with FO:BOS. How many copies did it sell again?

As much as we might be angry, we're angry for various reasons. If the fans are angry, you have the problem, not us. Fans do crazy things like tell all their friends NOT to buy a certain game because it sucks BAWLS.

JE Sawyer said:
And if you think it's a lost cause, then why waste your time on it at all?
'cause we're fans.
 

Whipporowill

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Of course we'll have an opinion, wheter the subject may be, we're a freaking consumer group here! And the rabidity on the fans are in part due to the developers inability to serve up what the fans want. Of course most fans are idiots, but that's a whole another matter entirely.

Oh and Josh, claiming FO:BOS sales could've saved Van Buren. Wtf? At least I though you were one of the honest ones.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
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"Oh and Josh, claiming FO:BOS sales could've saved Van Buren."

Don't be an idiot. Though; who knows what he means; but he never said that. he said, it could have saved VB devs. Idiot.
 

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