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Just finished my second Gothic 3 run

Discussion in 'Piranha Bytes' started by cvv, May 1, 2020.

  1. Lord_Potato Arcane

    Lord_Potato
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    Perhaps Mass Effect: Andromeda will be more up your alley.

    You know, AAA, polished title with no jank.
     
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  2. cvv Arcane Patron

    cvv
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    "Lol look at this eurojank" is an argument I would expect from the most dumbfuck American normies like AngryJoe, not from Codexers.
     
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  3. Optimist Learned Patron

    Optimist
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    I did actually enjoy the setting - I grew up on Andre-Norton's/McCaffrey's/Bujold's/Lackey's pulp, so technobarbarian science fantasy is right up my alley. ELEX is absolutely a fun game, it's just that I enjoyed G3 somewhat more than that.

    Elex had a jetpack, and I love any game that lets you play with its verticality. It also let you join LARPers, Jedi Council or straight up Australians, which got a chuckle out of me. It scaled down the world a little bit, which helped PB do what they do best, fiddle with denser, more detailed worlds. On the other hand it mostly encouraged you to traverse the world from one quest site to another, when in G3 you had some side-faction camps (forest rangers and the desert people) you could find every now and then, more open-ended gameplay, as well as these "heavy chests". Melee in G3 at its release was super fucky, but after the updates it presents you with a series of varied methods of combat, which were more engaging than Elex's autolock + click when you have stamina available. I remember dual weapon wielding especially fondly, you could rush into a group of enemies and spin to victory like a knockoff Jedi. Ranged weaponry was fun in Elex as well, but while Gothic 3 had a bit less of it it also had selectable types of ammo, and made you pay attention to arrow/bolt dropoff. And then there was quite an extensive spellbook as well!

    I can see how these cool shades are a strong argument for ELEX, though.
     
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  4. JDR13 Prophet

    JDR13
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    The open-ended gameplay in G3 isn't very good though. Outside of quest-specific content, the world is mostly empty. As I mentioned, the game was obviously rushed, and the world just isn't fleshed out enough to make its size worthwhile. Elex otoh has lots of neat places and things to stumble across.

    The melee in G3 sucks. There's really no other way to put it. Even with the community patch, it just doesn't feel right. Weapons have no sense of weight or impact, and the animations and movement are oddly floaty. I wouldn't call the combat in Elex good either, but it felt more polished than G3 at least.
     
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  5. Lord_Potato Arcane

    Lord_Potato
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    Just finished Gothic 3 choosing Xardas' solution. Now I'll load an earlier save (from before the decision what to do with Adanos artifacts) and try to become the Champion of Innos.

    Despite many flaws it was (and still is) a memorable journey!
     
    Last edited: Sep 19, 2020
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  6. Crichton Prophet

    Crichton
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    I remember being amazed at the size of the G3 world after G1+G2, but I have to agree with optimist that taking some of the same design principles and scaling them up didn't work well. The biggest problem for me was XP autism. In G1 and G2, you'd do all the quests you could for each faction before joining and it wouldn't get tedious until your third playthrough, but in G3, even only having played through once, it was just a slog (I expect I'd have the same problem with ELEX). I think PB intended for players to just pick one faction and ignore the others, but the incentives for the player don't line up that way. And, as previously mentioned, 10 quests of "wipe out x animals of type y" leaves a much worse taste in the player's mouth than two.
     
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  7. Lord_Potato Arcane

    Lord_Potato
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    Aaaaaand finished Gothic 3 again, this time as the champion of Innos. I must say I like this ending more. It's more bloody, decisive and my hero (who thanks to experience from all the liberations reached level 75) ended with a big fat crown on his head. Plus I could show a middle finger to Xardas, who bossed my PC around for the last 3 games. I think it's a fitting ending of the Gothic trilogy.

    Unfortunately the ending slides did not completely fit what I managed to achieve (for example: I did not kill Rhobar the 2nd, and yet Lee became general again), but it's a minor nuisance. The campaign took me me almost 91 hours (with reloading and checking some other variants, propably around 85 hours without it). And despite such a long run, it never bored me. That is more than can be said about the majority of open world rpgs.
     
    Last edited: Sep 20, 2020
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  8. cvv Arcane Patron

    cvv
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    The Xardas ending is probably the weirdest ending of all RPGs I've ever played. You go on a pilgrimage with an old man across the entire continent and in the end he just disappears in a portal. The end.

    Loved it.
     
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  9. Lord_Potato Arcane

    Lord_Potato
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    You both dissappear. But why the portal could not be in Nordmar? The pilgrimage is long! I cleared most of the world of critters and still the fucker chose a path with tons of trolls, ripperbeasts and other filth.
     
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