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Just finished my second Gothic 3 run

Discussion in 'Piranha Bytes' started by cvv, May 1, 2020.

  1. cvv Arcane Patron

    cvv
    Joined:
    Mar 30, 2013
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    So after having a world of blast with G1 I felt like moar PB. I played G2 recently so the clear choice was a second G3 run.

    I played G3 about six years ago and as I wrote ITT I actually loved it. I heeded the advice of the interwebz, played as a mage and had a blast. The combat got very repetitive halfway through, just pummeling mobs with fireballs, but overall I spent close to 100 hours in the game, explored every nook and cranny and enjoyed myself a lot, on the whole. Wasn't sure where all the hatorz were coming from.

    This time around I went for a full strength melee run. And boy do I now understand all the rage. I have no idea what was PB thinking, disgorging dozens, even hundreds of mobs into every town, city, cave or tomb. As a mage it wasn't a problem. Nothing as satisfying as exterminating 20 skeletons at once with a single meteor strike. But fighting this shit melee? Lulz.

    I started playing on Hard with the Alt-AI switched on. It was actually a lot of fun. As long as you're fighting a handful of weak-ish humanoids, or one strong one in an arena, it's actually good. Circling around, trying to pierce their block while maintaining yours, looking for opportunity to strike. But then you're introduced to the berserker pack of wolves or the minecrawlers with their hit frequency of a sewing machine and the fun is gone. In the end I dropped the difficulty to Medium, then to Easy, then I switched off the Alt-AI. Ultimately I just marvined in the god mode, skipped through the world to remind myself how beautiful it is and abandoned the game for good.

    I see two problems with the melee - lack of dodge and pants-on-head retarded amounts of mobs just mindlessly smeared across the map. And it's not just Nordmar either. Liberating the cities in Myrtana is just as brainless as wading through the mobs in Nordmar.

    I know people put a lot of blame on the retards at JoWood and yeah, they forced an early release. But was it JoWood who made PB turn Gothic into a wannabe Diablo? Did JoWood create the retarded system where if you liberate the two initial towns all the orcs in the game will attack you on sight, until the end? Did JoWood write quests without a quest compass or quest markers on the map (commendable) but with hilariously inadequate descriptions, so that you often have absolutely no idea where to go? Did JoWood write a story that doesn't make a sense half of the time? Is the sequential chest system a JoWood mental product? Did JoWood devise abilities or spells that are utterly useless, items and ingredients that have no purpose in the game?

    Nah, as I see it the blame should be equally spread among the published and PB. It's such an eternal shame. This game could've been an absolute masterpiece. All the aspie modders creating patches and new content have done an admirable work but ultimately they haven't changed much or they made things even worse (the Alt-AI). The fact that I spend over 140 hours in this unfinished, miserably unbalanced, often infuriating game during my two playthroughs is testament to its potential. G3 story is one of the biggest tragedies in all gaming.
     
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  2. Haplo Cipher Patron

    Haplo
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    Pillars of Eternity 2: Deadfire
    You should have tried polearm weapons. Not that they will save you from 10+ orcs attacking you... But they do offer a huge reach advantage.

    The (undamaged) Orc halberd is rare and requires collosal Str but is an instrument of Carnage...
     
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  3. cvv Arcane Patron

    cvv
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    I know.
    But one, the halberd requires 400 Strength. That is a gigantic number. Even if you beelined for it, not levelling anything else, it'd take you a LONG time before you could use it.
    Two, not even spears and halberds will save you from wolves or other packs of mobs with broken AI and animations.
    And three, range is great but doesn't really fix the problem. If you're facing 30 skeletons or 40 orcs it takes only one to block, you'll get stunned briefly and that's that. The retarded amount of mobs, utterly, hilariously unfit for the combat system (or Gothic as an IP), makes all melee combat irredeemable. No idea why the modders never fixed that, instead of fiddling with the AI of a broken system.
     
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  4. commie The Last Marxist Patron

    commie
    Joined:
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    Location:
    Where one can weep in peace
    Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
    I dunno, I played on the old 1.60 CP and enjoyed the game as melee, but the mobs did get tiresome and I had more LP's than I know what to do with at end. I actually stopped investing them so as not to make it too easy. But I played for the exploration and Myrtana is still my favourite fantasy land, just cause the way its constructed to feel natural rather than theme park as in Bethesda games.

    I understand the newer patch does stuff good and bad so will definitely try it again. Dunno if I wanna be a mage though...but then again, I wasn't before...
     
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  5. cvv Arcane Patron

    cvv
    Joined:
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    This Kwan sums it all up very well, with almost German thoroughness.



    He only misses one thing. Thinking back about why exactly I sunk 100+ hours in the game my explanation is - I suffered through the unfinished content and broken systems to experience the incredible world. Every review criticising G3 should never fail to mention how great the world in that game is and how awesome it looks even to this day.

    My recommendation to anyone tempted to try this would be - get it, install it, play on Easy without the Alt-AI or Alt-Balancing and spend like 10 hours in it, just to taste the vibe of the deep forests, green meadows, castles and villages of Myrtana, the eerie, icy mountains and their rough clans with vaguely Viking/dwarvish feel and the sprawling, mysterious desert with dusty ruins, dark temples and lively bazaars. I'd say those few hours are worth suffering through the half-assed systems, nonsensical story and MMO quests. The world is that good.
     
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  6. Danikas Magister

    Danikas
    Joined:
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    1,098
    Nah would rather play Gothic 2 than waste my time on inferior game I played Gothic 3 on release and it just burned me so hard I will never return to this game.
     
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  7. cvv Arcane Patron

    cvv
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    Goddamit do we really need 10 different threads about Gothic 3?
     
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